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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/
H A DBattlescapeGenerator.cpp1549 int segmentX = node->getPosition().x / 10; in generateMap() local
1555 if (segmentX == (_mapsize_x / 10)-1) in generateMap()
1558 neighbourSegments[0] = segments[segmentX+1][segmentY]; in generateMap()
1562 neighbourSegments[1] = segments[segmentX][segmentY+1]; in generateMap()
1563 if (segmentX == 0) in generateMap()
1566 neighbourSegments[2] = segments[segmentX-1][segmentY]; in generateMap()
1570 neighbourSegments[3] = segments[segmentX][segmentY-1]; in generateMap()
/dports/multimedia/libv4l/linux-5.13-rc2/Documentation/s390/
H A Dpci.rst102 - pfip/segmentX
/dports/multimedia/v4l-utils/linux-5.13-rc2/Documentation/s390/
H A Dpci.rst102 - pfip/segmentX
/dports/multimedia/v4l_compat/linux-5.13-rc2/Documentation/s390/
H A Dpci.rst102 - pfip/segmentX