Searched refs:savingthrows (Results 1 – 2 of 2) sorted by relevance
3630 static int savingthrows[SAVECOUNT]={IE_SAVEVSSPELL, IE_SAVEVSBREATH, IE_SAVEVSDEATH, IE_SAVEVSWANDS… variable3661 return ret > (int) GetStat(savingthrows[type]); in GetSavingThrow()3666 int save = GetStat(savingthrows[type]); in GetSavingThrow()3677 if (savingthrows[type] == IE_SAVEFORTITUDE && fx->Opcode == 25) { in GetSavingThrow()3685 if (savingthrows[type] == IE_SAVEREFLEX && caster && caster->Type != ST_ACTOR) { in GetSavingThrow()3694 if (savingthrows[type] == IE_SAVEWILL) { in GetSavingThrow()10290 BaseStats[savingthrows[i]] += 5; in CreateDerivedStats()10311 BaseStats[savingthrows[i]]++; in CreateDerivedStats()
148 …tures that failtheir saves also take a -4 penalty on attack rolls and savingthrows, and their spel…