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Searched refs:scaleanim (Results 1 – 3 of 3) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/animation/
H A DAnimationRender.cpp377 …obj->bones[i].scaleanim = (obj->bones[i].scaleinit + Vec3f::ONE) * obj->bones[obj->bones[i].father… in Cedric_ConcatenateTM()
417 obj->bones[i].scaleanim = (obj->bones[i].scaleinit + Vec3f::ONE) * g_scale; in Cedric_ConcatenateTM()
443 matrix._11 *= obj->bones[i].scaleanim.x; in Cedric_TransformVerts()
444 matrix._12 *= obj->bones[i].scaleanim.x; in Cedric_TransformVerts()
445 matrix._13 *= obj->bones[i].scaleanim.x; in Cedric_TransformVerts()
447 matrix._21 *= obj->bones[i].scaleanim.y; in Cedric_TransformVerts()
448 matrix._22 *= obj->bones[i].scaleanim.y; in Cedric_TransformVerts()
449 matrix._23 *= obj->bones[i].scaleanim.y; in Cedric_TransformVerts()
451 matrix._31 *= obj->bones[i].scaleanim.z; in Cedric_TransformVerts()
452 matrix._32 *= obj->bones[i].scaleanim.z; in Cedric_TransformVerts()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/
H A DGraphicsTypes.h400 Vec3f scaleanim; member
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/
H A DObject.cpp1442 eobj->c_data->bones[0].scaleanim = Vec3f::ZERO; in EERIE_CreateCedricData()
1475 eobj->c_data->bones[i].scaleanim = Vec3f::ZERO; in EERIE_CreateCedricData()
1545 obj->bones[i].scaleanim = Vec3f::ONE; in EERIE_CreateCedricData()