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Searched refs:set1Value (Results 1 – 25 of 139) sorted by relevance

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/dports/graphics/py-pivy/pivy-0.6.6/examples/Mentor/
H A D07.2.TextureCoordinates.py82 myFaceSet.numVertices.set1Value(0, 4)
90 coord.point.set1Value(0, SbVec3f(-3, -3, 0))
91 coord.point.set1Value(1, SbVec3f( 3, -3, 0))
92 coord.point.set1Value(2, SbVec3f( 3, 3, 0))
93 coord.point.set1Value(3, SbVec3f(-3, 3, 0))
98 normal.vector.set1Value(0, SbVec3f(0, 0, 1))
103 texCoord.point.set1Value(0, SbVec2f(0, 0))
104 texCoord.point.set1Value(1, SbVec2f(1, 0))
105 texCoord.point.set1Value(2, SbVec2f(1, 1))
106 texCoord.point.set1Value(3, SbVec2f(0, 1))
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H A D13.6.Calculator.py98 calcXZ.expression.set1Value(0, "ta=a*M_PI/180") # theta
99 calcXZ.expression.set1Value(1, "tb=5*cos(5*ta)") # r
100 calcXZ.expression.set1Value(2, "td=tb*cos(ta)") # x
101 calcXZ.expression.set1Value(3, "te=tb*sin(ta)") # z
102 calcXZ.expression.set1Value(4, "oA=vec3f(td,0,te)")
/dports/graphics/Coin/coin-Coin-4.0.0/src/fields/
H A DSoMFRotation.cpp79 this->set1Value(idx, r); in read1Value()
111 SoMFRotation::set1Value(const int idx, const float q0, const float q1, in set1Value() function in SoMFRotation
114 this->set1Value(idx, SbRotation(q0, q1, q2, q3)); in set1Value()
121 SoMFRotation::set1Value(const int idx, const float q[4]) in set1Value() function in SoMFRotation
123 this->set1Value(idx, SbRotation(q)); in set1Value()
130 SoMFRotation::set1Value(const int idx, const SbVec3f & axis, const float angle) in set1Value() function in SoMFRotation
132 this->set1Value(idx, SbRotation(axis, angle)); in set1Value()
H A DSoMFColor.cpp186 SoMFColor::set1Value(int idx, const SbVec3f & vec) in set1Value() function in SoMFColor
188 this->set1Value(idx, SbColor(vec)); in set1Value()
196 SoMFColor::set1Value(int idx, float r, float g, float b) in set1Value() function in SoMFColor
198 this->set1Value(idx, SbColor(r, g, b)); in set1Value()
206 SoMFColor::set1Value(int idx, const float rgb[3]) in set1Value() function in SoMFColor
208 this->set1Value(idx, SbColor(rgb)); in set1Value()
220 this->set1Value(idx, col); in set1HSVValue()
H A DSoMFColorRGBA.cpp186 SoMFColorRGBA::set1Value(int idx, const SbVec4f & vec) in set1Value() function in SoMFColorRGBA
188 this->set1Value(idx, SbColor4f(vec)); in set1Value()
196 SoMFColorRGBA::set1Value(int idx, float r, float g, float b, float a) in set1Value() function in SoMFColorRGBA
198 this->set1Value(idx, SbColor4f(r, g, b, a)); in set1Value()
206 SoMFColorRGBA::set1Value(int idx, const float rgba[4]) in set1Value() function in SoMFColorRGBA
208 this->set1Value(idx, SbColor4f(rgba)); in set1Value()
220 this->set1Value(idx, col); in set1HSVValue()
H A DSoMFVec3d.cpp82 this->set1Value(idx, v); in read1Value()
119 SoMFVec3d::set1Value(int idx, double x, double y, double z) in set1Value() function in SoMFVec3d
121 this->set1Value(idx, SbVec3d(x, y, z)); in set1Value()
128 SoMFVec3d::set1Value(int idx, const double xyz[3]) in set1Value() function in SoMFVec3d
130 this->set1Value(idx, SbVec3d(xyz)); in set1Value()
H A DSoMFVec3s.cpp96 this->set1Value(idx, v); in read1Value()
134 SoMFVec3s::set1Value(int idx, short x, short y, short z) in set1Value() function in SoMFVec3s
136 this->set1Value(idx, SbVec3s(x, y, z)); in set1Value()
143 SoMFVec3s::set1Value(int idx, const short xyz[3]) in set1Value() function in SoMFVec3s
145 this->set1Value(idx, SbVec3s(xyz)); in set1Value()
H A DSoMFVec3f.cpp94 this->set1Value(idx, v); in read1Value()
132 SoMFVec3f::set1Value(int idx, float x, float y, float z) in set1Value() function in SoMFVec3f
134 this->set1Value(idx, SbVec3f(x, y, z)); in set1Value()
141 SoMFVec3f::set1Value(int idx, const float xyz[3]) in set1Value() function in SoMFVec3f
143 this->set1Value(idx, SbVec3f(xyz)); in set1Value()
H A DSoMFNode.cpp139 if (addifnotfound) this->set1Value(this->num, value); in find()
158 this->set1Value(start+i, const_cast<SoNode *>(newvals[i])); } in setValues()
171 SoMFNode::set1Value(const int idx, SoNode * newval) in set1Value() function in SoMFNode
238 this->set1Value(0, value); in setValue()
339 this->set1Value(index, node); in read1Value()
347 this->set1Value(index, node); in read1Value()
449 if (fc) this->set1Value(i, coin_assert_cast<SoNode *>(fc)); in fixCopy()
453 this->set1Value(i, n->copy()); in fixCopy()
500 this->set1Value(this->getNum(), node); in addNode()
515 this->set1Value(idx, node); in insertNode()
[all …]
H A DSoMFVec3b.cpp96 this->set1Value(idx, v); in read1Value()
134 SoMFVec3b::set1Value(int idx, int8_t x, int8_t y, int8_t z) in set1Value() function in SoMFVec3b
136 this->set1Value(idx, SbVec3b(x, y, z)); in set1Value()
143 SoMFVec3b::set1Value(int idx, const int8_t xyz[3]) in set1Value() function in SoMFVec3b
145 this->set1Value(idx, SbVec3b(xyz)); in set1Value()
H A DSoMFVec3i32.cpp96 this->set1Value(idx, v); in read1Value()
134 SoMFVec3i32::set1Value(int idx, int32_t x, int32_t y, int32_t z) in set1Value() function in SoMFVec3i32
136 this->set1Value(idx, SbVec3i32(x, y, z)); in set1Value()
143 SoMFVec3i32::set1Value(int idx, const int32_t xyz[3]) in set1Value() function in SoMFVec3i32
145 this->set1Value(idx, SbVec3i32(xyz)); in set1Value()
H A DSoMFVec2d.cpp123 SoMFVec2d::set1Value(int idx, double x, double y) in set1Value() function in SoMFVec2d
125 this->set1Value(idx, SbVec2d(x, y)); in set1Value()
132 SoMFVec2d::set1Value(int idx, const double xy[2]) in set1Value() function in SoMFVec2d
134 this->set1Value(idx, SbVec2d(xy)); in set1Value()
H A DSoMFVec2s.cpp123 SoMFVec2s::set1Value(int idx, short x, short y) in set1Value() function in SoMFVec2s
125 this->set1Value(idx, SbVec2s(x, y)); in set1Value()
132 SoMFVec2s::set1Value(int idx, const short xy[2]) in set1Value() function in SoMFVec2s
134 this->set1Value(idx, SbVec2s(xy)); in set1Value()
H A DSoMFVec2f.cpp121 SoMFVec2f::set1Value(int idx, float x, float y) in set1Value() function in SoMFVec2f
123 this->set1Value(idx, SbVec2f(x, y)); in set1Value()
130 SoMFVec2f::set1Value(int idx, const float xy[2]) in set1Value() function in SoMFVec2f
132 this->set1Value(idx, SbVec2f(xy)); in set1Value()
H A DSoMFVec2b.cpp123 SoMFVec2b::set1Value(int idx, int8_t x, int8_t y) in set1Value() function in SoMFVec2b
125 this->set1Value(idx, SbVec2b(x, y)); in set1Value()
132 SoMFVec2b::set1Value(int idx, const int8_t xy[2]) in set1Value() function in SoMFVec2b
134 this->set1Value(idx, SbVec2b(xy)); in set1Value()
H A DSoMFVec2i32.cpp123 SoMFVec2i32::set1Value(int idx, int32_t x, int32_t y) in set1Value() function in SoMFVec2i32
125 this->set1Value(idx, SbVec2i32(x, y)); in set1Value()
132 SoMFVec2i32::set1Value(int idx, const int32_t xy[2]) in set1Value() function in SoMFVec2i32
134 this->set1Value(idx, SbVec2i32(xy)); in set1Value()
H A DSoMFVec4s.cpp125 SoMFVec4s::set1Value(int idx, short x, short y, short z, short w) in set1Value() function in SoMFVec4s
127 this->set1Value(idx, SbVec4s(x, y, z, w)); in set1Value()
134 SoMFVec4s::set1Value(int idx, const short xyzw[4]) in set1Value() function in SoMFVec4s
136 this->set1Value(idx, SbVec4s(xyzw)); in set1Value()
H A DSoMFVec4us.cpp125 SoMFVec4us::set1Value(int idx, unsigned short x, unsigned short y, unsigned short z, unsigned short… in set1Value() function in SoMFVec4us
127 this->set1Value(idx, SbVec4us(x, y, z, w)); in set1Value()
134 SoMFVec4us::set1Value(int idx, const unsigned short xyzw[4]) in set1Value() function in SoMFVec4us
136 this->set1Value(idx, SbVec4us(xyzw)); in set1Value()
H A DSoMFVec4d.cpp125 SoMFVec4d::set1Value(int idx, double x, double y, double z, double w) in set1Value() function in SoMFVec4d
127 this->set1Value(idx, SbVec4d(x, y, z, w)); in set1Value()
134 SoMFVec4d::set1Value(int idx, const double xyzw[4]) in set1Value() function in SoMFVec4d
136 this->set1Value(idx, SbVec4d(xyzw)); in set1Value()
/dports/x11-toolkits/soqt/soqt/src/Inventor/Qt/editors/
H A DRGBCubeEditorKit.cpp437 cubeMaterial->diffuseColor.set1Value(1, x, 0, 0); in updateCubeVertices()
438 cubeMaterial->diffuseColor.set1Value(2, x, y, 0); in updateCubeVertices()
439 cubeMaterial->diffuseColor.set1Value(3, 0, y, 0); in updateCubeVertices()
478 cubeMaterial->diffuseColor.set1Value(0, 0,0,0); in initCubeFacelist()
479 cubeMaterial->diffuseColor.set1Value(1, 1,0,0); in initCubeFacelist()
480 cubeMaterial->diffuseColor.set1Value(2, 1,1,0); in initCubeFacelist()
481 cubeMaterial->diffuseColor.set1Value(3, 0,1,0); in initCubeFacelist()
483 cubeMaterial->diffuseColor.set1Value(4, 0,0,1); in initCubeFacelist()
484 cubeMaterial->diffuseColor.set1Value(5, 1,0,1); in initCubeFacelist()
485 cubeMaterial->diffuseColor.set1Value(6, 1,1,1); in initCubeFacelist()
[all …]
/dports/graphics/Coin/coin-Coin-4.0.0/src/vrml97/
H A DBackground.cpp653 skyproperties->normal.set1Value(i, normal); in buildGeometry()
748 groundproperties->normal.set1Value(i, normal); in buildGeometry()
873 sphere->materialIndex.set1Value(counter, -1); in buildIndexList()
874 sphere->coordIndex.set1Value(counter, -1); in buildIndexList()
875 sphere->normalIndex.set1Value(counter++, -1); in buildIndexList()
883 sphere->normalIndex.set1Value(counter, j); in buildIndexList()
884 sphere->coordIndex.set1Value(counter++, j); in buildIndexList()
895 sphere->materialIndex.set1Value(counter, -1); in buildIndexList()
896 sphere->coordIndex.set1Value(counter, -1); in buildIndexList()
897 sphere->normalIndex.set1Value(counter++, -1); in buildIndexList()
[all …]
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/bmsh3d/vis/
H A Dbmsh3d_vis_utils.cxx534 faceSet->numVertices.set1Value(0,3); in draw_triangle_geom()
551 faceSet->numVertices.set1Value(0,3); in draw_triangle_geom()
593 lineSet->numVertices.set1Value( 0, 2 ); in draw_line_geom()
781 vertexList->vertex.set1Value (0, 0, 0, 0);
782 vertexList->vertex.set1Value (1, 1, 1, 1);
783 vertexList->vertex.set1Value (2, 5, 1, 1);
812 vertexList->vertex.set1Value (0, 0, 0, 0);
813 vertexList->vertex.set1Value (1, 1, 1, 1);
814 vertexList->vertex.set1Value (2, 5, 1, 1);
848 vertexList->vertex.set1Value (0, 0, 0, 0);
[all …]
H A Dbmsh3d_vis_edge.cxx31 coords->point.set1Value(0, float(sV->pt().x()), float(sV->pt().y()), float(sV->pt().z())); in draw_edge_geom()
32 coords->point.set1Value(1, float(eV->pt().x()), float(eV->pt().y()), float(eV->pt().z())); in draw_edge_geom()
38 lineSet->numVertices.set1Value(0, 2); in draw_edge_geom()
43 lineSet->numVertices.set1Value(0, 2); in draw_edge_geom()
/dports/graphics/Coin/coin-Coin-4.0.0/src/engines/
H A DSoDecomposeVec4f.cpp111 SO_ENGINE_OUTPUT(x,SoMFFloat,set1Value(i,vector[i][0])); in evaluate()
112 SO_ENGINE_OUTPUT(y,SoMFFloat,set1Value(i,vector[i][1])); in evaluate()
113 SO_ENGINE_OUTPUT(z,SoMFFloat,set1Value(i,vector[i][2])); in evaluate()
114 SO_ENGINE_OUTPUT(w,SoMFFloat,set1Value(i,vector[i][3])); in evaluate()
H A DSoDecomposeMatrix.cpp124 SO_ENGINE_OUTPUT(translation,SoMFVec3f,set1Value(i,translationVal)); in evaluate()
125 SO_ENGINE_OUTPUT(rotation,SoMFRotation,set1Value(i,rotationVal)); in evaluate()
126 SO_ENGINE_OUTPUT(scaleFactor,SoMFVec3f,set1Value(i,scaleFactorVal)); in evaluate()
128 set1Value(i,scaleOrientationVal)); in evaluate()

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