Home
last modified time | relevance | path

Searched refs:schedqSlot (Results 1 – 1 of 1) sorted by relevance

/dports/audio/supercollider/SuperCollider-3.11.0-Source/lang/LangPrimSource/
H A DPyrListPrim.cpp635 PyrSlot* schedqSlot = queueobj->slots; in PriorityQueueAdd() local
636 if (!IsObj(schedqSlot)) { in PriorityQueueAdd()
641 SetObject(schedqSlot, schedq); in PriorityQueueAdd()
682 PyrSlot* schedqSlot = queueobj->slots; in PriorityQueuePop() local
684 if (IsObj(schedqSlot)) { in PriorityQueuePop()
697 PyrSlot* schedqSlot = queueobj->slots; in PriorityQueueTop() local
699 if (IsObj(schedqSlot)) { in PriorityQueueTop()
713 PyrSlot* schedqSlot = queueobj->slots; in PriorityQueueClear() local
715 if (IsObj(schedqSlot)) { in PriorityQueueClear()
726 if (IsObj(schedqSlot)) { in PriorityQueueEmpty()
[all …]