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Searched refs:se_PauseGameTimer (Results 1 – 3 of 3) sorted by relevance

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/
H A DeTimer.h88 void se_PauseGameTimer(bool p);
H A DeTimer.cpp445 void se_PauseGameTimer(bool p){ in se_PauseGameTimer() function
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/
H A DgGame.cpp1300 se_PauseGameTimer(true); in init_game_grid()
1703 se_PauseGameTimer(false); in init_game_camera()
2765 se_PauseGameTimer(true); in ingame_menu()
2782 se_PauseGameTimer(false); in ingame_menu_cleanup()
3352 se_PauseGameTimer(false); in StateUpdate()
4110 se_PauseGameTimer(paused); in pausegame_func()
4170 se_PauseGameTimer(true); in GameLoop()
4652 se_PauseGameTimer(!act); in Activate()
4751 se_PauseGameTimer(true); in sg_FullscreenMessage()
4765 se_PauseGameTimer(true); in sg_FullscreenMessage()
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