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Searched refs:sdl_g_shift (Results 1 – 2 of 2) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/
H A DSDL_GL_extensions.c48 const Uint32 sdl_g_shift = 8; variable
60 const Uint32 sdl_g_shift = 16; variable
341 tmpformat.Gshift = sdl_g_shift; in SDL_GL_convert_surface()
H A DSDL_GL_extensions.h49 extern const Uint32 sdl_g_shift; ///< bits to shift the green data of SDL's current pixel fo…