Searched refs:sectorhighlight (Results 1 – 4 of 4) sorted by relevance
65 extern int16_t pointhighlight, linehighlight, sectorhighlight, highlightcnt;
1174 uint8_t const spritecol = sectorhighlight == spr->owner ? 15 : 14; in editorDraw2dSpriteBloodMarker()
3708 updatesector(mousxplc, mousyplc, §orhighlight); in overheadeditor()3710 sectorhighlight = -1; in overheadeditor()
1397 int16_t pointhighlight=-1, linehighlight=-1, sectorhighlight = -1, highlightcnt=0; variable