Searched refs:screen_display_h (Results 1 – 9 of 9) sorted by relevance
187 canvas->screen_display_h = ((float)context->viewport_height * scale_y); in recalculate_layout()189 canvas->screen_origin_y = (((float)context->viewport_height - canvas->screen_display_h) / 2.0); in recalculate_layout()206 …context->render_dest_rect.bottom = (canvas->screen_origin_y + canvas->screen_display_h) * 96.0f / … in recalculate_layout()
125 double screen_display_h; member
571 canvas->screen_display_h = (float)context->native_view_height * scale_y; in render()573 canvas->screen_origin_y = ((float)context->native_view_height - canvas->screen_display_h) / 2.0; in render()
305 int pen_y = (motion->y - canvas->screen_origin_y) * render_h / canvas->screen_display_h; in event_box_motion_cb()
96 double screen_display_h; member
135 canvas->screen_display_h = (double)source_height / scale_y; in resize_canvas_container_cairo_cb()137 canvas->screen_origin_y = ((double)height - canvas->screen_display_h) / 2.0; in resize_canvas_container_cairo_cb()
165 canvas->screen_display_h = (double)height * ctx->scale_y; in resize_canvas_container_quartz_cb()167 canvas->screen_origin_y = ((double)height - canvas->screen_display_h) / 2.0; in resize_canvas_container_quartz_cb()
412 canvas->screen_display_h = (double)height * ctx->scale_y; in resize_opengl_cb()414 canvas->screen_origin_y = ((double)height - canvas->screen_display_h) / 2.0; in resize_opengl_cb()
169 int pen_y = (motion->y - canvas->screen_origin_y) * render_h / canvas->screen_display_h; in event_box_motion_cb()