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Searched refs:scene29_flyingRedBalls (Results 1 – 4 of 4) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/
H A Dscene29.cpp68 g_vars->scene29_flyingRedBalls.clear(); in scene29_initScene()
132 while (g_vars->scene29_flyingRedBalls.size()) { in sceneHandler29_winArcade()
133 ani = g_vars->scene29_flyingRedBalls.front(); in sceneHandler29_winArcade()
134 g_vars->scene29_flyingRedBalls.remove_at(0); in sceneHandler29_winArcade()
174 g_vars->scene29_flyingRedBalls.push_back(ani); in sceneHandler29_shootRed()
367 for (int i = (int)g_vars->scene29_flyingRedBalls.size() - 1; i >= 0; i--) { in sceneHandler29_ballHitCheck()
368 StaticANIObject *ani = g_vars->scene29_flyingRedBalls[i]; in sceneHandler29_ballHitCheck()
377 g_vars->scene29_flyingRedBalls.remove_at(i); in sceneHandler29_ballHitCheck()
394 g_vars->scene29_flyingRedBalls.remove_at(i); in sceneHandler29_ballHitCheck()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/
H A Dscene29.cpp68 g_vars->scene29_flyingRedBalls.clear(); in scene29_initScene()
132 while (g_vars->scene29_flyingRedBalls.size()) { in sceneHandler29_winArcade()
133 ani = g_vars->scene29_flyingRedBalls.front(); in sceneHandler29_winArcade()
134 g_vars->scene29_flyingRedBalls.remove_at(0); in sceneHandler29_winArcade()
174 g_vars->scene29_flyingRedBalls.push_back(ani); in sceneHandler29_shootRed()
367 for (int i = (int)g_vars->scene29_flyingRedBalls.size() - 1; i >= 0; i--) { in sceneHandler29_ballHitCheck()
368 StaticANIObject *ani = g_vars->scene29_flyingRedBalls[i]; in sceneHandler29_ballHitCheck()
377 g_vars->scene29_flyingRedBalls.remove_at(i); in sceneHandler29_ballHitCheck()
394 g_vars->scene29_flyingRedBalls.remove_at(i); in sceneHandler29_ballHitCheck()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dscenes.h581 Common::Array<StaticANIObject *> scene29_flyingRedBalls; variable
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dscenes.h581 Common::Array<StaticANIObject *> scene29_flyingRedBalls; variable