Searched refs:scaleanim (Results 1 – 3 of 3) sorted by relevance
377 …obj->bones[i].scaleanim = (obj->bones[i].scaleinit + Vec3f::ONE) * obj->bones[obj->bones[i].father… in Cedric_ConcatenateTM()417 obj->bones[i].scaleanim = (obj->bones[i].scaleinit + Vec3f::ONE) * g_scale; in Cedric_ConcatenateTM()443 matrix._11 *= obj->bones[i].scaleanim.x; in Cedric_TransformVerts()444 matrix._12 *= obj->bones[i].scaleanim.x; in Cedric_TransformVerts()445 matrix._13 *= obj->bones[i].scaleanim.x; in Cedric_TransformVerts()447 matrix._21 *= obj->bones[i].scaleanim.y; in Cedric_TransformVerts()448 matrix._22 *= obj->bones[i].scaleanim.y; in Cedric_TransformVerts()449 matrix._23 *= obj->bones[i].scaleanim.y; in Cedric_TransformVerts()451 matrix._31 *= obj->bones[i].scaleanim.z; in Cedric_TransformVerts()452 matrix._32 *= obj->bones[i].scaleanim.z; in Cedric_TransformVerts()[all …]
400 Vec3f scaleanim; member
1442 eobj->c_data->bones[0].scaleanim = Vec3f::ZERO; in EERIE_CreateCedricData()1475 eobj->c_data->bones[i].scaleanim = Vec3f::ZERO; in EERIE_CreateCedricData()1545 obj->bones[i].scaleanim = Vec3f::ONE; in EERIE_CreateCedricData()