Searched refs:scene29_manIsRiding (Results 1 – 6 of 6) sorted by relevance
98 g_vars->scene29_manIsRiding = false; in scene29_initScene()299 g_vars->scene29_manIsRiding = false; in sceneHandler29_manHit()466 g_vars->scene29_manIsRiding = true; in sceneHandler29_manToR()557 } else if (g_vars->scene29_manIsRiding) { in sceneHandler29_shootersEscape()723 g_vars->scene29_manIsRiding = false; in sceneHandler29()754 if (!g_vars->scene29_manIsRiding || g_vars->scene29_arcadeIsOn) { in sceneHandler29()803 if (g_vars->scene29_manIsRiding) in sceneHandler29()838 } else if (g_vars->scene29_manIsRiding) { in scene29_updateCursor()
98 g_vars->scene29_manIsRiding = false; in scene29_initScene()299 g_vars->scene29_manIsRiding = false; in sceneHandler29_manHit()466 g_vars->scene29_manIsRiding = true; in sceneHandler29_manToR()557 } else if (g_vars->scene29_manIsRiding) { in sceneHandler29_shootersEscape()726 g_vars->scene29_manIsRiding = false; in sceneHandler29()757 if (!g_vars->scene29_manIsRiding || g_vars->scene29_arcadeIsOn) { in sceneHandler29()809 if (g_vars->scene29_manIsRiding) in sceneHandler29()841 } else if (g_vars->scene29_manIsRiding) { in scene29_updateCursor()
583 bool scene29_manIsRiding; variable
386 scene29_manIsRiding = false; in Vars()