Searched refs:sdl_num_screens (Results 1 – 4 of 4) sorted by relevance
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/sdl/ |
H A D | video_sdl2.c | 102 static int sdl_num_screens = 0; variable 311 for (i = 0; i < sdl_num_screens; ++i) { in sdl_ui_recreate_textures() 886 if (index >= sdl_num_screens) { in sdl_video_canvas_switch() 900 DBG(("%s: (%p, %i)", __func__, canvas, sdl_num_screens)); in video_arch_canvas_init() 902 if (sdl_num_screens == MAX_CANVAS_NUM) { in video_arch_canvas_init() 911 if (sdl_active_canvas_num == sdl_num_screens) { in video_arch_canvas_init() 915 canvas->index = sdl_num_screens; in video_arch_canvas_init() 917 sdl_canvaslist[sdl_num_screens++] = canvas; in video_arch_canvas_init() 931 for (i = 0; i < sdl_num_screens; ++i) { in video_canvas_destroy() 963 for (i = 0; i < sdl_num_screens; ++i) { in sdl_ui_init_finalize()
|
H A D | video_sdl1.c | 87 static int sdl_num_screens = 0; variable 1124 if (index >= sdl_num_screens) { in sdl_video_canvas_switch() 1143 DBG(("%s: (%p, %i)", __func__, canvas, sdl_num_screens)); in video_arch_canvas_init() 1145 if (sdl_num_screens == MAX_CANVAS_NUM) { in video_arch_canvas_init() 1154 if (sdl_active_canvas_num == sdl_num_screens) { in video_arch_canvas_init() 1158 canvas->index = sdl_num_screens; in video_arch_canvas_init() 1160 sdl_canvaslist[sdl_num_screens++] = canvas; in video_arch_canvas_init() 1176 for (i = 0; i < sdl_num_screens; ++i) { in video_canvas_destroy()
|
/dports/emulators/vice/vice-3.5/src/arch/sdl/ |
H A D | video_sdl2.c | 103 static int sdl_num_screens = 0; variable 312 for (i = 0; i < sdl_num_screens; ++i) { in sdl_ui_recreate_textures() 888 if (index >= sdl_num_screens) { in sdl_video_canvas_switch() 902 DBG(("%s: (%p, %i)", __func__, canvas, sdl_num_screens)); in video_arch_canvas_init() 904 if (sdl_num_screens == MAX_CANVAS_NUM) { in video_arch_canvas_init() 913 if (sdl_active_canvas_num == sdl_num_screens) { in video_arch_canvas_init() 917 canvas->index = sdl_num_screens; in video_arch_canvas_init() 919 sdl_canvaslist[sdl_num_screens++] = canvas; in video_arch_canvas_init() 933 for (i = 0; i < sdl_num_screens; ++i) { in video_canvas_destroy() 977 for (i = 0; i < sdl_num_screens; ++i) { in sdl_ui_init_finalize()
|
H A D | video_sdl1.c | 87 static int sdl_num_screens = 0; variable 1128 if (index >= sdl_num_screens) { in sdl_video_canvas_switch() 1147 DBG(("%s: (%p, %i)", __func__, canvas, sdl_num_screens)); in video_arch_canvas_init() 1149 if (sdl_num_screens == MAX_CANVAS_NUM) { in video_arch_canvas_init() 1158 if (sdl_active_canvas_num == sdl_num_screens) { in video_arch_canvas_init() 1162 canvas->index = sdl_num_screens; in video_arch_canvas_init() 1164 sdl_canvaslist[sdl_num_screens++] = canvas; in video_arch_canvas_init() 1180 for (i = 0; i < sdl_num_screens; ++i) { in video_canvas_destroy()
|