Searched refs:setAttackingOrSpell (Results 1 – 10 of 10) sorted by relevance
168 characterController.setAttackingOrSpell(false); in attack()297 characterController.setAttackingOrSpell(false); in attack()573 characterController.setAttackingOrSpell(true); in startAttackIfReady()607 characterController.setAttackingOrSpell(mAttack); in updateAttack()
156 void setAttackingOrSpell(bool attackingOrSpell);
288 void setAttackingOrSpell(bool attackingOrSpell);
1292 MWBase::Environment::get().getWorld()->getPlayer().setAttackingOrSpell(false); in updateWeaponState()1492 MWBase::Environment::get().getWorld()->getPlayer().setAttackingOrSpell(false); in updateWeaponState()2850 void CharacterController::setAttackingOrSpell(bool attackingOrSpell) in setAttackingOrSpell() function in MWMechanics::CharacterController
1971 ctrl->setAttackingOrSpell(world->getPlayer().getAttackingOrSpell()); in update()
114 void setAttackingOrSpell(bool attackingOrSpell);
258 void Player::setAttackingOrSpell(bool attackingOrSpell) in setAttackingOrSpell() function in MWWorld::Player
432 player.setAttackingOrSpell(false); in toggleWeapon()
699 … player.setAttackingOrSpell(currentValue != 0 && state != MWMechanics::DrawState_Nothing); in actionValueChanged()
999 MWBase::Environment::get().getWorld()->getPlayer().setAttackingOrSpell(false); in showWeapons()