Searched refs:seqKill (Results 1 – 7 of 7) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | seq.h | 90 void seqKill(int nType, int nXIndex);
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H A D | fx.cpp | 125 seqKill(3, sprite[nSprite].extra); in sub_73FB0() 135 seqKill(3, pSprite->extra); in sub_73FFC()
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H A D | callback.cpp | 84 seqKill(3, pSprite->extra); in Remove() 480 if (pSprite->extra > 0) seqKill(3, pSprite->extra); in sleeveStopBouncing()
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H A D | seq.cpp | 421 void seqKill(int nType, int nXIndex) in seqKill() function
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H A D | actor.cpp | 2991 seqKill(3, nXSprite); in actKillDude() 3177 seqKill(3, nXSprite); in actKillDude() 3770 seqKill(3, nXMissile); in actImpactMissile() 3960 seqKill(3, nXMissile); in actImpactMissile() 3973 seqKill(3, nXMissile); in actImpactMissile() 6920 seqKill(3, sprite[nSprite].extra); in actPostProcess()
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H A D | network.cpp | 1328 seqKill(3, gPlayer[nPlayer].pSprite->extra); in netPlayerQuit()
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H A D | nnexts.cpp | 2662 seqKill(2, sector[index].extra); in useSeqSpawnerGen() 2664 seqKill(1, sector[index].extra); in useSeqSpawnerGen() 2675 seqKill(0, wall[index].extra); in useSeqSpawnerGen() 2677 seqKill(4, wall[index].extra); in useSeqSpawnerGen() 2717 if (pXSource->data2 <= 0) seqKill(3, sprite[index].extra); in useSeqSpawnerGen() 6013 seqKill(OBJ_SPRITE, pSprite->extra); in aiPatrolState()
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