Searched refs:seen_context (Results 1 – 11 of 11) sorted by relevance
750 if (mons->seen_context != SC_JUST_SEEN) in _handle_movement()2321 mon->seen_context = SC_JUST_SEEN; in mons_set_just_seen()2666 mons.seen_context = (all_door.size() <= 2) ? SC_DOOR : SC_GATE; in _mons_open_door()3161 mon->seen_context = SC_NONE; in _monster_swaps_places()3162 m2->seen_context = SC_NONE; in _monster_swaps_places()3270 mons.seen_context = SC_NONE; in _do_move_monster()3284 mons.seen_context = SC_NONSWIMMER_SURFACES_FROM_DEEP; in _do_move_monster()
96 seen_context = jump ? SC_LEAP_IN : SC_TELEPORT_IN; in blink_to()
92 if (mons->seen_context) in handle_seen_interrupt()93 aid.context = mons->seen_context; in handle_seen_interrupt()551 mi->seen_context = SC_NONE; in update_monsters_in_view()
372 god_name(mon->god).c_str(), mon->seen_context); in debug_dump_mon()
111 seen_context_type seen_context; // Non-standard context for variable
996 else if (mon->seen_context == SC_JUST_SEEN) in _monster_warning()
800 mon1->seen_context = SC_NONE; in _move_monster()
234 mons->seen_context = SC_FISH_SURFACES; in monster_shout()
81 foe_memory(0), god(GOD_NO_GOD), ghost(), seen_context(SC_NONE), in monster()156 seen_context = SC_NONE; in reset()
792 mon->seen_context = SC_ABYSS; in place_monster()
7038 throwee.seen_context = SC_THROWN_IN; in _throw_ally_to()