Searched refs:scr_coords2 (Results 1 – 1 of 1) sorted by relevance
2333 GLdouble scr_coords2[3]; // Screen coordinates of pt2 in DashedQuadFromLine() local2351 &(scr_coords2[0]), &(scr_coords2[1]), &(scr_coords2[2])); in DashedQuadFromLine()2357 scr_vec.x = scr_coords2[1] - scr_coords1[1]; in DashedQuadFromLine()2358 scr_vec.y = scr_coords1[0] - scr_coords2[0]; in DashedQuadFromLine()3841 GLdouble scr_coords2[3]; // Screen coordinates of atom2 in DrawBond() local3853 &(scr_coords2[0]), &(scr_coords2[1]), &(scr_coords2[2])); in DrawBond()3859 scr_vec.x = scr_coords2[1] - scr_coords1[1]; in DrawBond()3860 scr_vec.y = scr_coords1[0] - scr_coords2[0]; in DrawBond()