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Searched refs:scene25_water (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/
H A Dscene25.cpp49 g_vars->scene25_water = sc->getStaticANIObject1ById(ANI_WATER25, -1); in scene25_initScene()
52 g_vars->scene25_water->setAlpha(0xa0); in scene25_initScene()
59 g_vars->scene25_water->hide(); in scene25_initScene()
619 if (g_vars->scene25_waterIsPresent && !g_vars->scene25_water->_movement) in sceneHandler25()
620 g_vars->scene25_water->startAnim(MV_WTR25_FLOW, 0, -1); in sceneHandler25()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/
H A Dscene25.cpp49 g_vars->scene25_water = sc->getStaticANIObject1ById(ANI_WATER25, -1); in scene25_initScene()
52 g_vars->scene25_water->setAlpha(0xa0); in scene25_initScene()
59 g_vars->scene25_water->hide(); in scene25_initScene()
618 if (g_vars->scene25_waterIsPresent && !g_vars->scene25_water->_movement) in sceneHandler25()
619 g_vars->scene25_water->startAnim(MV_WTR25_FLOW, 0, -1); in sceneHandler25()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dscenes.h531 StaticANIObject *scene25_water; variable
H A Dscenes.cpp341 scene25_water = 0; in Vars()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dscenes.h531 StaticANIObject *scene25_water; variable
H A Dscenes.cpp341 scene25_water = 0; in Vars()