/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_parse.cpp | 216 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 379 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 469 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 472 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_parse.c | 219 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 404 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 576 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 579 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_servercmds.cpp | 262 while ( cgs.serverCommandSequence < latestSequence ) { in CG_ExecuteNewServerCommands() 263 if ( cgi_GetServerCommand( ++cgs.serverCommandSequence ) ) { in CG_ExecuteNewServerCommands()
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H A D | cg_snapshot.cpp | 97 CG_ExecuteNewServerCommands( snap->serverCommandSequence ); in CG_SetInitialSnapshot() 139 CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); in CG_TransitionSnapshot()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_parse.c | 218 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 457 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 641 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 644 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_parse.cpp | 235 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 517 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 745 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 748 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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H A D | cl_cgameapi.h | 23 void CGVM_Init ( int serverMessageNum, int serverCommandSequence, int clientNum );
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H A D | cl_cgame.cpp | 126 snapshot->serverCommandSequence = clSnap->serverCommandNum; in CL_GetSnapshot() 380 if ( serverCommandNumber <= clc.serverCommandSequence - MAX_RELIABLE_COMMANDS ) in CL_GetServerCommand() 401 if ( serverCommandNumber > clc.serverCommandSequence ) { in CL_GetServerCommand()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_servercmds.cpp | 315 while ( cgs.serverCommandSequence < latestSequence ) { in CG_ExecuteNewServerCommands() 316 if ( cgi_GetServerCommand( ++cgs.serverCommandSequence ) ) { in CG_ExecuteNewServerCommands()
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H A D | cg_snapshot.cpp | 90 CG_ExecuteNewServerCommands( snap->serverCommandSequence ); in CG_SetInitialSnapshot() 132 CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); in CG_TransitionSnapshot()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_parse.c | 221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 471 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 813 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 816 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_parse.c | 228 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 481 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 840 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 843 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_parse.c | 221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 471 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 813 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 816 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_parse.c | 221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 471 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 813 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 816 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_parse.c | 221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 478 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 838 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 841 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_parse.c | 221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot() 478 clc.serverCommandSequence = MSG_ReadLong( msg ); in CL_ParseGamestate() 838 if ( clc.serverCommandSequence >= seq ) { in CL_ParseCommandString() 841 clc.serverCommandSequence = seq; in CL_ParseCommandString()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_snapshot.c | 98 CG_ExecuteNewServerCommands( snap->serverCommandSequence ); in CG_SetInitialSnapshot() 141 CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); in CG_TransitionSnapshot()
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H A D | cg_public.h | 53 int serverCommandSequence; // snapshot becomes current member
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_snapshot.c | 98 CG_ExecuteNewServerCommands( snap->serverCommandSequence ); in CG_SetInitialSnapshot() 141 CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); in CG_TransitionSnapshot()
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H A D | cg_public.h | 53 int serverCommandSequence; // snapshot becomes current member
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_snapshot.c | 99 CG_ExecuteNewServerCommands( snap->serverCommandSequence ); in CG_SetInitialSnapshot() 143 CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); in CG_TransitionSnapshot()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_snapshot.c | 98 CG_ExecuteNewServerCommands( snap->serverCommandSequence ); in CG_SetInitialSnapshot() 141 CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); in CG_TransitionSnapshot()
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H A D | cg_public.h | 53 int serverCommandSequence; // snapshot becomes current member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_snapshot.c | 98 CG_ExecuteNewServerCommands( snap->serverCommandSequence ); in CG_SetInitialSnapshot() 141 CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); in CG_TransitionSnapshot()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_snapshot.c | 142 CG_ExecuteNewServerCommands( snap->serverCommandSequence ); in CG_SetInitialSnapshot() 207 CG_ExecuteNewServerCommands( cg.nextSnap->serverCommandSequence ); in CG_TransitionSnapshot()
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