Searched refs:sdl_joysticks (Results 1 – 6 of 6) sorted by relevance
88 SDL_Joystick *sdl_joysticks[MAX_JOYS]; variable225 if (SDL_JoystickInstanceID(sdl_joysticks[i]) == id) { in joyGetIndex()251 sdl_joysticks[index] = SDL_GameControllerGetJoystick(controller); in joyAdd()255 sdl_joysticks[index] = SDL_JoystickOpen(index); in joyAdd()280 SDL_JoystickClose(sdl_joysticks[i]); in joyRemove()293 sdl_joysticks[index] = NULL; in inputInit()306 instanceID = SDL_JoystickInstanceID(sdl_joysticks[i]); in inputFree()
121 if (sdl_joysticks[i] != NULL) in ~handler_keyboard()123 SDL_JoystickClose (sdl_joysticks[i]); in ~handler_keyboard()124 sdl_joysticks[i] = NULL; in ~handler_keyboard()127 delete[]sdl_joysticks; in ~handler_keyboard()154 sdl_joysticks = new SDL_Joystick *[numof_joysticks]; in init_joysticks()158 sdl_joysticks[i] = SDL_JoystickOpen (i); in init_joysticks()159 if (sdl_joysticks[i] == NULL) in init_joysticks()174 SDL_JoystickNumAxes (sdl_joysticks[i]) << std::endl; in init_joysticks()177 SDL_JoystickNumButtons (sdl_joysticks[i]) << std::endl; in init_joysticks()180 SDL_JoystickNumButtons (sdl_joysticks[i]) << std::endl; in init_joysticks()[all …]
98 static SDL_Joystick* sdl_joysticks[MaxJoys]; variable750 Joy_x = SDL_JoystickGetAxis (sdl_joysticks[joy], 0)+128; in IN_GetJoyAbs()751 Joy_y = SDL_JoystickGetAxis (sdl_joysticks[joy], 1)+128; in IN_GetJoyAbs()1005 sdl_joysticks[joy] = SDL_JoystickOpen (joy); in INL_StartJoy()1006 if (SDL_JoystickNumAxes(sdl_joysticks[joy])<2) { in INL_StartJoy()1007 SDL_JoystickClose(sdl_joysticks[joy]); in INL_StartJoy()1600 joybits |= SDL_JoystickGetButton(sdl_joysticks[0],i)<<i; in IN_JoyButtons()1603 hat = SDL_JoystickGetHat(sdl_joysticks[0],0); in IN_JoyButtons()1609 if (SDL_JoystickGetAxis(sdl_joysticks[0],2)!=0) joybits |= 1<<9; in IN_JoyButtons()1610 if (SDL_JoystickGetAxis(sdl_joysticks[0],3)!=0) joybits |= 1<<8; in IN_JoyButtons()[all …]
125 static SDL_Joystick **sdl_joysticks = NULL; variable1951 sdl_joysticks = in display_open_joysticks()1954 if (sdl_joysticks == NULL) in display_open_joysticks()1961 sdl_joysticks[i] = SDL_JoystickOpen (i); in display_open_joysticks()1962 if (sdl_joysticks[i] == NULL) in display_open_joysticks()1989 if (numof_joysticks < 1 || sdl_joysticks == NULL) in display_close_joysticks()1995 if (sdl_joysticks[i] != NULL) in display_close_joysticks()1997 SDL_JoystickClose (sdl_joysticks[i]); in display_close_joysticks()1998 sdl_joysticks[i] = NULL; in display_close_joysticks()2001 free_memory ((char *) sdl_joysticks); in display_close_joysticks()[all …]
58 sdl_joysticks[array_number] = \60 if (!sdl_joysticks[array_number]) { \66 SDL_Joystick *sdl_joysticks[4]={ variable258 if (sdl_joysticks[i]) { in InputExit()259 SDL_JoystickClose(sdl_joysticks[i]); in InputExit()
147 SDL_Joystick **sdl_joysticks; variable