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/dports/graphics/blender/blender-2.91.0/source/blender/editors/screen/
H A Dscreen_edit.c296 ScrVert *sbBL = sb->v1; in area_getorientation() local
307 else if (saTL->vec.y == sbBL->vec.y && in area_getorientation()
309 if ((abs(saTL->vec.x - sbBL->vec.x) <= AREAJOINTOLERANCE) && in area_getorientation()
314 else if (saTR->vec.x == sbTL->vec.x && saBR->vec.x == sbBL->vec.x) { /* area to left of sb = E */ in area_getorientation()
316 (abs(saBR->vec.y - sbBL->vec.y) <= AREAJOINTOLERANCE)) { in area_getorientation()