Searched refs:scalespeed (Results 1 – 8 of 8) sorted by relevance
/dports/x11-toolkits/open-motif/motif-2.3.8/demos/programs/animate/ |
H A D | xmanimate.c | 98 static int scalespeed, max_scale ; /* init with widget values */ variable 323 XtAppAddWorkProc(app_context,fstep, (XtPointer)&scalespeed); 353 XmScaleGetValue(widget,&scalespeed); 357 else scalespeed = callback_data->value ;
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/dports/games/bugsquish/bugsquish-0.0.6/ |
H A D | bugsquish.c | 1728 float scale, scalespeed; local 1749 scalespeed = 0.1; 1753 for (scale = 1; scale < 5 && done == 0; scale = scale + scalespeed) 1755 scalespeed = scalespeed + 0.1;
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_mobj.h | 370 fixed_t scalespeed; member
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H A D | lua_mobjlib.c | 415 lua_pushfixed(L, mo->scalespeed); in mobj_get() 775 mo->scalespeed = luaL_checkfixed(L, 3); in mobj_set()
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H A D | p_mobj.c | 3125 flower->scalespeed = mo->scale/8; in P_SceneryZMovement() 5601 spread->scalespeed = missile->scalespeed; in P_Boss9Thinker() 6013 whoosh->scalespeed = FixedMul(whoosh->scalespeed, whoosh->scale); in P_Boss9Thinker() 7046 P_SetScale(mobj, mobj->scale + mobj->scalespeed); in P_MobjScaleThink() 7048 P_SetScale(mobj, mobj->scale - mobj->scalespeed); in P_MobjScaleThink() 7287 spawn->scalespeed = spawn->scale/mobj->health; in P_ParticleGenSceneryThink() 7637 whoosh->scalespeed = FixedMul(whoosh->scalespeed, whoosh->scale); in P_MobjSceneryThink() 8318 dust->scalespeed = 4096; in P_ArrowThink() 9606 traindust->scalespeed = FRACUNIT/24; in P_MobjRegularThink() 9617 steam->scalespeed = FRACUNIT/8; in P_MobjRegularThink() [all …]
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H A D | p_inter.c | 236 dummymo->scalespeed = FRACUNIT/25; in P_DoNightsScore() 570 …special->scalespeed = FixedDiv(FixedDiv(special->destscale, special->scale), states[special->info-… in P_TouchSpecialThing() 572 special->scalespeed = 4*FRACUNIT/5; in P_TouchSpecialThing() 2748 mo->scalespeed = (mo->scale - mo->destscale)/(2*TICRATE); in P_KillMobj()
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H A D | p_saveg.c | 1601 if (mobj->scalespeed != FRACUNIT/12) in SaveMobjThinker() 1777 WRITEFIXED(save_p, mobj->scalespeed); in SaveMobjThinker() 2815 mobj->scalespeed = READFIXED(save_p); in LoadMobjThinker() 2817 mobj->scalespeed = FRACUNIT/12; in LoadMobjThinker()
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H A D | p_enemy.c | 2416 dust->scalespeed = 4*FRACUNIT/TICRATE; in A_VultureBlast() 2484 dust->scalespeed = FRACUNIT/40; in A_VultureFly() 13314 dust->scalespeed = scale/24; in P_DustRing() 14207 actor->scalespeed = FRACUNIT/locvar2; in A_FireShrink()
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