Searched refs:saveangle (Results 1 – 3 of 3) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_conversation.h | 72 void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveangle);
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H A D | p_conversation.cpp | 1075 void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveangle) in P_StartConversation() argument 1111 if (saveangle) in P_StartConversation()
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_playr.c | 892 int dx,dy,angle,mindist,currdist,magangle,saveangle, in MissileAutoTarget() local 927 saveangle = angle; in MissileAutoTarget() 936 SpawnMissile(ob,mdata->obclass,mdata->speed,saveangle, in MissileAutoTarget() 943 int saveangle; in MissileAutoTarget() local 945 saveangle=ob->yzangle; in MissileAutoTarget() 950 ob->yzangle=saveangle; in MissileAutoTarget()
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