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Searched refs:scroll1y (Results 1 – 22 of 22) sorted by relevance

/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dgaelco2_vidhrdw.c495 int scroll1y = gaelco2_videoram[0x2804/2] + 0x01; in VIDEO_UPDATE() local
499 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE()
552 int scroll1y = gaelco2_videoram[0x2804/2] + yoff1; in VIDEO_UPDATE() local
564 scroll1y += 32; in VIDEO_UPDATE()
570 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE()
604 int scroll1y = gaelco2_videoram[0x2804/2] + yoff1; in VIDEO_UPDATE() local
616 scroll1y += 32; in VIDEO_UPDATE()
622 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE()
H A Dslapshot_vidhrdw.c150 int scroll1x, scroll1y; in slapshot_draw_sprites() local
172 scroll1y = 0; in slapshot_draw_sprites()
218 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in slapshot_draw_sprites()
219 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in slapshot_draw_sprites()
278 scrolly = scroll1y + master_scrolly; in slapshot_draw_sprites()
H A Dtaito_f2_vidhrdw.c596 int scroll1x, scroll1y; in draw_sprites() local
618 scroll1y = 0; in draw_sprites()
670 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in draw_sprites()
671 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in draw_sprites()
730 scrolly = scroll1y + master_scrolly; in draw_sprites()
H A Dcps1_vidhrdw.c618 int scroll1x, scroll1y, scroll2x, scroll2y, scroll3x, scroll3y; variable
898 scroll1y=cps1_port(CPS1_SCROLL1_SCROLLY); in cps1_get_video_base()
1833 tilemap_set_scrolly(tilemap[0],0,scroll1y); in VIDEO_UPDATE()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dslapshot_vidhrdw.c150 int scroll1x, scroll1y; in slapshot_draw_sprites() local
172 scroll1y = 0; in slapshot_draw_sprites()
218 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in slapshot_draw_sprites()
219 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in slapshot_draw_sprites()
278 scrolly = scroll1y + master_scrolly; in slapshot_draw_sprites()
H A Dgaelco2_vidhrdw.c495 int scroll1y = gaelco2_videoram[0x2804/2] + 0x01; in VIDEO_UPDATE() local
499 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE()
547 int scroll1y = gaelco2_videoram[0x2804/2] + 0x01; in VIDEO_UPDATE() local
551 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE()
580 int scroll1y = gaelco2_videoram[0x2804/2] + 0x01; in VIDEO_UPDATE() local
584 tilemap_set_scrolly(pant[1], 0, scroll1y & 0x1ff); in VIDEO_UPDATE()
H A Dtaito_f2_vidhrdw.c448 int scroll1x, scroll1y; in draw_sprites() local
470 scroll1y = 0; in draw_sprites()
522 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in draw_sprites()
523 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in draw_sprites()
582 scrolly = scroll1y + master_scrolly; in draw_sprites()
H A Dcps1_vidhrdw.c617 int scroll1x, scroll1y, scroll2x, scroll2y, scroll3x, scroll3y; variable
897 scroll1y=cps1_port(CPS1_SCROLL1_SCROLLY); in cps1_get_video_base()
1832 tilemap_set_scrolly(tilemap[0],0,scroll1y); in VIDEO_UPDATE()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dslapshot.cpp109 int scroll1y = 0; in draw_sprites() local
158 scroll1y = m_spriteram_buffered[(offs + 6) / 2] & 0xfff; in draw_sprites()
159 if (scroll1y >= 0x800) in draw_sprites()
160 scroll1y -= 0x1000; /* signed value */ in draw_sprites()
216 scrolly = scroll1y + master_scrolly; in draw_sprites()
H A Dgaelco2.cpp446 int scroll1y = m_videoram[0x2804 / 2] + yoff1; in screen_update() local
450 m_pant[1]->set_scrolly(0, scroll1y & 0x1ff); in screen_update()
479 int scroll1y = m_videoram[0x2804 / 2] + yoff1; in dual_update() local
491 scroll1y += 32; in dual_update()
496 m_pant[1]->set_scrolly(0, scroll1y & 0x1ff); in dual_update()
H A Dtaito_f2.cpp526 int scroll1y = 0; in draw_sprites() local
581 scroll1y = m_spriteram_buffered[(offs + 6) / 2] & 0xfff; in draw_sprites()
582 if (scroll1y >= 0x800) in draw_sprites()
583 scroll1y -= 0x1000; /* signed value */ in draw_sprites()
642 scrolly = scroll1y + master_scrolly; in draw_sprites()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dslapshot.cpp109 int scroll1y = 0; in draw_sprites() local
158 scroll1y = m_spriteram_buffered[(offs + 6) / 2] & 0xfff; in draw_sprites()
159 if (scroll1y >= 0x800) in draw_sprites()
160 scroll1y -= 0x1000; /* signed value */ in draw_sprites()
216 scrolly = scroll1y + master_scrolly; in draw_sprites()
H A Dgaelco2.cpp446 int scroll1y = m_videoram[0x2804 / 2] + yoff1; in screen_update() local
450 m_pant[1]->set_scrolly(0, scroll1y & 0x1ff); in screen_update()
479 int scroll1y = m_videoram[0x2804 / 2] + yoff1; in dual_update() local
491 scroll1y += 32; in dual_update()
496 m_pant[1]->set_scrolly(0, scroll1y & 0x1ff); in dual_update()
H A Dtaito_f2.cpp526 int scroll1y = 0; in draw_sprites() local
581 scroll1y = m_spriteram_buffered[(offs + 6) / 2] & 0xfff; in draw_sprites()
582 if (scroll1y >= 0x800) in draw_sprites()
583 scroll1y -= 0x1000; /* signed value */ in draw_sprites()
642 scrolly = scroll1y + master_scrolly; in draw_sprites()
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dtaito_f2.c765 int scroll1x, scroll1y; in draw_sprites() local
788 scroll1y = 0; in draw_sprites()
834 scroll1y = spriteram_buffered[(offs+6)/2] & 0xfff; in draw_sprites()
835 if (scroll1y >= 0x800) scroll1y -= 0x1000; /* signed value */ in draw_sprites()
894 scrolly = scroll1y + master_scrolly; in draw_sprites()
H A Dcps1.c384 int scroll1x, scroll1y, scroll2x, scroll2y, scroll3x, scroll3y; variable
898 scroll1y=cps1_port(CPS1_SCROLL1_SCROLLY); in cps1_get_video_base()
1081 int scrlyrough=(scroll1y>>3); in cps1_palette_scroll1()
1112 int scrlyrough=(scroll1y>>3); in cps1_render_scroll1()
1118 ytop=-(scroll1y&0x07)+32; in cps1_render_scroll1()
/dports/emulators/mednafen/mednafen/src/ngp/
H A Dgfx.cpp89 scroll1y = S1SO_V; in delayed_settings()
194 SFVAR(scroll1x), SFVAR(scroll1y), in StateAction()
H A Dgfx.h58 uint8 scroll1x, scroll1y; variable
H A Dgfx_scanline_colour.cpp112 line = ngpc_scanline + scroll1y; in draw_colour_scroll1()
H A Dgfx_scanline_mono.cpp89 line = ngpc_scanline + scroll1y; in draw_mono_scroll1()
/dports/games/libretro-beetle_ngp/beetle-ngp-libretro-74cc0d8/mednafen/ngp/
H A Dgfx.h36 uint8_t scroll1x, scroll1y; member
H A Dgfx.c131 uint8_t line = ngpc_scanline + gfx->scroll1y; in draw_colour_scroll1()
385 uint8_t line = ngpc_scanline + gfx->scroll1y; in draw_mono_scroll1()
571 gfx->scroll1y = gfx->S1SO_V; in ngpgfx_delayed_settings()
763 { &(gfx->scroll1y), (uint32_t)(sizeof(gfx->scroll1y)), 0x80000000, "scroll1y" }, in ngpgfx_StateAction()