Searched refs:secondjump (Results 1 – 6 of 6) sorted by relevance
422 UINT8 secondjump; // Jump counter member
669 player->secondjump = 0; in P_DeNightserizePlayer()803 player->secondjump = 0; in P_NightserizePlayer()1091 player->secondjump = 0; in P_ResetPlayer()2468 player->secondjump = 0; in P_PlayerHitFloor()4823 player->secondjump = 0; in P_DoJumpShield()5226 player->secondjump++; in P_DoJumpStuff()5262 player->secondjump = 0; in P_DoJumpStuff()5275 player->secondjump = 0; in P_DoJumpStuff()5418 player->secondjump++; in P_DoJumpStuff()5595 player->secondjump = 0; in P_DoJumpStuff()[all …]
241 UINT8 secondjump = object->player->secondjump; in P_DoSpring() local246 object->player->secondjump = secondjump; in P_DoSpring()366 UINT8 secondjump; in P_DoSpring() local397 secondjump = object->player->secondjump; in P_DoSpring()409 object->player->secondjump = secondjump; in P_DoSpring()418 object->player->secondjump = secondjump; in P_DoSpring()3418 slidemo->player->secondjump = 0; in PTR_GlideClimbTraverse()
218 lua_pushinteger(L, plr->secondjump); in player_get()538 plr->secondjump = (UINT8)luaL_checkinteger(L, 3); in player_set()
150 WRITEUINT8(save_p, players[i].secondjump); in P_NetArchivePlayers()364 players[i].secondjump = READUINT8(save_p); in P_NetUnArchivePlayers()
368 …rability == CA_FLOAT || player->charability == CA_SLOWFALL) && player->secondjump == 1) || player-… in P_SetPlayerMobjState()3927 if (mobj->player->secondjump || mobj->player->powers[pw_tailsfly]) in P_PlayerMobjThinker()3929 mobj->player->secondjump = 0; in P_PlayerMobjThinker()