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Searched refs:scsp_env_table (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dscsp2.c452 static s32 scsp_env_table[SCSP_ENV_LEN*2]; variable
644 s32 env = scsp_env_table[ENV_POS] * slot->tl_mult >> SCSP_TL_BITS; \
824 scsp_env_table[i] = SCSP_ENV_MASK - (s32) floor(x); in ScspInit()
827 scsp_env_table[i + SCSP_ENV_LEN] = SCSP_ENV_MASK - i; in ScspInit()
H A Dscsp.c1615 static s32 scsp_env_table[SCSP_ENV_LEN * 2]; // envelope curve table (attack & decay) variable
2891 slot->env = scsp_env_table[slot->ecnt >> SCSP_ENV_LB] * slot->tl / 1024;
2894 slot->env = (scsp_env_table[slot->ecnt >> SCSP_ENV_LB] * slot->tl / 1024) - \
4330 scsp_env_table[i] = SCSP_ENV_MASK - (s32)x; in scsp_init()
4335 scsp_env_table[i + SCSP_ENV_LEN] = SCSP_ENV_MASK - (s32)x; in scsp_init()