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Searched refs:saved_gamma (Results 1 – 19 of 19) sorted by relevance

/dports/math/mfem/mfem-4.3/examples/sundials/
H A Dex10.cpp97 double saved_gamma; // saved gamma value from implicit setup member in HyperelasticOperator
740 saved_gamma = gamma; in SUNImplicitSetup()
758 rhs *= -saved_gamma; in SUNImplicitSolve()
764 add(b_x, saved_gamma, x_v, x_x); in SUNImplicitSolve()
H A Dex10p.cpp99 double saved_gamma; // saved gamma value from implicit setup member in HyperelasticOperator
821 saved_gamma = gamma; in SUNImplicitSetup()
845 rhs *= -saved_gamma; in SUNImplicitSolve()
852 add(b_x, saved_gamma, x_v, x_x); in SUNImplicitSolve()
/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/opengl/
H A DLinuxDisplay.java125 private ByteBuffer saved_gamma; field in LinuxDisplay
655 doSetGamma(saved_gamma); in resetDisplayMode()
756 saved_gamma = getCurrentGammaRamp(); in init()
757 current_gamma = saved_gamma; in init()
1144 setGammaRampOnTmpDisplay(saved_gamma); in releaseInput()
H A DWindowsDisplay.java189 private ByteBuffer saved_gamma; field in WindowsDisplay
437 doSetGammaRamp(saved_gamma); in resetDisplayMode()
441 current_gamma = saved_gamma; in resetDisplayMode()
516 current_gamma = saved_gamma = getCurrentGammaRamp(); in init()
/dports/multimedia/transcode/transcode-1.1.7/libtcvideo/
H A Dtcvideo.c61 double saved_gamma; member
1174 if (gamma != handle->saved_gamma) { in init_gamma_table()
1178 handle->saved_gamma = gamma; in init_gamma_table()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/
H A DSDL_sysvideo.h93 Uint16 *saved_gamma; /* (just offset into gamma) */ member
H A DSDL_video.c2337 window->saved_gamma = window->gamma + 3*256; in SDL_GetWindowGammaRamp()
2353 SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16)); in SDL_GetWindowGammaRamp()
2521 _this->SetWindowGammaRamp(_this, window, window->saved_gamma); in SDL_OnWindowFocusLost()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/
H A DSDL_sysvideo.h93 Uint16 *saved_gamma; /* (just offset into gamma) */ member
H A DSDL_video.c2337 window->saved_gamma = window->gamma + 3*256; in SDL_GetWindowGammaRamp()
2353 SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16)); in SDL_GetWindowGammaRamp()
2521 _this->SetWindowGammaRamp(_this, window, window->saved_gamma); in SDL_OnWindowFocusLost()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/
H A DSDL_sysvideo.h93 Uint16 *saved_gamma; /* (just offset into gamma) */ member
H A DSDL_video.c2356 window->saved_gamma = window->gamma + 3*256; in SDL_GetWindowGammaRamp()
2372 SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16)); in SDL_GetWindowGammaRamp()
2540 _this->SetWindowGammaRamp(_this, window, window->saved_gamma); in SDL_OnWindowFocusLost()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/
H A DSDL_sysvideo.h95 Uint16 *saved_gamma; /* (just offset into gamma) */ member
H A DSDL_video.c2395 window->saved_gamma = window->gamma + 3*256; in SDL_GetWindowGammaRamp()
2411 SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16)); in SDL_GetWindowGammaRamp()
2581 _this->SetWindowGammaRamp(_this, window, window->saved_gamma); in SDL_OnWindowFocusLost()
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/
H A DSDL_sysvideo-1.3.h183 Uint16 *saved_gamma; /* (just offset into gamma) */ member
H A DSDL_video.c1462 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma); in SDL_OnWindowFocusLost()
/dports/devel/sdl20/SDL2-2.0.18/src/video/
H A DSDL_sysvideo.h97 Uint16 *saved_gamma; /* (just offset into gamma) */ member
H A DSDL_video.c2713 window->saved_gamma = window->gamma + 3*256; in SDL_GetWindowGammaRamp()
2729 SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16)); in SDL_GetWindowGammaRamp()
3043 _this->SetWindowGammaRamp(_this, window, window->saved_gamma); in SDL_OnWindowFocusLost()
/dports/x11/controllermap/SDL2-2.0.18/src/video/
H A DSDL_sysvideo.h97 Uint16 *saved_gamma; /* (just offset into gamma) */ member
H A DSDL_video.c2713 window->saved_gamma = window->gamma + 3*256; in SDL_GetWindowGammaRamp()
2729 SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16)); in SDL_GetWindowGammaRamp()
3043 _this->SetWindowGammaRamp(_this, window, window->saved_gamma); in SDL_OnWindowFocusLost()