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Searched refs:screenShadowFbo (Results 1 – 6 of 6) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_fbo.c352 …tr.screenShadowFbo = FBO_Create("_screenshadow", tr.screenShadowImage->width, tr.screenShadowImage… in FBO_Init()
353 FBO_AttachImage(tr.screenShadowFbo, tr.screenShadowImage, GL_COLOR_ATTACHMENT0, 0); in FBO_Init()
354 R_CheckFBO(tr.screenShadowFbo); in FBO_Init()
H A Dtr_backend.c1215 FBO_Bind(tr.screenShadowFbo); in RB_DrawSurfs()
1217 … box[0] = backEnd.viewParms.viewportX * tr.screenShadowFbo->width / (float)glConfig.vidWidth; in RB_DrawSurfs()
1218 …box[1] = backEnd.viewParms.viewportY * tr.screenShadowFbo->height / (float)glConfig.vidHeight; in RB_DrawSurfs()
1219 … box[2] = backEnd.viewParms.viewportWidth * tr.screenShadowFbo->width / (float)glConfig.vidWidth; in RB_DrawSurfs()
1220 …box[3] = backEnd.viewParms.viewportHeight * tr.screenShadowFbo->height / (float)glConfig.vidHeight; in RB_DrawSurfs()
1305 FBO_Bind(tr.screenShadowFbo); in RB_DrawSurfs()
H A Dtr_local.h1667 FBO_t *screenShadowFbo; member
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_fbo.c352 …tr.screenShadowFbo = FBO_Create("_screenshadow", tr.screenShadowImage->width, tr.screenShadowImage… in FBO_Init()
353 FBO_AttachImage(tr.screenShadowFbo, tr.screenShadowImage, GL_COLOR_ATTACHMENT0, 0); in FBO_Init()
354 R_CheckFBO(tr.screenShadowFbo); in FBO_Init()
H A Dtr_backend.c1466 FBO_Bind(tr.screenShadowFbo); in RB_DrawSurfs()
1468 … box[0] = backEnd.viewParms.viewportX * tr.screenShadowFbo->width / (float)glConfig.vidWidth; in RB_DrawSurfs()
1469 …box[1] = backEnd.viewParms.viewportY * tr.screenShadowFbo->height / (float)glConfig.vidHeight; in RB_DrawSurfs()
1470 … box[2] = backEnd.viewParms.viewportWidth * tr.screenShadowFbo->width / (float)glConfig.vidWidth; in RB_DrawSurfs()
1471 …box[3] = backEnd.viewParms.viewportHeight * tr.screenShadowFbo->height / (float)glConfig.vidHeight; in RB_DrawSurfs()
1556 FBO_Bind(tr.screenShadowFbo); in RB_DrawSurfs()
H A Dtr_local.h1680 FBO_t *screenShadowFbo; member