/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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H A D | nine_state.h | 301 uint32_t samplers_shadow; member
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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H A D | nine_state.h | 301 uint32_t samplers_shadow; member
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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H A D | nine_state.h | 301 uint32_t samplers_shadow; member
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 84 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 85 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | vertexshader9.h | 92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local 96 …samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(… in NineVertexShader9_UpdateKey() 97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey() 98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
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H A D | pixelshader9.h | 78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local 85 …samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS… in NinePixelShader9_UpdateKey() 87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
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