Searched refs:scene_to_keylist (Results 1 – 5 of 5) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/editors/include/ |
H A D | ED_keyframes_draw.h | 244 void scene_to_keylist(struct bDopeSheet *ads,
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/animation/ |
H A D | keyframes_draw.c | 881 scene_to_keylist(ads, sce, &keys, saction_flag); in draw_scene_channel() 1050 void scene_to_keylist(bDopeSheet *ads, Scene *sce, DLRBT_Tree *keys, int saction_flag) in scene_to_keylist() function
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H A D | anim_draw.c | 514 scene_to_keylist(&ads, scene, &keys, 0); in find_prev_next_keyframes()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_action/ |
H A D | action_select.c | 110 scene_to_keylist(ads, scene, anim_keys, 0); in actkeys_list_element_to_keylist()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/screen/ |
H A D | screen_ops.c | 2952 scene_to_keylist(&ads, scene, &keys, 0); in keyframe_jump_exec()
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