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Searched refs:sceneVersion (Results 1 – 9 of 9) sorted by relevance

/dports/misc/usd/USD-21.11/pxr/imaging/plugin/hdEmbree/
H A DrenderParam.h46 std::atomic<int> *sceneVersion) in HdEmbreeRenderParam() argument
48 , _renderThread(renderThread), _sceneVersion(sceneVersion) in HdEmbreeRenderParam()
H A DrenderPass.cpp34 std::atomic<int> *sceneVersion) in HdEmbreeRenderPass() argument
38 , _sceneVersion(sceneVersion) in HdEmbreeRenderPass()
H A DrenderPass.h62 std::atomic<int> *sceneVersion);
/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/
H A DinteractiveRenderParam.h48 ctx->sceneVersion++; in AcquireContext()
H A DresourceRegistry.cpp50 _context->sceneVersion.fetch_add(1); in ReloadResource()
H A DinteractiveContext.h100 std::atomic<int> sceneVersion; member
H A DrenderDelegate.cpp526 interactiveContext->sceneVersion++; in Restart()
H A DinteractiveRenderPass.cpp370 const int currentSceneVersion = _interactiveContext->sceneVersion.load(); in _Execute()
H A DinteractiveContext.cpp485 sceneVersion++; in SetFallbackLightsEnabled()