Searched refs:seqGetTile (Results 1 – 4 of 4) sorted by relevance
63 tilePreloadTile(seqGetTile(&frames[i])); in Preload()73 tilePrecacheTile(seqGetTile(&frames[i])); in Precache()101 …(tilesiz[pSprite->picnum].y != tilesiz[seqGetTile(pFrame)].y || picanm[pSprite->picnum].yofs != pi… in UpdateSprite()105 pSprite->picnum = seqGetTile(pFrame); in UpdateSprite()170 pWall->picnum = seqGetTile(pFrame); in UpdateWall()200 pWall->overpicnum = pWallNext->overpicnum = seqGetTile(pFrame); in UpdateMasked()252 pSector->floorpicnum = seqGetTile(pFrame); in UpdateFloor()265 pSector->ceilingpicnum = seqGetTile(pFrame); in UpdateCeiling()
80 inline int seqGetTile(SEQFRAME* pFrame) in seqGetTile() function
1487 picnum = seqGetTile(&pSeq->frames[0]); in getRangeAttackDist()
1090 picnum = seqGetTile(&pSeq->frames[0]); in getSpriteMassBySize()