Searched refs:sanitize_mul (Results 1 – 14 of 14) sorted by relevance
/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_shader_disk_cache.cpp | 274 bool sanitize_mul; in LoadDecompiledEntry() local 275 if (!LoadObjectFromPrecompiled(sanitize_mul)) { in LoadDecompiledEntry() 291 entry.sanitize_mul = sanitize_mul; in LoadDecompiledEntry() 298 bool sanitize_mul) { in SaveDecompiledFile() argument 300 !SaveObjectToPrecompiled(unique_identifier) || !SaveObjectToPrecompiled(sanitize_mul) || in SaveDecompiledFile() 350 bool sanitize_mul) { in SaveDecompiled() argument 358 if (!SaveDecompiledFile(unique_identifier, code, sanitize_mul)) { in SaveDecompiled()
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H A D | gl_shader_decompiler.cpp | 271 bool sanitize_mul) in GLSLGenerator() argument 274 outputreg_getter(outputreg_getter), sanitize_mul(sanitize_mul) { in GLSLGenerator() 463 if (sanitize_mul) { in CompileInstr() 494 if (sanitize_mul) { in CompileInstr() 500 if (sanitize_mul) { in CompileInstr() 517 if (!sanitize_mul) { in CompileInstr() 527 if (!sanitize_mul) { in CompileInstr() 637 if (sanitize_mul) { in CompileInstr() 819 if (sanitize_mul) { in Generate() 918 const bool sanitize_mul; member in OpenGL::ShaderDecompiler::GLSLGenerator [all …]
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H A D | gl_shader_disk_cache.h | 82 bool sanitize_mul; member 113 bool sanitize_mul); 132 bool sanitize_mul);
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H A D | gl_shader_decompiler.h | 27 const RegGetter& outputreg_getter, bool sanitize_mul);
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H A D | gl_shader_manager.cpp | 510 decomp->second.sanitize_mul != VideoCore::g_hw_shader_accurate_mul) { in LoadDiskCache() 577 bool sanitize_mul = false; in LoadDiskCache() local 590 sanitize_mul = conf.state.sanitize_mul; in LoadDiskCache() 611 disk_cache.SaveDecompiled(unique_identifier, *result, sanitize_mul); in LoadDiskCache()
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H A D | gl_shader_gen.h | 159 bool sanitize_mul; member
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H A D | gl_shader_gen.cpp | 267 sanitize_mul = VideoCore::g_hw_shader_accurate_mul; in Init() 1693 get_output_reg, config.state.sanitize_mul); in GenerateVertexShader()
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/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_shader_disk_cache.cpp | 274 bool sanitize_mul; in LoadDecompiledEntry() local 275 if (!LoadObjectFromPrecompiled(sanitize_mul)) { in LoadDecompiledEntry() 291 entry.sanitize_mul = sanitize_mul; in LoadDecompiledEntry() 298 bool sanitize_mul) { in SaveDecompiledFile() argument 300 !SaveObjectToPrecompiled(unique_identifier) || !SaveObjectToPrecompiled(sanitize_mul) || in SaveDecompiledFile() 350 bool sanitize_mul) { in SaveDecompiled() argument 358 if (!SaveDecompiledFile(unique_identifier, code, sanitize_mul)) { in SaveDecompiled()
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H A D | gl_shader_decompiler.cpp | 271 bool sanitize_mul) in GLSLGenerator() argument 274 outputreg_getter(outputreg_getter), sanitize_mul(sanitize_mul) { in GLSLGenerator() 463 if (sanitize_mul) { in CompileInstr() 494 if (sanitize_mul) { in CompileInstr() 500 if (sanitize_mul) { in CompileInstr() 517 if (!sanitize_mul) { in CompileInstr() 527 if (!sanitize_mul) { in CompileInstr() 637 if (sanitize_mul) { in CompileInstr() 819 if (sanitize_mul) { in Generate() 918 const bool sanitize_mul; member in OpenGL::ShaderDecompiler::GLSLGenerator [all …]
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H A D | gl_shader_disk_cache.h | 82 bool sanitize_mul; member 113 bool sanitize_mul); 132 bool sanitize_mul);
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H A D | gl_shader_decompiler.h | 27 const RegGetter& outputreg_getter, bool sanitize_mul);
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H A D | gl_shader_manager.cpp | 510 decomp->second.sanitize_mul != VideoCore::g_hw_shader_accurate_mul) { in LoadDiskCache() 577 bool sanitize_mul = false; in LoadDiskCache() local 590 sanitize_mul = conf.state.sanitize_mul; in LoadDiskCache() 611 disk_cache.SaveDecompiled(unique_identifier, *result, sanitize_mul); in LoadDiskCache()
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H A D | gl_shader_gen.h | 159 bool sanitize_mul; member
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H A D | gl_shader_gen.cpp | 267 sanitize_mul = VideoCore::g_hw_shader_accurate_mul; in Init() 1693 get_output_reg, config.state.sanitize_mul); in GenerateVertexShader()
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