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Searched refs:saveDesc (Results 1 – 25 of 55) sorted by relevance

123

/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dmetaengine.cpp113 char saveDesc[SG_DESC_LEN]; in querySaveMetaInfos() local
114 file->read(saveDesc, sizeof(saveDesc)); in querySaveMetaInfos()
116 saveDesc[SG_DESC_LEN - 1] = 0; in querySaveMetaInfos()
117 SaveStateDescriptor desc(this, slot, saveDesc); in querySaveMetaInfos()
159 char saveDesc[SG_DESC_LEN]; in listSaves() local
160 in->read(saveDesc, sizeof(saveDesc)); in listSaves()
162 saveDesc[SG_DESC_LEN - 1] = 0; in listSaves()
164 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
256 char saveDesc[SG_DESC_LEN];
257 Common::strlcpy(saveDesc, desc, SG_DESC_LEN);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Ddetection.cpp149 char saveDesc[Tinsel::SG_DESC_LEN]; in querySaveMetaInfos() local
150 file->read(saveDesc, sizeof(saveDesc)); in querySaveMetaInfos()
152 saveDesc[Tinsel::SG_DESC_LEN - 1] = 0; in querySaveMetaInfos()
153 SaveStateDescriptor desc(slot, saveDesc); in querySaveMetaInfos()
195 char saveDesc[Tinsel::SG_DESC_LEN]; in listSaves() local
196 in->read(saveDesc, sizeof(saveDesc)); in listSaves()
198 saveDesc[Tinsel::SG_DESC_LEN - 1] = 0; in listSaves()
200 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
443 char saveDesc[SG_DESC_LEN];
444 Common::strlcpy(saveDesc, desc, SG_DESC_LEN);
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/wage/
H A Dmetaengine.cpp78 char saveDesc[128] = {0}; in listSaves() local
92 saveDesc[0] = 0; in listSaves()
101 in->read(saveDesc, 127); in listSaves()
104 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wage/
H A Ddetection.cpp103 char saveDesc[128] = {0}; in listSaves() local
117 saveDesc[0] = 0; in listSaves()
126 in->read(saveDesc, 127); in listSaves()
129 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/queen/
H A Dmetaengine.cpp56 char saveDesc[32]; in listSaves() local
71 in->read(saveDesc, 32); in listSaves()
72 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dmetaengine.cpp73 char saveDesc[SAVE_DESCRIPTION_LEN]; in listSaves() local
88 in->read(saveDesc, SAVE_DESCRIPTION_LEN); in listSaves()
89 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/lure/
H A Dmetaengine.cpp91 Common::String saveDesc; in listSaves() local
104 saveDesc = Lure::getSaveName(in); in listSaves()
105 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/
H A Ddetection.cpp155 CommandeType saveDesc; in listSaves() local
162 strncpy(saveDesc, saveNames[slotNum], 20); in listSaves()
163 saveDesc[sizeof(CommandeType) - 1] = 0; in listSaves()
165 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/composer/
H A Dmetaengine.cpp113 Common::String saveDesc; in listSaves() local
125 saveDesc = getSaveName(in); in listSaves()
126 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dmetaengine.cpp463 Common::String saveDesc; in listSaves() local
477 Scumm::getSavegameName(in, saveDesc, 0); // FIXME: heversion?!? in listSaves()
478 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
495 Common::String saveDesc; in querySaveMetaInfos() local
502 if (!ScummEngine::querySaveMetaInfos(target, slot, 0, saveDesc, thumbnail, infoPtr)) { in querySaveMetaInfos()
506 SaveStateDescriptor desc(this, slot, saveDesc); in querySaveMetaInfos()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/
H A Ddetection.cpp258 Common::String saveDesc; in listSaves() local
271 saveDesc = Lure::getSaveName(in); in listSaves()
272 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/cine/
H A Dmetaengine.cpp113 CommandeType saveDesc; in listSaves() local
127 strncpy(saveDesc, saveNames[slotNum], SAVEGAME_NAME_LEN); in listSaves()
128 saveDesc[sizeof(CommandeType) - 1] = 0; in listSaves()
130 SaveStateDescriptor saveStateDesc(this, slotNum, saveDesc); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/agos/
H A Dmetaengine.cpp116 Common::String saveDesc; in listSaves() local
130 saveDesc = file->c_str(); in listSaves()
131 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/
H A Ddetection.cpp185 Common::String saveDesc; in listSaves() local
199 saveDesc = file->c_str(); in listSaves()
200 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/
H A Dsaveload.cpp76 Common::String saveDesc; in checkForOldSaveGames() local
85 saveDesc = indexFile->readLine(); in checkForOldSaveGames()
88 if (saveDesc == "*") in checkForOldSaveGames()
89 saveDesc = "No name specified."; in checkForOldSaveGames()
95 convertSaveGame(slots[i], saveDesc); in checkForOldSaveGames()
/dports/games/scummvm/scummvm-2.5.1/engines/drascula/
H A Dsaveload.cpp76 Common::String saveDesc; in checkForOldSaveGames() local
85 saveDesc = indexFile->readLine(); in checkForOldSaveGames()
88 if (saveDesc == "*") in checkForOldSaveGames()
89 saveDesc = "No name specified."; in checkForOldSaveGames()
95 convertSaveGame(slots[i], saveDesc); in checkForOldSaveGames()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/composer/
H A Ddetection.cpp529 Common::String saveDesc; in listSaves() local
542 saveDesc = getSaveName(in); in listSaves()
543 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dmetaengine.cpp127 char saveDesc[SAVE_TITLE_SIZE]; in listSaves() local
144 in->read(saveDesc, SAVE_TITLE_SIZE); in listSaves()
145 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/
H A Ddetection.cpp559 char saveDesc[32]; in listSaves() local
574 in->read(saveDesc, 32); in listSaves()
575 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Ddetection.cpp182 char saveDesc[SAVE_TITLE_SIZE]; in listSaves() local
199 in->read(saveDesc, SAVE_TITLE_SIZE); in listSaves()
200 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/
H A Ddetection.cpp285 Common::String saveDesc = in->readLine(); in listSaves() local
286 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/
H A Dmetaengine.cpp175 Common::String saveDesc = in->readLine(); in listSaves() local
176 saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc)); in listSaves()
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dsaveload.cpp73 Common::String saveDesc = Common::String::format("Level: %d Map: %d", _player.level, _curMap); in saveGameState() local
74 return Engine::saveGameState(slot, isAutosave ? desc : saveDesc, isAutosave); in saveGameState()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Ddetection.cpp1289 Common::String saveDesc; in listSaves() local
1303 Scumm::getSavegameName(in, saveDesc, 0); // FIXME: heversion?!? in listSaves()
1304 saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); in listSaves()
1321 Common::String saveDesc; in querySaveMetaInfos() local
1328 if (!ScummEngine::querySaveMetaInfos(target, slot, 0, saveDesc, thumbnail, infoPtr)) { in querySaveMetaInfos()
1332 SaveStateDescriptor desc(slot, saveDesc); in querySaveMetaInfos()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/
H A Dnuvie.cpp407 Common::String saveDesc = Common::String::format("Quicksave %03d", saveSlot); in quickSave() local
408 return saveGameState(saveSlot, saveDesc, false).getCode() == Common::kNoError; in quickSave()

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