Home
last modified time | relevance | path

Searched refs:scalespeed (Results 1 – 8 of 8) sorted by relevance

/dports/x11-toolkits/open-motif/motif-2.3.8/demos/programs/animate/
H A Dxmanimate.c98 static int scalespeed, max_scale ; /* init with widget values */ variable
323 XtAppAddWorkProc(app_context,fstep, (XtPointer)&scalespeed);
353 XmScaleGetValue(widget,&scalespeed);
357 else scalespeed = callback_data->value ;
/dports/games/bugsquish/bugsquish-0.0.6/
H A Dbugsquish.c1728 float scale, scalespeed; local
1749 scalespeed = 0.1;
1753 for (scale = 1; scale < 5 && done == 0; scale = scale + scalespeed)
1755 scalespeed = scalespeed + 0.1;
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_mobj.h370 fixed_t scalespeed; member
H A Dlua_mobjlib.c415 lua_pushfixed(L, mo->scalespeed); in mobj_get()
775 mo->scalespeed = luaL_checkfixed(L, 3); in mobj_set()
H A Dp_mobj.c3125 flower->scalespeed = mo->scale/8; in P_SceneryZMovement()
5601 spread->scalespeed = missile->scalespeed; in P_Boss9Thinker()
6013 whoosh->scalespeed = FixedMul(whoosh->scalespeed, whoosh->scale); in P_Boss9Thinker()
7046 P_SetScale(mobj, mobj->scale + mobj->scalespeed); in P_MobjScaleThink()
7048 P_SetScale(mobj, mobj->scale - mobj->scalespeed); in P_MobjScaleThink()
7287 spawn->scalespeed = spawn->scale/mobj->health; in P_ParticleGenSceneryThink()
7637 whoosh->scalespeed = FixedMul(whoosh->scalespeed, whoosh->scale); in P_MobjSceneryThink()
8318 dust->scalespeed = 4096; in P_ArrowThink()
9606 traindust->scalespeed = FRACUNIT/24; in P_MobjRegularThink()
9617 steam->scalespeed = FRACUNIT/8; in P_MobjRegularThink()
[all …]
H A Dp_inter.c236 dummymo->scalespeed = FRACUNIT/25; in P_DoNightsScore()
570 …special->scalespeed = FixedDiv(FixedDiv(special->destscale, special->scale), states[special->info-… in P_TouchSpecialThing()
572 special->scalespeed = 4*FRACUNIT/5; in P_TouchSpecialThing()
2748 mo->scalespeed = (mo->scale - mo->destscale)/(2*TICRATE); in P_KillMobj()
H A Dp_saveg.c1601 if (mobj->scalespeed != FRACUNIT/12) in SaveMobjThinker()
1777 WRITEFIXED(save_p, mobj->scalespeed); in SaveMobjThinker()
2815 mobj->scalespeed = READFIXED(save_p); in LoadMobjThinker()
2817 mobj->scalespeed = FRACUNIT/12; in LoadMobjThinker()
H A Dp_enemy.c2416 dust->scalespeed = 4*FRACUNIT/TICRATE; in A_VultureBlast()
2484 dust->scalespeed = FRACUNIT/40; in A_VultureFly()
13314 dust->scalespeed = scale/24; in P_DustRing()
14207 actor->scalespeed = FRACUNIT/locvar2; in A_FireShrink()