Searched refs:scene09_flyingBalls (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/ |
H A D | scene09.cpp | 71 g_vars->scene09_flyingBalls.clear(); in scene09_initScene() 236 g_vars->scene09_flyingBalls.pop_back(); in sceneHandler09_eatBall() 268 g_vars->scene09_flyingBalls.insert_at(0, ani); in sceneHandler09_showBall() 321 g_vars->scene09_flyingBall = g_vars->scene09_flyingBalls[num]; in sceneHandler09_collideBall() 337 …debugC(2, kDebugSceneLogic, "scene09: ballExplode(%d) of %d", num, g_vars->scene09_flyingBalls.siz… in sceneHandler09_ballExplode() 339 StaticANIObject *ball = g_vars->scene09_flyingBalls[num]; in sceneHandler09_ballExplode() 341 g_vars->scene09_flyingBalls.remove_at(num); in sceneHandler09_ballExplode() 352 for (uint b = 0; b < g_vars->scene09_flyingBalls.size(); b++) { in sceneHandler09_checkHangerCollide() 353 StaticANIObject *ball = g_vars->scene09_flyingBalls[b]; in sceneHandler09_checkHangerCollide()
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/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/ |
H A D | scene09.cpp | 71 g_vars->scene09_flyingBalls.clear(); in scene09_initScene() 236 g_vars->scene09_flyingBalls.pop_back(); in sceneHandler09_eatBall() 268 g_vars->scene09_flyingBalls.insert_at(0, ani); in sceneHandler09_showBall() 321 g_vars->scene09_flyingBall = g_vars->scene09_flyingBalls[num]; in sceneHandler09_collideBall() 337 …debugC(2, kDebugSceneLogic, "scene09: ballExplode(%d) of %d", num, g_vars->scene09_flyingBalls.siz… in sceneHandler09_ballExplode() 339 StaticANIObject *ball = g_vars->scene09_flyingBalls[num]; in sceneHandler09_ballExplode() 341 g_vars->scene09_flyingBalls.remove_at(num); in sceneHandler09_ballExplode() 352 for (uint b = 0; b < g_vars->scene09_flyingBalls.size(); b++) { in sceneHandler09_checkHangerCollide() 353 StaticANIObject *ball = g_vars->scene09_flyingBalls[b]; in sceneHandler09_checkHangerCollide()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/ |
H A D | scenes.h | 362 Common::Array<StaticANIObject *> scene09_flyingBalls; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/ngi/ |
H A D | scenes.h | 362 Common::Array<StaticANIObject *> scene09_flyingBalls; variable
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