Home
last modified time | relevance | path

Searched refs:sceGuShadeModel (Results 1 – 25 of 125) sorted by relevance

12345

/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/psp/
H A DSDL_render_psp.c437 sceGuShadeModel(GU_SMOOTH); in PSP_CreateRenderer()
664 sceGuShadeModel(GU_FLAT); in PSP_RenderDrawPoints()
666 sceGuShadeModel(GU_SMOOTH); in PSP_RenderDrawPoints()
689 sceGuShadeModel(GU_FLAT); in PSP_RenderDrawLines()
691 sceGuShadeModel(GU_SMOOTH); in PSP_RenderDrawLines()
718 sceGuShadeModel(GU_FLAT); in PSP_RenderFillRects()
720 sceGuShadeModel(GU_SMOOTH); in PSP_RenderFillRects()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/psp/
H A DSDL_render_psp.c437 sceGuShadeModel(GU_SMOOTH); in PSP_CreateRenderer()
664 sceGuShadeModel(GU_FLAT); in PSP_RenderDrawPoints()
666 sceGuShadeModel(GU_SMOOTH); in PSP_RenderDrawPoints()
689 sceGuShadeModel(GU_FLAT); in PSP_RenderDrawLines()
691 sceGuShadeModel(GU_SMOOTH); in PSP_RenderDrawLines()
718 sceGuShadeModel(GU_FLAT); in PSP_RenderFillRects()
720 sceGuShadeModel(GU_SMOOTH); in PSP_RenderFillRects()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/psp/
H A DSDL_render_psp.c437 sceGuShadeModel(GU_SMOOTH); in PSP_CreateRenderer()
664 sceGuShadeModel(GU_FLAT); in PSP_RenderDrawPoints()
666 sceGuShadeModel(GU_SMOOTH); in PSP_RenderDrawPoints()
689 sceGuShadeModel(GU_FLAT); in PSP_RenderDrawLines()
691 sceGuShadeModel(GU_SMOOTH); in PSP_RenderDrawLines()
718 sceGuShadeModel(GU_FLAT); in PSP_RenderFillRects()
720 sceGuShadeModel(GU_SMOOTH); in PSP_RenderFillRects()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/psp/
H A DSDL_render_psp.c437 sceGuShadeModel(GU_SMOOTH); in PSP_CreateRenderer()
664 sceGuShadeModel(GU_FLAT); in PSP_RenderDrawPoints()
666 sceGuShadeModel(GU_SMOOTH); in PSP_RenderDrawPoints()
689 sceGuShadeModel(GU_FLAT); in PSP_RenderDrawLines()
691 sceGuShadeModel(GU_SMOOTH); in PSP_RenderDrawLines()
718 sceGuShadeModel(GU_FLAT); in PSP_RenderFillRects()
720 sceGuShadeModel(GU_SMOOTH); in PSP_RenderFillRects()
/dports/x11/controllermap/SDL2-2.0.18/src/render/psp/
H A DSDL_render_psp.c869 sceGuShadeModel(GU_FLAT); in PSP_RunCommandQueue()
871 sceGuShadeModel(GU_SMOOTH); in PSP_RunCommandQueue()
887 sceGuShadeModel(GU_FLAT); in PSP_RunCommandQueue()
889 sceGuShadeModel(GU_SMOOTH); in PSP_RunCommandQueue()
905 sceGuShadeModel(GU_FLAT); in PSP_RunCommandQueue()
907 sceGuShadeModel(GU_SMOOTH); in PSP_RunCommandQueue()
1160 sceGuShadeModel(GU_SMOOTH); in PSP_CreateRenderer()
/dports/devel/sdl20/SDL2-2.0.18/src/render/psp/
H A DSDL_render_psp.c869 sceGuShadeModel(GU_FLAT); in PSP_RunCommandQueue()
871 sceGuShadeModel(GU_SMOOTH); in PSP_RunCommandQueue()
887 sceGuShadeModel(GU_FLAT); in PSP_RunCommandQueue()
889 sceGuShadeModel(GU_SMOOTH); in PSP_RunCommandQueue()
905 sceGuShadeModel(GU_FLAT); in PSP_RunCommandQueue()
907 sceGuShadeModel(GU_SMOOTH); in PSP_RunCommandQueue()
1160 sceGuShadeModel(GU_SMOOTH); in PSP_CreateRenderer()
/dports/games/OpenLara/OpenLara-b4b19f2/src/gapi/
H A Dgu.h263 sceGuShadeModel(GU_SMOOTH); in init()
/dports/devel/stylua/StyLua-0.11.0/cargo-crates/libc-0.2.102/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/multimedia/librav1e/rav1e-0.5.1/cargo-crates/libc-0.2.112/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/misc/broot/broot-1.7.0/cargo-crates/libc-0.2.98/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/net/gemserv/gemserv-v0.4.5/cargo-crates/libc-0.2.81/src/
H A Dpsp.rs3961 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/devel/rust-bindgen/bindgen-0.59.2/cargo-crates/libc-0.2.98/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/cargo-crates/libc-0.2.101/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/devel/rust-cbindgen/cbindgen-0.20.0/cargo-crates/libc-0.2.77/src/
H A Dpsp.rs3961 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/cargo-crates/libc-0.2.77/src/
H A Dpsp.rs3961 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/devel/sentry-cli/sentry-cli-1.71.0/cargo-crates/libc-0.2.103/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/devel/bingrep/bingrep-0.8.5/cargo-crates/libc-0.2.82/src/
H A Dpsp.rs3961 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/devel/git-absorb/git-absorb-0.6.6/cargo-crates/libc-0.2.79/src/
H A Dpsp.rs3961 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/security/vaultwarden/vaultwarden-1.23.1/cargo-crates/libc-0.2.108/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/games/genact/genact-0.10.0/cargo-crates/libc-0.2.74/src/
H A Dpsp.rs3954 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/libc-0.2.112/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/lang/gleam/gleam-0.18.2/cargo-crates/libc-0.2.111/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/accessibility/wl-gammarelay-rs/wl-gammarelay-rs-0.2.1/cargo-crates/libc-0.2.117/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/sysutils/vivid/vivid-0.7.0/cargo-crates/libc-0.2.97/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function
/dports/x11-wm/leftwm/leftwm-0.2.11/cargo-crates/libc-0.2.108/src/
H A Dpsp.rs3577 pub fn sceGuShadeModel(mode: ShadingModel); in sceGuShadeModel() function

12345