/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | wp_saber.cpp | 482 if ( ent->client->ps.saberEntityNum <= 0 || ent->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberInitBladeData() 485 ent->client->ps.saberEntityNum = saberent->s.number; in WP_SaberInitBladeData() 528 ent->client->ps.saberEntityNum = ENTITYNUM_NONE; in WP_SaberInitBladeData() 2993 ent->client->ps.saberEntityNum != ENTITYNUM_NONE && in WP_SaberDamageTrace() 3685 if ( self->client->ps.saberEntityNum == ENTITYNUM_NONE ) in WP_SaberInFlightReflectCheck() 4372 if ( self->client->ps.saberEntityNum <= 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberThrow() 4439 self->client->ps.saberEntityNum = ENTITYNUM_NONE; in WP_SaberThrow() 5155 if ( self->client->ps.saberEntityNum < 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberUpdate() 5169 if (self->client->ps.saberEntityNum <= 0) in WP_SaberUpdate() 8386 …if ( self->client->ps.saberEntityNum < ENTITYNUM_NONE && self->client->ps.saberEntityNum > 0 )//pl… in WP_ForcePowersUpdate() [all …]
|
H A D | AI_Jedi.cpp | 2647 …if ( NPC->enemy->client->ps.saberInFlight && NPC->enemy->client->ps.saberEntityNum != ENTITYNUM_NO… in Jedi_EvasionSaber() 2691 gentity_t *saber = &g_entities[NPC->enemy->client->ps.saberEntityNum]; in Jedi_EvasionSaber() 4726 gentity_t *saber = &g_entities[enemy->client->ps.saberEntityNum]; in Jedi_Patrol() 4873 …if ( NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPC->client->ps.saberEntityNum > 0 )//play… in NPC_BSJedi_FollowLeader() 4875 if ( g_entities[NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in NPC_BSJedi_FollowLeader() 4884 NPCInfo->goalEntity = &g_entities[NPC->client->ps.saberEntityNum]; in NPC_BSJedi_FollowLeader() 5017 …if ( NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPC->client->ps.saberEntityNum > 0 )//play… in Jedi_Attack() 5019 if ( g_entities[NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in Jedi_Attack() 5024 NPCInfo->goalEntity = &g_entities[NPC->client->ps.saberEntityNum]; in Jedi_Attack()
|
H A D | NPC.cpp | 239 …if ( self->client && self->client->ps.saberEntityNum > 0 && self->client->ps.saberEntityNum < ENTI… in NPC_RemoveBody() 241 gentity_t *saberent = &g_entities[self->client->ps.saberEntityNum]; in NPC_RemoveBody()
|
H A D | g_combat.cpp | 1957 if ( ent->client->ps.saberEntityNum != ENTITYNUM_NONE && ent->client->ps.saberEntityNum > 0 ) in G_Dismember() 1959 if ( g_entities[ent->client->ps.saberEntityNum].inuse ) in G_Dismember() 1961 G_FreeEntity( &g_entities[ent->client->ps.saberEntityNum] ); in G_Dismember() 1963 ent->client->ps.saberEntityNum = ENTITYNUM_NONE; in G_Dismember() 3430 if ( self->client->ps.saberEntityNum != ENTITYNUM_NONE && self->client->ps.saberEntityNum > 0 ) in player_die() 3465 if ( g_entities[self->client->ps.saberEntityNum].inuse ) in player_die() 3467 G_FreeEntity( &g_entities[self->client->ps.saberEntityNum] ); in player_die() 3469 self->client->ps.saberEntityNum = ENTITYNUM_NONE; in player_die()
|
H A D | bg_panimate.cpp | 2943 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_TorsoAnimLightsaber() 2945 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_TorsoAnimLightsaber() 3081 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_TorsoAnimation() 3083 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_TorsoAnimation()
|
H A D | bg_pmove.cpp | 5070 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_Footsteps() 5072 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_Footsteps() 6775 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber() 6777 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber() 7204 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber() 7206 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber() 7311 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber() 7313 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber()
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | w_saber.c | 1486 if (!ent1->client->ps.saberEntityNum || in WP_SabersCheckLock() 1487 !ent2->client->ps.saberEntityNum || in WP_SabersCheckLock() 4810 if ( self->client->ps.saberEntityNum in CheckSaberDamage() 4827 if ( self->client->ps.saberEntityNum in CheckSaberDamage() 5616 if (!pOwner->client->ps.saberEntityNum || in WP_SaberStartMissileBlockCheck() 6356 if (saberOwn->client->ps.saberEntityNum) in DownedSaberThink() 6624 if (!saberOwner->client->ps.saberEntityNum) in saberKnockOutOfHand() 8382 saberNum = self->client->ps.saberEntityNum; in WP_SaberPositionUpdate() 8585 if (self->client->ps.saberEntityNum) in WP_SaberPositionUpdate() 8778 if (!self->client->ps.saberEntityNum) in WP_SaberPositionUpdate() [all …]
|
H A D | bg_misc.c | 2796 s->saberEntityNum = ps->saberEntityNum; in BG_PlayerStateToEntityState() 2950 s->saberEntityNum = ps->saberEntityNum; in BG_PlayerStateToEntityStateExtraPolate()
|
H A D | NPC.c | 224 …if ( self->client && self->client->ps.saberEntityNum > 0 && self->client->ps.saberEntityNum < ENTI… in NPC_RemoveBody() 226 gentity_t *saberent = &g_entities[self->client->ps.saberEntityNum]; in NPC_RemoveBody()
|
H A D | g_utils.c | 985 if (ed->client->ps.saberEntityNum) in G_FreeEntity() 987 saberEntNum = ed->client->ps.saberEntityNum; in G_FreeEntity() 1356 te->s.saberEntityNum = channel; in G_Sound() 1391 te->s.saberEntityNum = channel; in G_SoundAtLoc()
|
H A D | NPC_AI_Jedi.c | 1672 …C->enemy->client->ps.saber[0].Active()*/ NPCS.NPC->enemy->client->ps.saberEntityNum && //enemy thr… in Jedi_CombatDistance() 3390 …if ( NPCS.NPC->enemy->client->ps.saberInFlight && NPCS.NPC->enemy->client->ps.saberEntityNum != EN… in Jedi_EvasionSaber() 3434 gentity_t *saber = &g_entities[NPCS.NPC->enemy->client->ps.saberEntityNum]; in Jedi_EvasionSaber() 5591 gentity_t *saber = &g_entities[enemy->client->ps.saberEntityNum]; in Jedi_Patrol() 5739 …if ( NPCS.NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPCS.NPC->client->ps.saberEntityNum >… in NPC_BSJedi_FollowLeader() 5741 if ( g_entities[NPCS.NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in NPC_BSJedi_FollowLeader() 5750 NPCS.NPCInfo->goalEntity = &g_entities[NPCS.NPC->client->ps.saberEntityNum]; in NPC_BSJedi_FollowLeader() 5889 …if (!NPCS.NPC->client->ps.saberEntityNum && NPCS.NPC->client->saberStoredIndex) //this is valid, i… in Jedi_Attack()
|
H A D | bg_saber.c | 1183 if (!genemy->saberEntityNum) in PM_SaberLockBreak() 2901 if (!pm->ps->saberEntityNum && pm->ps->saberInFlight) in PM_WeaponLightsaber() 2997 if ( pm->ps->saberInFlight && pm->ps->saberEntityNum ) in PM_WeaponLightsaber() 3238 if (pm->ps->saberEntityNum) in PM_WeaponLightsaber()
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | wp_saber.cpp | 967 if ( ent->client->ps.saberEntityNum <= 0 || ent->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberInitBladeData() 970 ent->client->ps.saberEntityNum = saberent->s.number; in WP_SaberInitBladeData() 1028 ent->client->ps.saberEntityNum = ENTITYNUM_NONE; in WP_SaberInitBladeData() 5110 ent->client->ps.saberEntityNum != ENTITYNUM_NONE && in WP_SaberDamageTrace() 6794 if ( self->client->ps.saberEntityNum <= 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SetSaberOrigin() 6994 if ( self->client->ps.saberEntityNum <= 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberThrow() 7103 self->client->ps.saberEntityNum = ENTITYNUM_NONE; in WP_SaberThrow() 7873 if ( self->client->ps.saberEntityNum < 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberUpdate() 7887 if (self->client->ps.saberEntityNum <= 0) in WP_SaberUpdate() 14360 …if ( self->client->ps.saberEntityNum < ENTITYNUM_NONE && self->client->ps.saberEntityNum > 0 )//pl… in WP_ForcePowersUpdate() [all …]
|
H A D | NPC.cpp | 294 …if ( self->client && self->client->ps.saberEntityNum > 0 && self->client->ps.saberEntityNum < ENTI… in NPC_RemoveBody() 296 gentity_t *saberent = &g_entities[self->client->ps.saberEntityNum]; in NPC_RemoveBody()
|
H A D | g_combat.cpp | 1935 if ( ent->client->ps.saberEntityNum != ENTITYNUM_NONE && ent->client->ps.saberEntityNum > 0 ) in G_RemoveWeaponsWithLimbs() 1937 if ( g_entities[ent->client->ps.saberEntityNum].inuse ) in G_RemoveWeaponsWithLimbs() 1939 G_FreeEntity( &g_entities[ent->client->ps.saberEntityNum] ); in G_RemoveWeaponsWithLimbs() 1941 ent->client->ps.saberEntityNum = ENTITYNUM_NONE; in G_RemoveWeaponsWithLimbs() 3875 if ( self->client->ps.saberEntityNum != ENTITYNUM_NONE && self->client->ps.saberEntityNum > 0 ) in player_die() 3920 if ( g_entities[self->client->ps.saberEntityNum].inuse ) in player_die() 3922 G_FreeEntity( &g_entities[self->client->ps.saberEntityNum] ); in player_die() 3924 self->client->ps.saberEntityNum = ENTITYNUM_NONE; in player_die()
|
H A D | AI_Jedi.cpp | 4190 && NPC->enemy->client->ps.saberEntityNum != ENTITYNUM_NONE in Jedi_EvasionSaber() 4259 gentity_t *saber = &g_entities[NPC->enemy->client->ps.saberEntityNum]; in Jedi_EvasionSaber() 6323 gentity_t *saber = &g_entities[enemy->client->ps.saberEntityNum]; in Jedi_Patrol() 6479 …if ( NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPC->client->ps.saberEntityNum > 0 )//play… in NPC_BSJedi_FollowLeader() 6481 if ( g_entities[NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in NPC_BSJedi_FollowLeader() 6490 NPCInfo->goalEntity = &g_entities[NPC->client->ps.saberEntityNum]; in NPC_BSJedi_FollowLeader() 6685 …if ( NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPC->client->ps.saberEntityNum > 0 )//play… in Jedi_Attack() 6687 if ( g_entities[NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in Jedi_Attack() 6692 NPCInfo->goalEntity = &g_entities[NPC->client->ps.saberEntityNum]; in Jedi_Attack()
|
H A D | bg_panimate.cpp | 5422 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_TorsoAnimLightsaber() 5424 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_TorsoAnimLightsaber() 5656 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_TorsoAnimation() 5658 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_TorsoAnimation()
|
H A D | bg_pmove.cpp | 8204 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_Footsteps() 8206 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_Footsteps() 10179 gentity_t *saberent = &g_entities[duelist->client->ps.saberEntityNum]; in PM_SaberLockResultAnim() 12150 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber() 12152 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber() 12334 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber() 12336 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber() 12561 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber() 12563 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber()
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_weapons.cpp | 2448 …s[cg_entities[0].gent->client->ps.saberEntityNum] != NULL && g_entities[cg_entities[0].gent->clien… in CG_Weapon_f() 2455 …sition( cg_entities[0].gent->client->ps.saberEntityNum, g_entities[cg_entities[0].gent->client->ps… in CG_Weapon_f() 2456 …cgi_S_StartSound (NULL, cg_entities[0].gent->client->ps.saberEntityNum, CHAN_AUTO, cgi_S_RegisterS… in CG_Weapon_f()
|
H A D | cg_players.cpp | 5231 …pdateEntityPosition( cent->gent->client->ps.saberEntityNum, g_entities[cent->gent->client->ps.sabe… in CG_Player() 5232 cgi_S_StartSound (NULL, cent->gent->client->ps.saberEntityNum, CHAN_AUTO, saberOnSound ); in CG_Player() 5820 …pdateEntityPosition( cent->gent->client->ps.saberEntityNum, g_entities[cent->gent->client->ps.sabe… in CG_Player() 5821 …cgi_S_StartSound (NULL, cent->gent->client->ps.saberEntityNum, CHAN_AUTO, cgi_S_RegisterSound( "so… in CG_Player()
|
/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_weapons.cpp | 2587 …s[cg_entities[0].gent->client->ps.saberEntityNum] != NULL && g_entities[cg_entities[0].gent->clien… in CG_Weapon_f() 2599 …sition( cg_entities[0].gent->client->ps.saberEntityNum, g_entities[cg_entities[0].gent->client->ps… in CG_Weapon_f() 2600 …cgi_S_StartSound (NULL, cg_entities[0].gent->client->ps.saberEntityNum, CHAN_AUTO, cgs.sound_preca… in CG_Weapon_f()
|
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 1179 int saberEntityNum; member 1628 int saberEntityNum; member
|
H A D | msg.cpp | 853 { NETF(saberEntityNum), GENTITYNUM_BITS }, 1305 { PSF(saberEntityNum), GENTITYNUM_BITS }, //Also used for channel tracker storage, but should never… 1504 { PSF(saberEntityNum), GENTITYNUM_BITS }, //Also used for channel tracker storage, but should never… 1718 { PSF(saberEntityNum), GENTITYNUM_BITS }, //Also used for channel tracker storage, but should never…
|
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_event.c | 3176 if (es->saberEntityNum == TRACK_CHANNEL_2 || es->saberEntityNum == TRACK_CHANNEL_3 || in CG_EntityEvent() 3177 es->saberEntityNum == TRACK_CHANNEL_5) in CG_EntityEvent() 3187 trap->S_StartSound (NULL, es->number, es->saberEntityNum, cgs.gameSounds[ es->eventParm ] ); in CG_EntityEvent() 3190 trap->S_StartSound (NULL, es->number, es->saberEntityNum, CG_CustomSound( es->number, s ) ); in CG_EntityEvent()
|
/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | q_shared.h | 1817 int saberEntityNum; variable 1994 saved_game.write<int32_t>(saberEntityNum); in sg_export() 2163 saved_game.read<int32_t>(saberEntityNum); in sg_import()
|