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Searched refs:saveangle (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_conversation.h72 void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveangle);
H A Dp_conversation.cpp1075 void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveangle) in P_StartConversation() argument
1111 if (saveangle) in P_StartConversation()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.c892 int dx,dy,angle,mindist,currdist,magangle,saveangle, in MissileAutoTarget() local
927 saveangle = angle; in MissileAutoTarget()
936 SpawnMissile(ob,mdata->obclass,mdata->speed,saveangle, in MissileAutoTarget()
943 int saveangle; in MissileAutoTarget() local
945 saveangle=ob->yzangle; in MissileAutoTarget()
950 ob->yzangle=saveangle; in MissileAutoTarget()