Searched refs:savepos_load (Results 1 – 3 of 3) sorted by relevance
153 gamestate *savepos_load(levelset *set, char *user, int savenum);
59 saves[i] = savepos_load(set, user, i); in main()
23 gamestate *savepos_load(levelset *set, char *user, int savenum) { in savepos_load() function