/dports/graphics/py-pivy/pivy-0.6.6/examples/Mentor/ |
H A D | 07.2.TextureCoordinates.py | 82 myFaceSet.numVertices.set1Value(0, 4) 90 coord.point.set1Value(0, SbVec3f(-3, -3, 0)) 91 coord.point.set1Value(1, SbVec3f( 3, -3, 0)) 92 coord.point.set1Value(2, SbVec3f( 3, 3, 0)) 93 coord.point.set1Value(3, SbVec3f(-3, 3, 0)) 98 normal.vector.set1Value(0, SbVec3f(0, 0, 1)) 103 texCoord.point.set1Value(0, SbVec2f(0, 0)) 104 texCoord.point.set1Value(1, SbVec2f(1, 0)) 105 texCoord.point.set1Value(2, SbVec2f(1, 1)) 106 texCoord.point.set1Value(3, SbVec2f(0, 1)) [all …]
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H A D | 13.6.Calculator.py | 98 calcXZ.expression.set1Value(0, "ta=a*M_PI/180") # theta 99 calcXZ.expression.set1Value(1, "tb=5*cos(5*ta)") # r 100 calcXZ.expression.set1Value(2, "td=tb*cos(ta)") # x 101 calcXZ.expression.set1Value(3, "te=tb*sin(ta)") # z 102 calcXZ.expression.set1Value(4, "oA=vec3f(td,0,te)")
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/dports/graphics/Coin/coin-Coin-4.0.0/src/fields/ |
H A D | SoMFRotation.cpp | 79 this->set1Value(idx, r); in read1Value() 111 SoMFRotation::set1Value(const int idx, const float q0, const float q1, in set1Value() function in SoMFRotation 114 this->set1Value(idx, SbRotation(q0, q1, q2, q3)); in set1Value() 121 SoMFRotation::set1Value(const int idx, const float q[4]) in set1Value() function in SoMFRotation 123 this->set1Value(idx, SbRotation(q)); in set1Value() 130 SoMFRotation::set1Value(const int idx, const SbVec3f & axis, const float angle) in set1Value() function in SoMFRotation 132 this->set1Value(idx, SbRotation(axis, angle)); in set1Value()
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H A D | SoMFColor.cpp | 186 SoMFColor::set1Value(int idx, const SbVec3f & vec) in set1Value() function in SoMFColor 188 this->set1Value(idx, SbColor(vec)); in set1Value() 196 SoMFColor::set1Value(int idx, float r, float g, float b) in set1Value() function in SoMFColor 198 this->set1Value(idx, SbColor(r, g, b)); in set1Value() 206 SoMFColor::set1Value(int idx, const float rgb[3]) in set1Value() function in SoMFColor 208 this->set1Value(idx, SbColor(rgb)); in set1Value() 220 this->set1Value(idx, col); in set1HSVValue()
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H A D | SoMFColorRGBA.cpp | 186 SoMFColorRGBA::set1Value(int idx, const SbVec4f & vec) in set1Value() function in SoMFColorRGBA 188 this->set1Value(idx, SbColor4f(vec)); in set1Value() 196 SoMFColorRGBA::set1Value(int idx, float r, float g, float b, float a) in set1Value() function in SoMFColorRGBA 198 this->set1Value(idx, SbColor4f(r, g, b, a)); in set1Value() 206 SoMFColorRGBA::set1Value(int idx, const float rgba[4]) in set1Value() function in SoMFColorRGBA 208 this->set1Value(idx, SbColor4f(rgba)); in set1Value() 220 this->set1Value(idx, col); in set1HSVValue()
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H A D | SoMFVec3d.cpp | 82 this->set1Value(idx, v); in read1Value() 119 SoMFVec3d::set1Value(int idx, double x, double y, double z) in set1Value() function in SoMFVec3d 121 this->set1Value(idx, SbVec3d(x, y, z)); in set1Value() 128 SoMFVec3d::set1Value(int idx, const double xyz[3]) in set1Value() function in SoMFVec3d 130 this->set1Value(idx, SbVec3d(xyz)); in set1Value()
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H A D | SoMFVec3s.cpp | 96 this->set1Value(idx, v); in read1Value() 134 SoMFVec3s::set1Value(int idx, short x, short y, short z) in set1Value() function in SoMFVec3s 136 this->set1Value(idx, SbVec3s(x, y, z)); in set1Value() 143 SoMFVec3s::set1Value(int idx, const short xyz[3]) in set1Value() function in SoMFVec3s 145 this->set1Value(idx, SbVec3s(xyz)); in set1Value()
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H A D | SoMFVec3f.cpp | 94 this->set1Value(idx, v); in read1Value() 132 SoMFVec3f::set1Value(int idx, float x, float y, float z) in set1Value() function in SoMFVec3f 134 this->set1Value(idx, SbVec3f(x, y, z)); in set1Value() 141 SoMFVec3f::set1Value(int idx, const float xyz[3]) in set1Value() function in SoMFVec3f 143 this->set1Value(idx, SbVec3f(xyz)); in set1Value()
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H A D | SoMFNode.cpp | 139 if (addifnotfound) this->set1Value(this->num, value); in find() 158 this->set1Value(start+i, const_cast<SoNode *>(newvals[i])); } in setValues() 171 SoMFNode::set1Value(const int idx, SoNode * newval) in set1Value() function in SoMFNode 238 this->set1Value(0, value); in setValue() 339 this->set1Value(index, node); in read1Value() 347 this->set1Value(index, node); in read1Value() 449 if (fc) this->set1Value(i, coin_assert_cast<SoNode *>(fc)); in fixCopy() 453 this->set1Value(i, n->copy()); in fixCopy() 500 this->set1Value(this->getNum(), node); in addNode() 515 this->set1Value(idx, node); in insertNode() [all …]
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H A D | SoMFVec3b.cpp | 96 this->set1Value(idx, v); in read1Value() 134 SoMFVec3b::set1Value(int idx, int8_t x, int8_t y, int8_t z) in set1Value() function in SoMFVec3b 136 this->set1Value(idx, SbVec3b(x, y, z)); in set1Value() 143 SoMFVec3b::set1Value(int idx, const int8_t xyz[3]) in set1Value() function in SoMFVec3b 145 this->set1Value(idx, SbVec3b(xyz)); in set1Value()
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H A D | SoMFVec3i32.cpp | 96 this->set1Value(idx, v); in read1Value() 134 SoMFVec3i32::set1Value(int idx, int32_t x, int32_t y, int32_t z) in set1Value() function in SoMFVec3i32 136 this->set1Value(idx, SbVec3i32(x, y, z)); in set1Value() 143 SoMFVec3i32::set1Value(int idx, const int32_t xyz[3]) in set1Value() function in SoMFVec3i32 145 this->set1Value(idx, SbVec3i32(xyz)); in set1Value()
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H A D | SoMFVec2d.cpp | 123 SoMFVec2d::set1Value(int idx, double x, double y) in set1Value() function in SoMFVec2d 125 this->set1Value(idx, SbVec2d(x, y)); in set1Value() 132 SoMFVec2d::set1Value(int idx, const double xy[2]) in set1Value() function in SoMFVec2d 134 this->set1Value(idx, SbVec2d(xy)); in set1Value()
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H A D | SoMFVec2s.cpp | 123 SoMFVec2s::set1Value(int idx, short x, short y) in set1Value() function in SoMFVec2s 125 this->set1Value(idx, SbVec2s(x, y)); in set1Value() 132 SoMFVec2s::set1Value(int idx, const short xy[2]) in set1Value() function in SoMFVec2s 134 this->set1Value(idx, SbVec2s(xy)); in set1Value()
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H A D | SoMFVec2f.cpp | 121 SoMFVec2f::set1Value(int idx, float x, float y) in set1Value() function in SoMFVec2f 123 this->set1Value(idx, SbVec2f(x, y)); in set1Value() 130 SoMFVec2f::set1Value(int idx, const float xy[2]) in set1Value() function in SoMFVec2f 132 this->set1Value(idx, SbVec2f(xy)); in set1Value()
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H A D | SoMFVec2b.cpp | 123 SoMFVec2b::set1Value(int idx, int8_t x, int8_t y) in set1Value() function in SoMFVec2b 125 this->set1Value(idx, SbVec2b(x, y)); in set1Value() 132 SoMFVec2b::set1Value(int idx, const int8_t xy[2]) in set1Value() function in SoMFVec2b 134 this->set1Value(idx, SbVec2b(xy)); in set1Value()
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H A D | SoMFVec2i32.cpp | 123 SoMFVec2i32::set1Value(int idx, int32_t x, int32_t y) in set1Value() function in SoMFVec2i32 125 this->set1Value(idx, SbVec2i32(x, y)); in set1Value() 132 SoMFVec2i32::set1Value(int idx, const int32_t xy[2]) in set1Value() function in SoMFVec2i32 134 this->set1Value(idx, SbVec2i32(xy)); in set1Value()
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H A D | SoMFVec4s.cpp | 125 SoMFVec4s::set1Value(int idx, short x, short y, short z, short w) in set1Value() function in SoMFVec4s 127 this->set1Value(idx, SbVec4s(x, y, z, w)); in set1Value() 134 SoMFVec4s::set1Value(int idx, const short xyzw[4]) in set1Value() function in SoMFVec4s 136 this->set1Value(idx, SbVec4s(xyzw)); in set1Value()
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H A D | SoMFVec4us.cpp | 125 SoMFVec4us::set1Value(int idx, unsigned short x, unsigned short y, unsigned short z, unsigned short… in set1Value() function in SoMFVec4us 127 this->set1Value(idx, SbVec4us(x, y, z, w)); in set1Value() 134 SoMFVec4us::set1Value(int idx, const unsigned short xyzw[4]) in set1Value() function in SoMFVec4us 136 this->set1Value(idx, SbVec4us(xyzw)); in set1Value()
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H A D | SoMFVec4d.cpp | 125 SoMFVec4d::set1Value(int idx, double x, double y, double z, double w) in set1Value() function in SoMFVec4d 127 this->set1Value(idx, SbVec4d(x, y, z, w)); in set1Value() 134 SoMFVec4d::set1Value(int idx, const double xyzw[4]) in set1Value() function in SoMFVec4d 136 this->set1Value(idx, SbVec4d(xyzw)); in set1Value()
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/dports/x11-toolkits/soqt/soqt/src/Inventor/Qt/editors/ |
H A D | RGBCubeEditorKit.cpp | 437 cubeMaterial->diffuseColor.set1Value(1, x, 0, 0); in updateCubeVertices() 438 cubeMaterial->diffuseColor.set1Value(2, x, y, 0); in updateCubeVertices() 439 cubeMaterial->diffuseColor.set1Value(3, 0, y, 0); in updateCubeVertices() 478 cubeMaterial->diffuseColor.set1Value(0, 0,0,0); in initCubeFacelist() 479 cubeMaterial->diffuseColor.set1Value(1, 1,0,0); in initCubeFacelist() 480 cubeMaterial->diffuseColor.set1Value(2, 1,1,0); in initCubeFacelist() 481 cubeMaterial->diffuseColor.set1Value(3, 0,1,0); in initCubeFacelist() 483 cubeMaterial->diffuseColor.set1Value(4, 0,0,1); in initCubeFacelist() 484 cubeMaterial->diffuseColor.set1Value(5, 1,0,1); in initCubeFacelist() 485 cubeMaterial->diffuseColor.set1Value(6, 1,1,1); in initCubeFacelist() [all …]
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/dports/graphics/Coin/coin-Coin-4.0.0/src/vrml97/ |
H A D | Background.cpp | 653 skyproperties->normal.set1Value(i, normal); in buildGeometry() 748 groundproperties->normal.set1Value(i, normal); in buildGeometry() 873 sphere->materialIndex.set1Value(counter, -1); in buildIndexList() 874 sphere->coordIndex.set1Value(counter, -1); in buildIndexList() 875 sphere->normalIndex.set1Value(counter++, -1); in buildIndexList() 883 sphere->normalIndex.set1Value(counter, j); in buildIndexList() 884 sphere->coordIndex.set1Value(counter++, j); in buildIndexList() 895 sphere->materialIndex.set1Value(counter, -1); in buildIndexList() 896 sphere->coordIndex.set1Value(counter, -1); in buildIndexList() 897 sphere->normalIndex.set1Value(counter++, -1); in buildIndexList() [all …]
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/bmsh3d/vis/ |
H A D | bmsh3d_vis_utils.cxx | 534 faceSet->numVertices.set1Value(0,3); in draw_triangle_geom() 551 faceSet->numVertices.set1Value(0,3); in draw_triangle_geom() 593 lineSet->numVertices.set1Value( 0, 2 ); in draw_line_geom() 781 vertexList->vertex.set1Value (0, 0, 0, 0); 782 vertexList->vertex.set1Value (1, 1, 1, 1); 783 vertexList->vertex.set1Value (2, 5, 1, 1); 812 vertexList->vertex.set1Value (0, 0, 0, 0); 813 vertexList->vertex.set1Value (1, 1, 1, 1); 814 vertexList->vertex.set1Value (2, 5, 1, 1); 848 vertexList->vertex.set1Value (0, 0, 0, 0); [all …]
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H A D | bmsh3d_vis_edge.cxx | 31 coords->point.set1Value(0, float(sV->pt().x()), float(sV->pt().y()), float(sV->pt().z())); in draw_edge_geom() 32 coords->point.set1Value(1, float(eV->pt().x()), float(eV->pt().y()), float(eV->pt().z())); in draw_edge_geom() 38 lineSet->numVertices.set1Value(0, 2); in draw_edge_geom() 43 lineSet->numVertices.set1Value(0, 2); in draw_edge_geom()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/engines/ |
H A D | SoDecomposeVec4f.cpp | 111 SO_ENGINE_OUTPUT(x,SoMFFloat,set1Value(i,vector[i][0])); in evaluate() 112 SO_ENGINE_OUTPUT(y,SoMFFloat,set1Value(i,vector[i][1])); in evaluate() 113 SO_ENGINE_OUTPUT(z,SoMFFloat,set1Value(i,vector[i][2])); in evaluate() 114 SO_ENGINE_OUTPUT(w,SoMFFloat,set1Value(i,vector[i][3])); in evaluate()
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H A D | SoDecomposeMatrix.cpp | 124 SO_ENGINE_OUTPUT(translation,SoMFVec3f,set1Value(i,translationVal)); in evaluate() 125 SO_ENGINE_OUTPUT(rotation,SoMFRotation,set1Value(i,rotationVal)); in evaluate() 126 SO_ENGINE_OUTPUT(scaleFactor,SoMFVec3f,set1Value(i,scaleFactorVal)); in evaluate() 128 set1Value(i,scaleOrientationVal)); in evaluate()
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