/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/targets/ |
H A D | snd_oss.c | 171 sn.samplebits = snd_bits->int_val; in try_open() 173 if (sn.samplebits != 16 && sn.samplebits != 8) { in try_open() 177 sn.samplebits = 16; in try_open() 180 sn.samplebits = 8; in try_open() 185 if (sn.samplebits == 16) { in try_open() 194 } else if (sn.samplebits == 8) { in try_open() 204 Sys_Printf ("%d-bit sound not supported. %s", sn.samplebits, in try_open() 249 sn.frames /= sn.channels * sn.samplebits / 8; in try_open() 326 sn.framepos = count.ptr / (sn.channels * sn.samplebits / 8); in SNDDMA_GetDMAPos() 346 return frames * sn.channels * sn.samplebits / 8; in sample_bytes() [all …]
|
H A D | snd_sgi.c | 91 sn.samplebits = atoi (s); in SNDDMA_Init() 93 sn.samplebits = atoi (com_argv[i + 1]); in SNDDMA_Init() 95 if (sn.samplebits != 16 && sn.samplebits != 8) { in SNDDMA_Init() 105 sn.samplebits = 16; in SNDDMA_Init() 108 sn.samplebits = 8; in SNDDMA_Init() 211 switch (sn.samplebits) { in SNDDMA_Init() 227 sn.samplebits, alGetErrorString (oserror ())); in SNDDMA_Init() 245 sn.samples = bufsize / (sn.samplebits / 8); in SNDDMA_Init() 301 bsize = sn.channels * (sn.samplebits / 8); in SNDDMA_Submit()
|
/dports/games/tenebrae/tenebrae_0/ |
H A D | snd_linux.c | 98 if (s) shm->samplebits = atoi(s); in SNDDMA_Init() 100 shm->samplebits = atoi(com_argv[i+1]); in SNDDMA_Init() 101 if (shm->samplebits != 16 && shm->samplebits != 8) in SNDDMA_Init() 104 if (fmt & AFMT_S16_LE) shm->samplebits = 16; in SNDDMA_Init() 105 else if (fmt & AFMT_U8) shm->samplebits = 8; in SNDDMA_Init() 131 shm->samples = info.fragstotal * info.fragsize / (shm->samplebits/8); in SNDDMA_Init() 171 if (shm->samplebits == 16) in SNDDMA_Init() 183 else if (shm->samplebits == 8) in SNDDMA_Init() 198 Con_Printf("%d-bit sound not supported.", shm->samplebits); in SNDDMA_Init() 248 shm->samplepos = count.ptr / (shm->samplebits / 8); in SNDDMA_GetDMAPos()
|
H A D | snd_win.c | 209 shm->samplebits = Q_atoi(com_argv[COM_CheckParm("-sndbits")+1]); in SNDDMA_InitDirect() 213 shm->samplebits = 16; in SNDDMA_InitDirect() 228 format.wBitsPerSample = shm->samplebits; in SNDDMA_InitDirect() 349 shm->samplebits = format.wBitsPerSample; in SNDDMA_InitDirect() 388 shm->channels, shm->samplebits, shm->speed); in SNDDMA_InitDirect() 427 shm->samples = gSndBufSize/(shm->samplebits/8); in SNDDMA_InitDirect() 431 sample16 = (shm->samplebits/8) - 1; in SNDDMA_InitDirect() 458 shm->samplebits = 16; in SNDDMA_InitWav() 464 format.wBitsPerSample = shm->samplebits; in SNDDMA_InitWav() 561 shm->samples = gSndBufSize/(shm->samplebits/8); in SNDDMA_InitWav() [all …]
|
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | snd_linux.c | 94 if (s) shm->samplebits = atoi(s); in SNDDMA_Init() 96 shm->samplebits = atoi(com_argv[i+1]); in SNDDMA_Init() 97 if (shm->samplebits != 16 && shm->samplebits != 8) in SNDDMA_Init() 100 if (fmt & AFMT_S16_LE) shm->samplebits = 16; in SNDDMA_Init() 101 else if (fmt & AFMT_U8) shm->samplebits = 8; in SNDDMA_Init() 148 if (shm->samplebits == 16) in SNDDMA_Init() 160 else if (shm->samplebits == 8) in SNDDMA_Init() 175 Con_Printf("%d-bit sound not supported.", shm->samplebits); in SNDDMA_Init() 188 shm->samples = info.fragstotal * info.fragsize / (shm->samplebits/8); in SNDDMA_Init() 248 shm->samplepos = count.ptr / (shm->samplebits / 8); in SNDDMA_GetDMAPos()
|
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/ |
H A D | snd_unix.c | 114 dma.samplebits = (int)sndbits->value; in SNDDMA_Init() 115 if (dma.samplebits != 16 && dma.samplebits != 8) in SNDDMA_Init() 118 if (fmt & AFMT_S16_NE) dma.samplebits = 16; in SNDDMA_Init() 119 else if (fmt & AFMT_U8) dma.samplebits = 8; in SNDDMA_Init() 158 if (dma.samplebits == 16) in SNDDMA_Init() 170 else if (dma.samplebits == 8) in SNDDMA_Init() 185 Com_Printf("%d-bit sound not supported.", dma.samplebits); in SNDDMA_Init() 198 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init() 259 dma.samplepos = count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
|
/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | snd_linux.c | 129 dma.samplebits = (int)sndbits->value; in SNDDMA_Init() 130 if (dma.samplebits != 16 && dma.samplebits != 8) in SNDDMA_Init() 133 if (fmt & AFMT_S16_LE) dma.samplebits = 16; in SNDDMA_Init() 134 else if (fmt & AFMT_U8) dma.samplebits = 8; in SNDDMA_Init() 137 if (dma.samplebits == 16) in SNDDMA_Init() 150 else if (dma.samplebits == 8) in SNDDMA_Init() 166 Com_Printf("SNDDMA_Init: %d-bit sound not supported.", dma.samplebits); in SNDDMA_Init() 214 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init() 277 dma.samplepos = count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
|
H A D | snd_alsa.c | 96 dma.samplebits = sndbits->value; in SNDDMA_Init() 97 if (dma.samplebits == 16 || dma.samplebits != 8) { in SNDDMA_Init() 102 dma.samplebits = 8; in SNDDMA_Init() 108 if (dma.samplebits == 8) { in SNDDMA_Init() 183 dma.samples = snd_buf / (dma.samplebits/8); in SNDDMA_Init() 226 dma.samplepos += written/(dma.samplebits/8); in SNDDMA_Submit()
|
/dports/games/r1q2/r1q2-8012_5/linux/ |
H A D | snd_linux.c | 91 dma.samplebits = (int)sndbits->value; in SNDDMA_Init() 92 if (dma.samplebits != 16 && dma.samplebits != 8) in SNDDMA_Init() 97 dma.samplebits = 16; in SNDDMA_Init() 99 dma.samplebits = 8; in SNDDMA_Init() 138 if (dma.samplebits == 16) in SNDDMA_Init() 150 else if (dma.samplebits == 8) in SNDDMA_Init() 165 Com_Printf("%d-bit sound not supported.", LOG_CLIENT, dma.samplebits); in SNDDMA_Init() 178 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init() 238 dma.samplepos = count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/ |
H A D | linux_snd.c | 125 dma.samplebits = (int)sndbits->value; in SNDDMA_Init() 126 if (dma.samplebits != 16 && dma.samplebits != 8) { in SNDDMA_Init() 129 dma.samplebits = 16; in SNDDMA_Init() 131 dma.samplebits = 8; in SNDDMA_Init() 172 if (dma.samplebits == 16) { in SNDDMA_Init() 181 } else if (dma.samplebits == 8) { in SNDDMA_Init() 192 Com_Printf("%d-bit sound not supported.", dma.samplebits); in SNDDMA_Init() 204 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init() 272 return count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/ |
H A D | snd_linux.c | 118 dma.samplebits = (int)sndbits->value; in SNDDMA_Init() 119 if (dma.samplebits != 16 && dma.samplebits != 8) in SNDDMA_Init() 122 if (fmt & AFMT_S16_NE) dma.samplebits = 16; in SNDDMA_Init() 123 else if (fmt & AFMT_U8) dma.samplebits = 8; in SNDDMA_Init() 126 if (dma.samplebits == 16) in SNDDMA_Init() 139 else if (dma.samplebits == 8) in SNDDMA_Init() 155 Com_Printf("SNDDMA_Init: %d-bit sound not supported.", dma.samplebits); in SNDDMA_Init() 213 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init() 284 dma.samplepos = count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
|
H A D | snd_alsa.c | 96 dma.samplebits = sndbits->value; in SNDDMA_Init() 97 if (dma.samplebits == 16 || dma.samplebits != 8) { in SNDDMA_Init() 102 dma.samplebits = 8; in SNDDMA_Init() 108 if (dma.samplebits == 8) { in SNDDMA_Init() 183 dma.samples = snd_buf / (dma.samplebits/8); in SNDDMA_Init() 226 dma.samplepos += written/(dma.samplebits/8); in SNDDMA_Submit()
|
/dports/games/q2pro/q2pro/source/ |
H A D | snd_linux.c | 106 dma.samplebits = sndbits->integer; in OSS_Init() 107 if ( dma.samplebits != 16 && dma.samplebits != 8 ) { in OSS_Init() 110 dma.samplebits = 16; in OSS_Init() 112 dma.samplebits = 8; in OSS_Init() 157 if ( dma.samplebits == 16 ) { in OSS_Init() 165 } else if ( dma.samplebits == 8 ) { in OSS_Init() 174 Com_WPrintf ( "%d-bit sound not supported.", dma.samplebits ); in OSS_Init() 185 dma.samples = info.fragstotal * info.fragsize / ( dma.samplebits >> 3 ); in OSS_Init() 243 dma.samplepos = count.ptr / ( dma.samplebits >> 3 ); in OSS_GetDMAPos()
|
/dports/games/qudos/QuDos-0.40.1-src/src/unix/ |
H A D | snd_oss.c | 105 si->dma->samplebits = (int)si->sndbits->value; in SNDDMA_Init() 106 if (si->dma->samplebits != 16 && si->dma->samplebits != 8) { in SNDDMA_Init() 109 si->dma->samplebits = 16; in SNDDMA_Init() 111 si->dma->samplebits = 8; in SNDDMA_Init() 113 if (si->dma->samplebits == 16) { in SNDDMA_Init() 123 } else if (si->dma->samplebits == 8) { in SNDDMA_Init() 135 si->Com_Printf("SNDDMA_Init: %d-bit sound not supported.", si->dma->samplebits); in SNDDMA_Init() 194 si->dma->samples = info.fragstotal * info.fragsize / (si->dma->samplebits/8); in SNDDMA_Init() 255 si->dma->samplepos = count.ptr / (si->dma->samplebits / 8); in SNDDMA_GetDMAPos() 276 munmap (si->dma->buffer, si->dma->samples *si->dma->samplebits / 8); in SNDDMA_Shutdown()
|
H A D | snd_alsa.c | 121 si->dma->samplebits = (int)si->sndbits->value; in SNDDMA_Init() 123 if (si->dma->samplebits == 16 || si->dma->samplebits != 8) { in SNDDMA_Init() 129 si->dma->samplebits = 8; in SNDDMA_Init() 135 if (si->dma->samplebits == 8) { in SNDDMA_Init() 204 sample_bytes = si->dma->samplebits / 8; in SNDDMA_Init()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/unix/ |
H A D | snd_oss.c | 105 si->dma->samplebits = (int)si->sndbits->value; in SNDDMA_Init() 106 if (si->dma->samplebits != 16 && si->dma->samplebits != 8) { in SNDDMA_Init() 109 si->dma->samplebits = 16; in SNDDMA_Init() 111 si->dma->samplebits = 8; in SNDDMA_Init() 113 if (si->dma->samplebits == 16) { in SNDDMA_Init() 123 } else if (si->dma->samplebits == 8) { in SNDDMA_Init() 135 si->Com_Printf("SNDDMA_Init: %d-bit sound not supported.", si->dma->samplebits); in SNDDMA_Init() 194 si->dma->samples = info.fragstotal * info.fragsize / (si->dma->samplebits/8); in SNDDMA_Init() 255 si->dma->samplepos = count.ptr / (si->dma->samplebits / 8); in SNDDMA_GetDMAPos() 276 munmap (si->dma->buffer, si->dma->samples *si->dma->samplebits / 8); in SNDDMA_Shutdown()
|
H A D | snd_alsa.c | 102 si->dma->samplebits = (int)si->sndbits->value; in SNDDMA_Init() 103 if (si->dma->samplebits == 16 || si->dma->samplebits != 8) { in SNDDMA_Init() 109 si->dma->samplebits = 8; in SNDDMA_Init() 115 if (si->dma->samplebits == 8) { in SNDDMA_Init() 187 sample_bytes = si->dma->samplebits / 8; in SNDDMA_Init()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/irix/ |
H A D | snd_irix.c | 60 dma.samplebits = 8; in SNDDMA_Init() 62 dma.samplebits = 16; in SNDDMA_Init() 64 if (dma.samplebits != 16) { in SNDDMA_Init() 66 dma.samplebits); in SNDDMA_Init() 67 dma.samplebits = 16; in SNDDMA_Init() 112 if (dma.samplebits == 8) in SNDDMA_Init() 134 dma.samples = sizeof(dma_buffer)/(dma.samplebits/8); in SNDDMA_Init()
|
/dports/games/quake2-source/quake2-r0.16.2/src/irix/ |
H A D | snd_irix.c | 60 dma.samplebits = 8; in SNDDMA_Init() 62 dma.samplebits = 16; in SNDDMA_Init() 64 if (dma.samplebits != 16) { in SNDDMA_Init() 66 dma.samplebits); in SNDDMA_Init() 67 dma.samplebits = 16; in SNDDMA_Init() 112 if (dma.samplebits == 8) in SNDDMA_Init() 134 dma.samples = sizeof(dma_buffer)/(dma.samplebits/8); in SNDDMA_Init()
|
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/ |
H A D | sndtest.c | 61 dma.samplebits = 16; in SNDDMA_Init() 63 dma.samples = sizeof(audio_buf) / (dma.samplebits / 8); in SNDDMA_Init() 65 dma.submission_chunk = BLOCK_SIZE / (dma.samplebits / 8); in SNDDMA_Init() 69 audio_bps = (dma.samplebits / 8) * dma.channels; in SNDDMA_Init() 122 b = BLOCK_SIZE / (dma.samplebits / 8); in main()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/ |
H A D | sndtest.c | 61 dma.samplebits = 16; in SNDDMA_Init() 63 dma.samples = sizeof(audio_buf) / (dma.samplebits / 8); in SNDDMA_Init() 65 dma.submission_chunk = BLOCK_SIZE / (dma.samplebits / 8); in SNDDMA_Init() 69 audio_bps = (dma.samplebits / 8) * dma.channels; in SNDDMA_Init() 122 b = BLOCK_SIZE / (dma.samplebits / 8); in main()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/sdl/ |
H A D | sdl_snd.c | 66 int pos = (dmapos * (dma.samplebits/8)); in SNDDMA_AudioCallback() 88 dmapos += (len1 / (dma.samplebits/8)); in SNDDMA_AudioCallback() 92 dmapos = (len2 / (dma.samplebits/8)); in SNDDMA_AudioCallback() 103 if (dma.isfloat && (dma.samplebits == 32)) in SNDDMA_AudioCallback() 112 else if (dma.samplebits == 16) in SNDDMA_AudioCallback() 121 else if (dma.samplebits == 8) in SNDDMA_AudioCallback() 271 dma.samplebits = SDL_AUDIO_BITSIZE(obtained.format); in SNDDMA_Init() 278 dmasize = (dma.samples * (dma.samplebits/8)); in SNDDMA_Init()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/sdl/ |
H A D | sdl_snd.c | 66 int pos = (dmapos * (dma.samplebits/8)); in SNDDMA_AudioCallback() 88 dmapos += (len1 / (dma.samplebits/8)); in SNDDMA_AudioCallback() 92 dmapos = (len2 / (dma.samplebits/8)); in SNDDMA_AudioCallback() 103 if (dma.isfloat && (dma.samplebits == 32)) in SNDDMA_AudioCallback() 112 else if (dma.samplebits == 16) in SNDDMA_AudioCallback() 121 else if (dma.samplebits == 8) in SNDDMA_AudioCallback() 271 dma.samplebits = SDL_AUDIO_BITSIZE(obtained.format); in SNDDMA_Init() 278 dmasize = (dma.samples * (dma.samplebits/8)); in SNDDMA_Init()
|
/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | snd_sdl.c | 47 pos = (shm->samplepos * (shm->samplebits / 8)); in paint_audio() 65 shm->samplepos += (len1 / (shm->samplebits / 8)); in paint_audio() 70 shm->samplepos = (len2 / (shm->samplebits / 8)); in paint_audio() 121 shm->samplebits = (desired.format & 0xFF); /* first byte of format is bits */ in SNDDMA_Init() 147 buffersize = shm->samples * (shm->samplebits / 8); in SNDDMA_Init()
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | snd_sdl.c | 52 pos = (shm->samplepos * (shm->samplebits / 8)); in paint_audio() 70 shm->samplepos += (len1 / (shm->samplebits / 8)); in paint_audio() 75 shm->samplepos = (len2 / (shm->samplebits / 8)); in paint_audio() 138 shm->samplebits = (obtained.format & 0xFF); /* first byte of format is bits */ in S_SDL_Init() 161 buffersize = shm->samples * (shm->samplebits / 8); in S_SDL_Init()
|