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Searched refs:selection_col (Results 1 – 7 of 7) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/gui/
H A Doption.cpp1081 int32_t selection_col = _selection % _number_columns; in _UpdateScrollView() local
1125 else if (!_options[selection_col].disabled && in _UpdateScrollView()
1126 static_cast<uint32_t>(selection_col) < _draw_left_column) { in _UpdateScrollView()
1130 assert(selection_col == 0); in _UpdateScrollView()
1131 _draw_left_column = selection_col; in _UpdateScrollView()
1140 assert(selection_col >= 0); in _UpdateScrollView()
1141 _draw_left_column = selection_col; in _UpdateScrollView()
1147 else if (!_options[selection_col].disabled && in _UpdateScrollView()
1152 assert(selection_col - _number_cell_columns + 1 >= 0); in _UpdateScrollView()
1162 assert(selection_col - _number_cell_columns >= 0); in _UpdateScrollView()
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/dports/games/allacrost/allacrost-1.0.2/src/common/gui/
H A Doption.cpp920 int32 selection_col = _selection % _number_columns; in _ChangeSelection() local
948 else if ((static_cast<uint32>(selection_col) < _draw_left_column)) { in _ChangeSelection()
951 _draw_left_column = selection_col; in _ChangeSelection()
961 else if ((static_cast<uint32>(selection_col) >= (_draw_left_column + _number_cell_columns))) { in _ChangeSelection()
964 _draw_left_column = selection_col - _number_cell_columns + 1; in _ChangeSelection()
/dports/x11/foot/foot/
H A Dinput.c2110 int selection_col; in wl_pointer_motion() local
2115 selection_col = 0; in wl_pointer_motion()
2118 selection_col = term->cols - 1; in wl_pointer_motion()
2121 selection_col = seat->mouse.col; in wl_pointer_motion()
2141 seat->mouse.col = selection_col; in wl_pointer_motion()
2190 auto_scroll_direction, selection_col); in wl_pointer_motion()
2196 selection_update(term, selection_col, selection_row); in wl_pointer_motion()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dinventory_ui.cpp2348 selection_col( new selection_column( "SELECTION_COLUMN", selection_column_title ) ) in inventory_multiselector()
2356 append_column( *selection_col ); in inventory_multiselector()
2361 selection_col->set_visibility( true ); in rearrange_columns()
2363 selection_col->set_visibility( !is_overflown( client_width ) ); in rearrange_columns()
H A Dinventory_ui.h739 std::unique_ptr<inventory_column> selection_col;
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dinventory_ui.cpp2348 selection_col( new selection_column( "SELECTION_COLUMN", selection_column_title ) ) in inventory_multiselector()
2356 append_column( *selection_col ); in inventory_multiselector()
2361 selection_col->set_visibility( true ); in rearrange_columns()
2363 selection_col->set_visibility( !is_overflown( client_width ) ); in rearrange_columns()
H A Dinventory_ui.h739 std::unique_ptr<inventory_column> selection_col;