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Searched refs:saberEntityNum (Results 1 – 25 of 40) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dwp_saber.cpp482 if ( ent->client->ps.saberEntityNum <= 0 || ent->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberInitBladeData()
485 ent->client->ps.saberEntityNum = saberent->s.number; in WP_SaberInitBladeData()
528 ent->client->ps.saberEntityNum = ENTITYNUM_NONE; in WP_SaberInitBladeData()
2993 ent->client->ps.saberEntityNum != ENTITYNUM_NONE && in WP_SaberDamageTrace()
3685 if ( self->client->ps.saberEntityNum == ENTITYNUM_NONE ) in WP_SaberInFlightReflectCheck()
4372 if ( self->client->ps.saberEntityNum <= 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberThrow()
4439 self->client->ps.saberEntityNum = ENTITYNUM_NONE; in WP_SaberThrow()
5155 if ( self->client->ps.saberEntityNum < 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberUpdate()
5169 if (self->client->ps.saberEntityNum <= 0) in WP_SaberUpdate()
8386 …if ( self->client->ps.saberEntityNum < ENTITYNUM_NONE && self->client->ps.saberEntityNum > 0 )//pl… in WP_ForcePowersUpdate()
[all …]
H A DAI_Jedi.cpp2647 …if ( NPC->enemy->client->ps.saberInFlight && NPC->enemy->client->ps.saberEntityNum != ENTITYNUM_NO… in Jedi_EvasionSaber()
2691 gentity_t *saber = &g_entities[NPC->enemy->client->ps.saberEntityNum]; in Jedi_EvasionSaber()
4726 gentity_t *saber = &g_entities[enemy->client->ps.saberEntityNum]; in Jedi_Patrol()
4873 …if ( NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPC->client->ps.saberEntityNum > 0 )//play… in NPC_BSJedi_FollowLeader()
4875 if ( g_entities[NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in NPC_BSJedi_FollowLeader()
4884 NPCInfo->goalEntity = &g_entities[NPC->client->ps.saberEntityNum]; in NPC_BSJedi_FollowLeader()
5017 …if ( NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPC->client->ps.saberEntityNum > 0 )//play… in Jedi_Attack()
5019 if ( g_entities[NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in Jedi_Attack()
5024 NPCInfo->goalEntity = &g_entities[NPC->client->ps.saberEntityNum]; in Jedi_Attack()
H A DNPC.cpp239 …if ( self->client && self->client->ps.saberEntityNum > 0 && self->client->ps.saberEntityNum < ENTI… in NPC_RemoveBody()
241 gentity_t *saberent = &g_entities[self->client->ps.saberEntityNum]; in NPC_RemoveBody()
H A Dg_combat.cpp1957 if ( ent->client->ps.saberEntityNum != ENTITYNUM_NONE && ent->client->ps.saberEntityNum > 0 ) in G_Dismember()
1959 if ( g_entities[ent->client->ps.saberEntityNum].inuse ) in G_Dismember()
1961 G_FreeEntity( &g_entities[ent->client->ps.saberEntityNum] ); in G_Dismember()
1963 ent->client->ps.saberEntityNum = ENTITYNUM_NONE; in G_Dismember()
3430 if ( self->client->ps.saberEntityNum != ENTITYNUM_NONE && self->client->ps.saberEntityNum > 0 ) in player_die()
3465 if ( g_entities[self->client->ps.saberEntityNum].inuse ) in player_die()
3467 G_FreeEntity( &g_entities[self->client->ps.saberEntityNum] ); in player_die()
3469 self->client->ps.saberEntityNum = ENTITYNUM_NONE; in player_die()
H A Dbg_panimate.cpp2943 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_TorsoAnimLightsaber()
2945 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_TorsoAnimLightsaber()
3081 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_TorsoAnimation()
3083 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_TorsoAnimation()
H A Dbg_pmove.cpp5070 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_Footsteps()
5072 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_Footsteps()
6775 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber()
6777 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber()
7204 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber()
7206 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber()
7311 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber()
7313 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dw_saber.c1486 if (!ent1->client->ps.saberEntityNum || in WP_SabersCheckLock()
1487 !ent2->client->ps.saberEntityNum || in WP_SabersCheckLock()
4810 if ( self->client->ps.saberEntityNum in CheckSaberDamage()
4827 if ( self->client->ps.saberEntityNum in CheckSaberDamage()
5616 if (!pOwner->client->ps.saberEntityNum || in WP_SaberStartMissileBlockCheck()
6356 if (saberOwn->client->ps.saberEntityNum) in DownedSaberThink()
6624 if (!saberOwner->client->ps.saberEntityNum) in saberKnockOutOfHand()
8382 saberNum = self->client->ps.saberEntityNum; in WP_SaberPositionUpdate()
8585 if (self->client->ps.saberEntityNum) in WP_SaberPositionUpdate()
8778 if (!self->client->ps.saberEntityNum) in WP_SaberPositionUpdate()
[all …]
H A Dbg_misc.c2796 s->saberEntityNum = ps->saberEntityNum; in BG_PlayerStateToEntityState()
2950 s->saberEntityNum = ps->saberEntityNum; in BG_PlayerStateToEntityStateExtraPolate()
H A DNPC.c224 …if ( self->client && self->client->ps.saberEntityNum > 0 && self->client->ps.saberEntityNum < ENTI… in NPC_RemoveBody()
226 gentity_t *saberent = &g_entities[self->client->ps.saberEntityNum]; in NPC_RemoveBody()
H A Dg_utils.c985 if (ed->client->ps.saberEntityNum) in G_FreeEntity()
987 saberEntNum = ed->client->ps.saberEntityNum; in G_FreeEntity()
1356 te->s.saberEntityNum = channel; in G_Sound()
1391 te->s.saberEntityNum = channel; in G_SoundAtLoc()
H A DNPC_AI_Jedi.c1672 …C->enemy->client->ps.saber[0].Active()*/ NPCS.NPC->enemy->client->ps.saberEntityNum && //enemy thr… in Jedi_CombatDistance()
3390 …if ( NPCS.NPC->enemy->client->ps.saberInFlight && NPCS.NPC->enemy->client->ps.saberEntityNum != EN… in Jedi_EvasionSaber()
3434 gentity_t *saber = &g_entities[NPCS.NPC->enemy->client->ps.saberEntityNum]; in Jedi_EvasionSaber()
5591 gentity_t *saber = &g_entities[enemy->client->ps.saberEntityNum]; in Jedi_Patrol()
5739 …if ( NPCS.NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPCS.NPC->client->ps.saberEntityNum >… in NPC_BSJedi_FollowLeader()
5741 if ( g_entities[NPCS.NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in NPC_BSJedi_FollowLeader()
5750 NPCS.NPCInfo->goalEntity = &g_entities[NPCS.NPC->client->ps.saberEntityNum]; in NPC_BSJedi_FollowLeader()
5889 …if (!NPCS.NPC->client->ps.saberEntityNum && NPCS.NPC->client->saberStoredIndex) //this is valid, i… in Jedi_Attack()
H A Dbg_saber.c1183 if (!genemy->saberEntityNum) in PM_SaberLockBreak()
2901 if (!pm->ps->saberEntityNum && pm->ps->saberInFlight) in PM_WeaponLightsaber()
2997 if ( pm->ps->saberInFlight && pm->ps->saberEntityNum ) in PM_WeaponLightsaber()
3238 if (pm->ps->saberEntityNum) in PM_WeaponLightsaber()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dwp_saber.cpp967 if ( ent->client->ps.saberEntityNum <= 0 || ent->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberInitBladeData()
970 ent->client->ps.saberEntityNum = saberent->s.number; in WP_SaberInitBladeData()
1028 ent->client->ps.saberEntityNum = ENTITYNUM_NONE; in WP_SaberInitBladeData()
5110 ent->client->ps.saberEntityNum != ENTITYNUM_NONE && in WP_SaberDamageTrace()
6794 if ( self->client->ps.saberEntityNum <= 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SetSaberOrigin()
6994 if ( self->client->ps.saberEntityNum <= 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberThrow()
7103 self->client->ps.saberEntityNum = ENTITYNUM_NONE; in WP_SaberThrow()
7873 if ( self->client->ps.saberEntityNum < 0 || self->client->ps.saberEntityNum >= ENTITYNUM_WORLD ) in WP_SaberUpdate()
7887 if (self->client->ps.saberEntityNum <= 0) in WP_SaberUpdate()
14360 …if ( self->client->ps.saberEntityNum < ENTITYNUM_NONE && self->client->ps.saberEntityNum > 0 )//pl… in WP_ForcePowersUpdate()
[all …]
H A DNPC.cpp294 …if ( self->client && self->client->ps.saberEntityNum > 0 && self->client->ps.saberEntityNum < ENTI… in NPC_RemoveBody()
296 gentity_t *saberent = &g_entities[self->client->ps.saberEntityNum]; in NPC_RemoveBody()
H A Dg_combat.cpp1935 if ( ent->client->ps.saberEntityNum != ENTITYNUM_NONE && ent->client->ps.saberEntityNum > 0 ) in G_RemoveWeaponsWithLimbs()
1937 if ( g_entities[ent->client->ps.saberEntityNum].inuse ) in G_RemoveWeaponsWithLimbs()
1939 G_FreeEntity( &g_entities[ent->client->ps.saberEntityNum] ); in G_RemoveWeaponsWithLimbs()
1941 ent->client->ps.saberEntityNum = ENTITYNUM_NONE; in G_RemoveWeaponsWithLimbs()
3875 if ( self->client->ps.saberEntityNum != ENTITYNUM_NONE && self->client->ps.saberEntityNum > 0 ) in player_die()
3920 if ( g_entities[self->client->ps.saberEntityNum].inuse ) in player_die()
3922 G_FreeEntity( &g_entities[self->client->ps.saberEntityNum] ); in player_die()
3924 self->client->ps.saberEntityNum = ENTITYNUM_NONE; in player_die()
H A DAI_Jedi.cpp4190 && NPC->enemy->client->ps.saberEntityNum != ENTITYNUM_NONE in Jedi_EvasionSaber()
4259 gentity_t *saber = &g_entities[NPC->enemy->client->ps.saberEntityNum]; in Jedi_EvasionSaber()
6323 gentity_t *saber = &g_entities[enemy->client->ps.saberEntityNum]; in Jedi_Patrol()
6479 …if ( NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPC->client->ps.saberEntityNum > 0 )//play… in NPC_BSJedi_FollowLeader()
6481 if ( g_entities[NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in NPC_BSJedi_FollowLeader()
6490 NPCInfo->goalEntity = &g_entities[NPC->client->ps.saberEntityNum]; in NPC_BSJedi_FollowLeader()
6685 …if ( NPC->client->ps.saberEntityNum < ENTITYNUM_NONE && NPC->client->ps.saberEntityNum > 0 )//play… in Jedi_Attack()
6687 if ( g_entities[NPC->client->ps.saberEntityNum].s.pos.trType == TR_STATIONARY ) in Jedi_Attack()
6692 NPCInfo->goalEntity = &g_entities[NPC->client->ps.saberEntityNum]; in Jedi_Attack()
H A Dbg_panimate.cpp5422 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_TorsoAnimLightsaber()
5424 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_TorsoAnimLightsaber()
5656 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_TorsoAnimation()
5658 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_TorsoAnimation()
H A Dbg_pmove.cpp8204 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_Footsteps()
8206 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_Footsteps()
10179 gentity_t *saberent = &g_entities[duelist->client->ps.saberEntityNum]; in PM_SaberLockResultAnim()
12150 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber()
12152 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber()
12334 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber()
12336 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber()
12561 if ( pm->ps->saberEntityNum < ENTITYNUM_NONE && pm->ps->saberEntityNum > 0 )//player is 0 in PM_WeaponLightsaber()
12563 …if ( &g_entities[pm->ps->saberEntityNum] != NULL && g_entities[pm->ps->saberEntityNum].s.pos.trTyp… in PM_WeaponLightsaber()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_weapons.cpp2448 …s[cg_entities[0].gent->client->ps.saberEntityNum] != NULL && g_entities[cg_entities[0].gent->clien… in CG_Weapon_f()
2455 …sition( cg_entities[0].gent->client->ps.saberEntityNum, g_entities[cg_entities[0].gent->client->ps… in CG_Weapon_f()
2456 …cgi_S_StartSound (NULL, cg_entities[0].gent->client->ps.saberEntityNum, CHAN_AUTO, cgi_S_RegisterS… in CG_Weapon_f()
H A Dcg_players.cpp5231 …pdateEntityPosition( cent->gent->client->ps.saberEntityNum, g_entities[cent->gent->client->ps.sabe… in CG_Player()
5232 cgi_S_StartSound (NULL, cent->gent->client->ps.saberEntityNum, CHAN_AUTO, saberOnSound ); in CG_Player()
5820 …pdateEntityPosition( cent->gent->client->ps.saberEntityNum, g_entities[cent->gent->client->ps.sabe… in CG_Player()
5821 …cgi_S_StartSound (NULL, cent->gent->client->ps.saberEntityNum, CHAN_AUTO, cgi_S_RegisterSound( "so… in CG_Player()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_weapons.cpp2587 …s[cg_entities[0].gent->client->ps.saberEntityNum] != NULL && g_entities[cg_entities[0].gent->clien… in CG_Weapon_f()
2599 …sition( cg_entities[0].gent->client->ps.saberEntityNum, g_entities[cg_entities[0].gent->client->ps… in CG_Weapon_f()
2600 …cgi_S_StartSound (NULL, cg_entities[0].gent->client->ps.saberEntityNum, CHAN_AUTO, cgs.sound_preca… in CG_Weapon_f()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1179 int saberEntityNum; member
1628 int saberEntityNum; member
H A Dmsg.cpp853 { NETF(saberEntityNum), GENTITYNUM_BITS },
1305 { PSF(saberEntityNum), GENTITYNUM_BITS }, //Also used for channel tracker storage, but should never…
1504 { PSF(saberEntityNum), GENTITYNUM_BITS }, //Also used for channel tracker storage, but should never…
1718 { PSF(saberEntityNum), GENTITYNUM_BITS }, //Also used for channel tracker storage, but should never…
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_event.c3176 if (es->saberEntityNum == TRACK_CHANNEL_2 || es->saberEntityNum == TRACK_CHANNEL_3 || in CG_EntityEvent()
3177 es->saberEntityNum == TRACK_CHANNEL_5) in CG_EntityEvent()
3187 trap->S_StartSound (NULL, es->number, es->saberEntityNum, cgs.gameSounds[ es->eventParm ] ); in CG_EntityEvent()
3190 trap->S_StartSound (NULL, es->number, es->saberEntityNum, CG_CustomSound( es->number, s ) ); in CG_EntityEvent()
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dq_shared.h1817 int saberEntityNum; variable
1994 saved_game.write<int32_t>(saberEntityNum); in sg_export()
2163 saved_game.read<int32_t>(saberEntityNum); in sg_import()

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