/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | sw32_rmain.c | 108 static float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2; variable 657 se_time = (se_time2 - se_time1) * 1000; in R_PrintDSpeeds() 774 se_time2 = Sys_DoubleTime (); in R_RenderView_() 775 de_time1 = se_time2; in R_RenderView_()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | r_main.c | 114 float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2; variable 997 se_time2 = Sys_FloatTime (); in R_RenderView_() 998 de_time1 = se_time2; in R_RenderView_()
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H A D | r_local.h | 286 extern float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
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H A D | r_misc.c | 223 se_time = (se_time2 - se_time1) * 1000; in R_PrintDSpeeds()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | sw_rmain.c | 112 static float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2; variable 652 se_time = (se_time2 - se_time1) * 1000; in R_PrintDSpeeds() 772 se_time2 = Sys_DoubleTime (); in R_RenderView_() 773 de_time1 = se_time2; in R_RenderView_()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_local.h | 231 extern float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | r_local.h | 285 extern float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_main.c | 107 float se_time1, se_time2, de_time1, de_time2; variable 1015 se_time2 = Sys_Milliseconds (); in R_RenderFrame() 1016 de_time1 = se_time2; in R_RenderFrame()
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H A D | r_local.h | 725 extern float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
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H A D | r_misc.c | 161 se_time = (se_time2 - se_time1); in R_PrintDSpeeds()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | r_main.c | 138 float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2; variable 1292 se_time2 = Sys_DoubleTime (); in R_RenderView_() 1293 de_time1 = se_time2; in R_RenderView_()
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H A D | r_misc.c | 265 se_time = (se_time2 - se_time1) * 1000; in R_PrintDSpeeds()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_main.c | 107 float se_time1, se_time2, de_time1, de_time2; variable 1015 se_time2 = Sys_Milliseconds (); in R_RenderFrame() 1016 de_time1 = se_time2; in R_RenderFrame()
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H A D | r_local.h | 725 extern float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
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H A D | r_misc.c | 161 se_time = (se_time2 - se_time1); in R_PrintDSpeeds()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | r_local.h | 327 extern float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | r_main.c | 138 float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2; variable 1400 se_time2 = Sys_DoubleTime (); in R_RenderView_() 1401 de_time1 = se_time2; in R_RenderView_()
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H A D | r_misc.c | 418 se_time = (se_time2 - se_time1) * 1000; in R_PrintDSpeeds()
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_main.c | 116 float se_time1, se_time2, de_time1, de_time2; variable 1085 se_time2 = sys.Milliseconds (); in R_RenderFrame() 1086 de_time1 = se_time2; in R_RenderFrame()
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H A D | sw_local.h | 626 extern float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
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H A D | sw_misc.c | 156 se_time = (se_time2 - se_time1); in R_PrintDSpeeds()
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