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Searched refs:scriptedUI (Results 1 – 5 of 5) sorted by relevance

/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DClient_Input.cpp99 if (scriptedUI->NeedsInput()) { in NeedsAbsoluteMouseCoordinate()
115 if (scriptedUI->NeedsInput()) { in MouseEvent()
116 scriptedUI->MouseEvent(x, y); in MouseEvent()
207 if (scriptedUI->NeedsInput()) { in WheelEvent()
208 scriptedUI->WheelEvent(x, y); in WheelEvent()
224 if (scriptedUI->NeedsInput() && !scriptedUI->isIgnored(ch)) { in TextInputEvent()
235 if (scriptedUI->NeedsInput() && !scriptedUI->isIgnored(ch)) { in TextEditingEvent()
244 if (scriptedUI->NeedsInput()) { in AcceptsTextInput()
252 if (scriptedUI->NeedsInput()) { in GetTextInputRect()
281 if (scriptedUI->NeedsInput()) { in KeyEvent()
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H A DClient.cpp129 scriptedUI.Set(new ClientUI(renderer, audioDev, fontManager, this), false); in Client()
141 scriptedUI->CloseUI(); in SetWorld()
233 scriptedUI->ClientDestroyed(); in ~Client()
453 scriptedUI->RunFrame(dt); in RunFrame()
454 if (scriptedUI->WantsClientToBeClosed()) in RunFrame()
648 scriptedUI->RecordChatLog( in PlayerSentChatMessage()
666 scriptedUI->RecordChatLog(msg, Vector4::Make(1.f, 1.f, 1.f, 0.8f)); in ServerSentMessage()
H A DClient_NetHandler.cpp261 scriptedUI->RecordChatLog( in PlayerLeaving()
288 scriptedUI->RecordChatLog( in PlayerJoinedTeam()
325 scriptedUI->RecordChatLog(msg, MakeVector4(1.f, 1.f, 1.f, 0.8f)); in TeamWon()
H A DClient.h106 Handle<ClientUI> scriptedUI; variable
H A DClient_Update.cpp176 if (scriptedUI->NeedsInput()) { in UpdateWorld()