/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | gaelco2_vidhrdw.c | 495 int scroll1y = gaelco2_videoram[0x2804/2] + 0x01; in VIDEO_UPDATE() local 499 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE() 552 int scroll1y = gaelco2_videoram[0x2804/2] + yoff1; in VIDEO_UPDATE() local 564 scroll1y += 32; in VIDEO_UPDATE() 570 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE() 604 int scroll1y = gaelco2_videoram[0x2804/2] + yoff1; in VIDEO_UPDATE() local 616 scroll1y += 32; in VIDEO_UPDATE() 622 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE()
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H A D | slapshot_vidhrdw.c | 150 int scroll1x, scroll1y; in slapshot_draw_sprites() local 172 scroll1y = 0; in slapshot_draw_sprites() 218 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in slapshot_draw_sprites() 219 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in slapshot_draw_sprites() 278 scrolly = scroll1y + master_scrolly; in slapshot_draw_sprites()
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H A D | taito_f2_vidhrdw.c | 596 int scroll1x, scroll1y; in draw_sprites() local 618 scroll1y = 0; in draw_sprites() 670 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in draw_sprites() 671 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in draw_sprites() 730 scrolly = scroll1y + master_scrolly; in draw_sprites()
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H A D | cps1_vidhrdw.c | 618 int scroll1x, scroll1y, scroll2x, scroll2y, scroll3x, scroll3y; variable 898 scroll1y=cps1_port(CPS1_SCROLL1_SCROLLY); in cps1_get_video_base() 1833 tilemap_set_scrolly(tilemap[0],0,scroll1y); in VIDEO_UPDATE()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | slapshot_vidhrdw.c | 150 int scroll1x, scroll1y; in slapshot_draw_sprites() local 172 scroll1y = 0; in slapshot_draw_sprites() 218 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in slapshot_draw_sprites() 219 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in slapshot_draw_sprites() 278 scrolly = scroll1y + master_scrolly; in slapshot_draw_sprites()
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H A D | gaelco2_vidhrdw.c | 495 int scroll1y = gaelco2_videoram[0x2804/2] + 0x01; in VIDEO_UPDATE() local 499 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE() 547 int scroll1y = gaelco2_videoram[0x2804/2] + 0x01; in VIDEO_UPDATE() local 551 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE() 580 int scroll1y = gaelco2_videoram[0x2804/2] + 0x01; in VIDEO_UPDATE() local 584 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE()
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H A D | taito_f2_vidhrdw.c | 448 int scroll1x, scroll1y; in draw_sprites() local 470 scroll1y = 0; in draw_sprites() 522 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in draw_sprites() 523 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in draw_sprites() 582 scrolly = scroll1y + master_scrolly; in draw_sprites()
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H A D | cps1_vidhrdw.c | 617 int scroll1x, scroll1y, scroll2x, scroll2y, scroll3x, scroll3y; variable 897 scroll1y=cps1_port(CPS1_SCROLL1_SCROLLY); in cps1_get_video_base() 1832 tilemap_set_scrolly(tilemap[0],0,scroll1y); in VIDEO_UPDATE()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | slapshot.cpp | 109 int scroll1y = 0; in draw_sprites() local 158 scroll1y = m_spriteram_buffered[(offs + 6) / 2] & 0xfff; in draw_sprites() 159 if (scroll1y >= 0x800) in draw_sprites() 160 scroll1y -= 0x1000; /* signed value */ in draw_sprites() 216 scrolly = scroll1y + master_scrolly; in draw_sprites()
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H A D | gaelco2.cpp | 446 int scroll1y = m_videoram[0x2804 / 2] + yoff1; in screen_update() local 450 m_pant[1]->set_scrolly(0, scroll1y & 0x1ff); in screen_update() 479 int scroll1y = m_videoram[0x2804 / 2] + yoff1; in dual_update() local 491 scroll1y += 32; in dual_update() 496 m_pant[1]->set_scrolly(0, scroll1y & 0x1ff); in dual_update()
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H A D | taito_f2.cpp | 526 int scroll1y = 0; in draw_sprites() local 581 scroll1y = m_spriteram_buffered[(offs + 6) / 2] & 0xfff; in draw_sprites() 582 if (scroll1y >= 0x800) in draw_sprites() 583 scroll1y -= 0x1000; /* signed value */ in draw_sprites() 642 scrolly = scroll1y + master_scrolly; in draw_sprites()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | slapshot.cpp | 109 int scroll1y = 0; in draw_sprites() local 158 scroll1y = m_spriteram_buffered[(offs + 6) / 2] & 0xfff; in draw_sprites() 159 if (scroll1y >= 0x800) in draw_sprites() 160 scroll1y -= 0x1000; /* signed value */ in draw_sprites() 216 scrolly = scroll1y + master_scrolly; in draw_sprites()
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H A D | gaelco2.cpp | 446 int scroll1y = m_videoram[0x2804 / 2] + yoff1; in screen_update() local 450 m_pant[1]->set_scrolly(0, scroll1y & 0x1ff); in screen_update() 479 int scroll1y = m_videoram[0x2804 / 2] + yoff1; in dual_update() local 491 scroll1y += 32; in dual_update() 496 m_pant[1]->set_scrolly(0, scroll1y & 0x1ff); in dual_update()
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H A D | taito_f2.cpp | 526 int scroll1y = 0; in draw_sprites() local 581 scroll1y = m_spriteram_buffered[(offs + 6) / 2] & 0xfff; in draw_sprites() 582 if (scroll1y >= 0x800) in draw_sprites() 583 scroll1y -= 0x1000; /* signed value */ in draw_sprites() 642 scrolly = scroll1y + master_scrolly; in draw_sprites()
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | taito_f2.c | 765 int scroll1x, scroll1y; in draw_sprites() local 788 scroll1y = 0; in draw_sprites() 834 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in draw_sprites() 835 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in draw_sprites() 894 scrolly = scroll1y + master_scrolly; in draw_sprites()
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H A D | cps1.c | 384 int scroll1x, scroll1y, scroll2x, scroll2y, scroll3x, scroll3y; variable 898 scroll1y=cps1_port(CPS1_SCROLL1_SCROLLY); in cps1_get_video_base() 1081 int scrlyrough=(scroll1y>>3); in cps1_palette_scroll1() 1112 int scrlyrough=(scroll1y>>3); in cps1_render_scroll1() 1118 ytop=-(scroll1y&0x07)+32; in cps1_render_scroll1()
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/dports/emulators/mednafen/mednafen/src/ngp/ |
H A D | gfx.cpp | 89 scroll1y = S1SO_V; in delayed_settings() 194 SFVAR(scroll1x), SFVAR(scroll1y), in StateAction()
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H A D | gfx.h | 58 uint8 scroll1x, scroll1y; variable
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H A D | gfx_scanline_colour.cpp | 112 line = ngpc_scanline + scroll1y; in draw_colour_scroll1()
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H A D | gfx_scanline_mono.cpp | 89 line = ngpc_scanline + scroll1y; in draw_mono_scroll1()
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/dports/games/libretro-beetle_ngp/beetle-ngp-libretro-74cc0d8/mednafen/ngp/ |
H A D | gfx.h | 36 uint8_t scroll1x, scroll1y; member
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H A D | gfx.c | 131 uint8_t line = ngpc_scanline + gfx->scroll1y; in draw_colour_scroll1() 385 uint8_t line = ngpc_scanline + gfx->scroll1y; in draw_mono_scroll1() 571 gfx->scroll1y = gfx->S1SO_V; in ngpgfx_delayed_settings() 763 { &(gfx->scroll1y), (uint32_t)(sizeof(gfx->scroll1y)), 0x80000000, "scroll1y" }, in ngpgfx_StateAction()
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