Searched refs:saberAttackChainCount (Results 1 – 11 of 11) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_saber.c | 720 if (pm->ps->saberAttackChainCount > 0) in PM_SaberKataDone() 750 else if ( pm->ps->saberAttackChainCount > PM_irand_timesync( 2, 3 ) ) in PM_SaberKataDone() 754 else if ( pm->ps->saberAttackChainCount > 0 ) in PM_SaberKataDone() 763 if ( pm->ps->saberAttackChainCount > 1 ) in PM_SaberKataDone() 770 if ( pm->ps->saberAttackChainCount > 2 ) in PM_SaberKataDone() 797 …if (pm->ps->saberAttackChainCount >= chainTolerance && PM_irand_timesync(1, pm->ps->saberAttackCha… in PM_SaberKataDone() 802 …if ( pm->ps->fd.saberAnimLevel == FORCE_LEVEL_2 && pm->ps->saberAttackChainCount > PM_irand_timesy… in PM_SaberKataDone() 3718 pm->ps->saberAttackChainCount = 0; in PM_SetSaberMove() 3722 pm->ps->saberAttackChainCount++; in PM_SetSaberMove() 3725 if (pm->ps->saberAttackChainCount > 16) in PM_SetSaberMove() [all …]
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H A D | w_force.c | 427 ent->client->ps.saberAttackChainCount = 0; in WP_SpawnInitForcePowers()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_panimate.cpp | 1013 if ( pm->ps->saberAnimLevel >= FORCE_LEVEL_3 && pm->ps->saberAttackChainCount > Q_irand( 0, 1 ) ) in PM_SaberKataDone() 1018 else if ( pm->ps->saberAttackChainCount > Q_irand( 2, 3 ) ) in PM_SaberKataDone() 1022 else if ( pm->ps->saberAttackChainCount > 0 ) in PM_SaberKataDone() 1031 if ( pm->ps->saberAttackChainCount > 1 ) in PM_SaberKataDone() 1038 if ( pm->ps->saberAttackChainCount > 2 ) in PM_SaberKataDone() 1047 if ( pm->ps->saberAnimLevel == FORCE_LEVEL_2 && pm->ps->saberAttackChainCount > Q_irand( 2, 5 ) ) in PM_SaberKataDone()
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H A D | bg_pmove.cpp | 1121 pm->ps->saberAttackChainCount = 0; in PM_CheckJump() 5731 pm->ps->saberAttackChainCount = 0; in PM_SetSaberMove() 5735 pm->ps->saberAttackChainCount++; in PM_SetSaberMove() 7287 pm->ps->saberAttackChainCount++; in PM_WeaponLightsaber()
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H A D | wp_saber.cpp | 468 ent->client->ps.saberAttackChainCount = 0; in WP_SaberInitBladeData()
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | msg.cpp | 1336 { PSF(saberAttackChainCount), 4 }, 1521 { PSF(saberAttackChainCount), 4 }, 1749 { PSF(saberAttackChainCount), 4 },
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H A D | q_shared.h | 1253 int saberAttackChainCount; member
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_panimate.cpp | 1948 if ( pm->ps->saberAttackChainCount > 0 ) in PM_SaberKataDone() 1967 if ( pm->ps->saberAttackChainCount >= pm->ps->saber[0].maxChain ) in PM_SaberKataDone() 2030 if ( pm->ps->saberAnimLevel >= FORCE_LEVEL_3 && pm->ps->saberAttackChainCount > Q_irand( 0, 1 ) ) in PM_SaberKataDone() 2035 else if ( pm->ps->saberAttackChainCount > Q_irand( 2, 3 ) ) in PM_SaberKataDone() 2039 else if ( pm->ps->saberAttackChainCount > 0 ) in PM_SaberKataDone() 2048 if ( pm->ps->saberAttackChainCount > 1 ) in PM_SaberKataDone() 2055 if ( pm->ps->saberAttackChainCount > 2 ) in PM_SaberKataDone() 2065 && pm->ps->saberAttackChainCount > Q_irand( 2, 5 ) ) in PM_SaberKataDone()
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H A D | bg_pmove.cpp | 2036 pm->ps->saberAttackChainCount = 0; in PM_CheckJump() 9200 pm->ps->saberAttackChainCount = 0; in PM_SetSaberMove() 9205 pm->ps->saberAttackChainCount++; in PM_SetSaberMove() 12533 pm->ps->saberAttackChainCount++; in PM_WeaponLightsaber()
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H A D | wp_saber.cpp | 965 ent->client->ps.saberAttackChainCount = 0; in WP_SaberInitBladeData()
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/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | q_shared.h | 1826 int saberAttackChainCount; variable 2003 saved_game.write<int32_t>(saberAttackChainCount); in sg_export() 2172 saved_game.read<int32_t>(saberAttackChainCount); in sg_import()
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