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Searched refs:scene06_arcadeEnabled (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/
H A Dscene06.cpp50 if (g_vars->scene06_arcadeEnabled) { in scene06_updateCursor()
75 mc->enableLinks(sO_CloseThing2, g_vars->scene06_arcadeEnabled); in sceneHandler06_setExits()
84 if (g_vars->scene06_arcadeEnabled) { in sceneHandler06_winArcade()
113 g_vars->scene06_arcadeEnabled = false; in sceneHandler06_winArcade()
133 g_vars->scene06_arcadeEnabled = true; in sceneHandler06_enableDrops()
229 g_vars->scene06_arcadeEnabled = false; in sceneHandler06_mumsyBallTake()
282 res = g_fp->drawArcadeOverlay(g_vars->scene06_arcadeEnabled); in sceneHandler06_updateScreenCallback()
494 g_vars->scene06_arcadeEnabled = false; in scene06_initScene()
633 if (!g_vars->scene06_arcadeEnabled) { in sceneHandler06()
713 if (g_vars->scene06_arcadeEnabled) { in sceneHandler06()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/
H A Dscene06.cpp50 if (g_vars->scene06_arcadeEnabled) { in scene06_updateCursor()
75 mc->enableLinks(sO_CloseThing2, g_vars->scene06_arcadeEnabled); in sceneHandler06_setExits()
84 if (g_vars->scene06_arcadeEnabled) { in sceneHandler06_winArcade()
113 g_vars->scene06_arcadeEnabled = false; in sceneHandler06_winArcade()
133 g_vars->scene06_arcadeEnabled = true; in sceneHandler06_enableDrops()
231 g_vars->scene06_arcadeEnabled = false; in sceneHandler06_mumsyBallTake()
284 res = g_nmi->drawArcadeOverlay(g_vars->scene06_arcadeEnabled); in sceneHandler06_updateScreenCallback()
496 g_vars->scene06_arcadeEnabled = false; in scene06_initScene()
635 if (!g_vars->scene06_arcadeEnabled) { in sceneHandler06()
714 if (g_vars->scene06_arcadeEnabled) { in sceneHandler06()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dscenes.h314 bool scene06_arcadeEnabled; variable
H A Dscenes.cpp124 scene06_arcadeEnabled = false; in Vars()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dscenes.h314 bool scene06_arcadeEnabled; variable
H A Dscenes.cpp124 scene06_arcadeEnabled = false; in Vars()