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Searched refs:seq_101_mouse_stands_up (Results 1 – 2 of 2) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg001.c351 seqtbl_offset_kid_char(seq_101_mouse_stands_up); // mouse stands up in end_sequence_anim()
H A Dtypes.h1073 seq_101_mouse_stands_up = 101, enumerator