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Searched refs:saberAttackChainCount (Results 1 – 11 of 11) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_saber.c720 if (pm->ps->saberAttackChainCount > 0) in PM_SaberKataDone()
750 else if ( pm->ps->saberAttackChainCount > PM_irand_timesync( 2, 3 ) ) in PM_SaberKataDone()
754 else if ( pm->ps->saberAttackChainCount > 0 ) in PM_SaberKataDone()
763 if ( pm->ps->saberAttackChainCount > 1 ) in PM_SaberKataDone()
770 if ( pm->ps->saberAttackChainCount > 2 ) in PM_SaberKataDone()
797 …if (pm->ps->saberAttackChainCount >= chainTolerance && PM_irand_timesync(1, pm->ps->saberAttackCha… in PM_SaberKataDone()
802 …if ( pm->ps->fd.saberAnimLevel == FORCE_LEVEL_2 && pm->ps->saberAttackChainCount > PM_irand_timesy… in PM_SaberKataDone()
3718 pm->ps->saberAttackChainCount = 0; in PM_SetSaberMove()
3722 pm->ps->saberAttackChainCount++; in PM_SetSaberMove()
3725 if (pm->ps->saberAttackChainCount > 16) in PM_SetSaberMove()
[all …]
H A Dw_force.c427 ent->client->ps.saberAttackChainCount = 0; in WP_SpawnInitForcePowers()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_panimate.cpp1013 if ( pm->ps->saberAnimLevel >= FORCE_LEVEL_3 && pm->ps->saberAttackChainCount > Q_irand( 0, 1 ) ) in PM_SaberKataDone()
1018 else if ( pm->ps->saberAttackChainCount > Q_irand( 2, 3 ) ) in PM_SaberKataDone()
1022 else if ( pm->ps->saberAttackChainCount > 0 ) in PM_SaberKataDone()
1031 if ( pm->ps->saberAttackChainCount > 1 ) in PM_SaberKataDone()
1038 if ( pm->ps->saberAttackChainCount > 2 ) in PM_SaberKataDone()
1047 if ( pm->ps->saberAnimLevel == FORCE_LEVEL_2 && pm->ps->saberAttackChainCount > Q_irand( 2, 5 ) ) in PM_SaberKataDone()
H A Dbg_pmove.cpp1121 pm->ps->saberAttackChainCount = 0; in PM_CheckJump()
5731 pm->ps->saberAttackChainCount = 0; in PM_SetSaberMove()
5735 pm->ps->saberAttackChainCount++; in PM_SetSaberMove()
7287 pm->ps->saberAttackChainCount++; in PM_WeaponLightsaber()
H A Dwp_saber.cpp468 ent->client->ps.saberAttackChainCount = 0; in WP_SaberInitBladeData()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dmsg.cpp1336 { PSF(saberAttackChainCount), 4 },
1521 { PSF(saberAttackChainCount), 4 },
1749 { PSF(saberAttackChainCount), 4 },
H A Dq_shared.h1253 int saberAttackChainCount; member
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_panimate.cpp1948 if ( pm->ps->saberAttackChainCount > 0 ) in PM_SaberKataDone()
1967 if ( pm->ps->saberAttackChainCount >= pm->ps->saber[0].maxChain ) in PM_SaberKataDone()
2030 if ( pm->ps->saberAnimLevel >= FORCE_LEVEL_3 && pm->ps->saberAttackChainCount > Q_irand( 0, 1 ) ) in PM_SaberKataDone()
2035 else if ( pm->ps->saberAttackChainCount > Q_irand( 2, 3 ) ) in PM_SaberKataDone()
2039 else if ( pm->ps->saberAttackChainCount > 0 ) in PM_SaberKataDone()
2048 if ( pm->ps->saberAttackChainCount > 1 ) in PM_SaberKataDone()
2055 if ( pm->ps->saberAttackChainCount > 2 ) in PM_SaberKataDone()
2065 && pm->ps->saberAttackChainCount > Q_irand( 2, 5 ) ) in PM_SaberKataDone()
H A Dbg_pmove.cpp2036 pm->ps->saberAttackChainCount = 0; in PM_CheckJump()
9200 pm->ps->saberAttackChainCount = 0; in PM_SetSaberMove()
9205 pm->ps->saberAttackChainCount++; in PM_SetSaberMove()
12533 pm->ps->saberAttackChainCount++; in PM_WeaponLightsaber()
H A Dwp_saber.cpp965 ent->client->ps.saberAttackChainCount = 0; in WP_SaberInitBladeData()
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dq_shared.h1826 int saberAttackChainCount; variable
2003 saved_game.write<int32_t>(saberAttackChainCount); in sg_export()
2172 saved_game.read<int32_t>(saberAttackChainCount); in sg_import()