/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/quests/ |
H A D | StuffForBaldemarTest.java | 116 en.setCurrentState(ConversationStates.IDLE); in testBroughtNotEnoughMithrilBars() 128 en.setCurrentState(ConversationStates.IDLE); in testBroughtEnoughMithrilBars() 136 en.setCurrentState(ConversationStates.IDLE); in testBroughtObsidian() 144 en.setCurrentState(ConversationStates.IDLE); in testBroughtDiamondAndNotEnoughEmeralds() 152 en.setCurrentState(ConversationStates.IDLE); in testBroughtEmeraldsAndNotEnoughCarbuncles() 160 en.setCurrentState(ConversationStates.IDLE); in testBroughtCarbunclesAndNotEnoughSapphires() 168 en.setCurrentState(ConversationStates.IDLE); in testBroughtSapphires() 176 en.setCurrentState(ConversationStates.IDLE); in testBroughtBlackShield() 184 en.setCurrentState(ConversationStates.IDLE); in testBroughtMagicPlateShield() 192 en.setCurrentState(ConversationStates.IDLE); in testBroughtGoldBarsAndNotEnoughIron() [all …]
|
H A D | StuffForVulcanusTest.java | 136 en.setCurrentState(ConversationStates.IDLE); in testBroughtNotEnoughIronBars() 151 en.setCurrentState(ConversationStates.IDLE); in testNeedTwoMoreIronBars() 163 en.setCurrentState(ConversationStates.IDLE); in testNeedOneMoreIronBar() 175 en.setCurrentState(ConversationStates.IDLE); in testBroughtGoldButNotEnoughIronBars() 190 en.setCurrentState(ConversationStates.IDLE); in testBroughtRemainingIronAndGold() 206 en.setCurrentState(ConversationStates.IDLE); in testBroughtWoodAndGold() 219 en.setCurrentState(ConversationStates.IDLE); in testNeedTwoMoreWood() 231 en.setCurrentState(ConversationStates.IDLE); in testNeedOneMoreWood() 243 en.setCurrentState(ConversationStates.IDLE); in testNeedTwoMoreGoldBars() 255 en.setCurrentState(ConversationStates.IDLE); in testNeedOneMoreGoldBar() [all …]
|
H A D | ElvishArmorTest.java | 79 npcEngine.setCurrentState(IDLE); in testIdleTOAttending() 97 npcEngine.setCurrentState(ATTENDING); in testQuestOfferedToQuestOffered() 155 npcEngine.setCurrentState(IDLE); in testIdleToQuestion1() 178 npcEngine.setCurrentState(QUESTION_1); in testQuestion1ToQuestion1NeededITems() 198 npcEngine.setCurrentState(QUESTION_1); in testQuestion1ToQuestion1NeededITemsGot() 223 npcEngine.setCurrentState(QUESTION_1); in testQuestion1ToAttending() 240 npcEngine.setCurrentState(QUESTION_1); in testQuestion1ToQuestion1NotInList() 272 npcEngine.setCurrentState(ATTENDING); in testAttendingToAttending() 308 npcEngine.setCurrentState(IDLE); in testIdleToAttendingQuestCompleted() 326 npcEngine.setCurrentState(ATTENDING); in testAttendingtoAttendingOffer() [all …]
|
H A D | CrownForTheWannaBeKingTest.java | 82 npcEngine.setCurrentState(ConversationStates.IDLE); in testIdleToQuestion1() 97 npcEngine.setCurrentState(ConversationStates.IDLE); in testIdleToIdleQuestCompleted() 115 npcEngine.setCurrentState(ConversationStates.IDLE); in testIdleToIdleQuestinStatereward() 132 npcEngine.setCurrentState(ConversationStates.IDLE); in testIdleToAttending() 148 npcEngine.setCurrentState(ConversationStates.ATTENDING); in testAttendingToQuestOffered() 161 npcEngine.setCurrentState(ConversationStates.ATTENDING); in testAttendingToIdle() 177 npcEngine.setCurrentState(ConversationStates.ATTENDING); in testAttendingToIdleQuestNotCompleted() 236 npcEngine.setCurrentState(ConversationStates.ATTENDING); in testAttendingToAttending() 251 npcEngine.setCurrentState(ConversationStates.QUESTION_1); in testQuestion1toQuestion1() 266 npcEngine.setCurrentState(ConversationStates.QUESTION_1); in testQuestion1toQuestion1PosactionList() [all …]
|
H A D | VampireSwordTest.java | 203 en.setCurrentState(ConversationStates.IDLE); in greetDwarfWithGoblet() 225 en.setCurrentState(ConversationStates.IDLE); in greetDwarfWithLostGoblet() 287 en.setCurrentState(ConversationStates.IDLE); in sayHelloToVampire() 476 en.setCurrentState(ConversationStates.IDLE); in tryGettingGobletTooEarly() 503 en.setCurrentState(ConversationStates.IDLE); in tryGettingGobletWayTooEarly() 526 en.setCurrentState(ConversationStates.IDLE); in fillGoblet() 551 en.setCurrentState(ConversationStates.IDLE); in greetDwarfWithFullGobletNoKill() 569 en.setCurrentState(ConversationStates.IDLE); in greetDwarfWithFullGobletWithKill() 615 en.setCurrentState(ConversationStates.IDLE); in greetDwarfWithRequiredItems() 642 en.setCurrentState(ConversationStates.IDLE); in tryGettingSwordTooEarly() [all …]
|
H A D | KillDarkElvesTest.java | 95 npcEngine.setCurrentState(ConversationStates.ATTENDING); in testIdleToAttending() 118 npcEngine.setCurrentState(ConversationStates.QUEST_OFFERED); in testQuestOfferedToQuestOffered() 141 npcEngine.setCurrentState(ConversationStates.QUEST_STARTED); in testQuestStartedToAttending() 163 npcEngine.setCurrentState(ConversationStates.ATTENDING); in testAttendingToAttending() 213 npcEngine.setCurrentState(ConversationStates.IDLE); in testOldQuestIdleToQuestStarted() 239 npcEngine.setCurrentState(ConversationStates.ATTENDING); in testOldQuestAttendingToQuestOffered() 271 npcEngine.setCurrentState(ConversationStates.IDLE); in testOldQuestAttendingToAttendingAllKilledNoAmulet() 322 npcEngine.setCurrentState(ConversationStates.IDLE); in testOldQuestAttendingToAttendingAllKilledHaveAmulet() 383 npcEngine.setCurrentState(ConversationStates.ATTENDING); in testAttendingToQuestOffered() 421 npcEngine.setCurrentState(ConversationStates.IDLE); in testAttendingToAttendingAllKilledNoAmulet() [all …]
|
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/ados/bar/ |
H A D | BarMaidNPCTest.java | 75 engine.setCurrentState(ConversationStates.IDLE); in testHiandBye() 100 engine.setCurrentState(ConversationStates.ATTENDING); in testJobOfferQuest() 133 engine.setCurrentState(ConversationStates.ATTENDING); in testBuyerBehaviour() 151 engine.setCurrentState(ConversationStates.ATTENDING); in testBuyerBehaviour() 158 engine.setCurrentState(ConversationStates.ATTENDING); in testBuyerBehaviour() 164 engine.setCurrentState(ConversationStates.ATTENDING); in testBuyerBehaviour() 170 engine.setCurrentState(ConversationStates.ATTENDING); in testBuyerBehaviour() 176 engine.setCurrentState(ConversationStates.ATTENDING); in testBuyerBehaviour() 182 engine.setCurrentState(ConversationStates.ATTENDING); in testBuyerBehaviour() 190 engine.setCurrentState(ConversationStates.ATTENDING); in testBuyerBehaviour()
|
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/plugins/qmldesigner/components/stateseditor/ |
H A D | stateseditorview.cpp | 137 setCurrentState(baseState()); in removeState() 141 setCurrentState(parentProperty.at(1)); in removeState() 143 setCurrentState(parentProperty.at(index - 1)); in removeState() 167 setCurrentState(modelState); in synchonizeCurrentStateFromWidget() 169 setCurrentState(baseState()); in synchonizeCurrentStateFromWidget() 203 setCurrentState(newState); in addState() 242 setCurrentState(newState); in duplicateCurrentState() 254 void StatesEditorView::setCurrentState(const QmlModelState &state) in setCurrentState() function in QmlDesigner::StatesEditorView 298 setCurrentState(baseState()); in renameState() 306 setCurrentState(oldState); in renameState() [all …]
|
/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/apps/HelloAndroidCamera2/src/com/android/ex/camera2/blocking/ |
H A D | BlockingStateCallback.java | 55 private void setCurrentState(int state) { in setCurrentState() method in BlockingStateCallback 115 setCurrentState(STATE_OPENED); in onOpened() 123 setCurrentState(STATE_DISCONNECTED); in onDisconnected() 131 setCurrentState(STATE_ERROR); in onError() 139 setCurrentState(STATE_CLOSED); in onClosed()
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/ |
H A D | MeetMarieHenri.java | 124 npc.setCurrentState(ConversationStates.ATTENDING); in createSteps() 127 npc.setCurrentState(ConversationStates.QUESTION_1); in createSteps() 209 npc.setCurrentState(ConversationStates.IDLE); in createSteps() 213 npc.setCurrentState(ConversationStates.IDLE); in createSteps() 219 npc.setCurrentState(ConversationStates.IDLE); in createSteps() 223 npc.setCurrentState(ConversationStates.IDLE); in createSteps()
|
H A D | TheMissingBooks.java | 124 npc.setCurrentState(ConversationStates.QUESTION_1); in createRecipe() 139 npc.setCurrentState(ConversationStates.ATTENDING); in createRecipe() 143 npc.setCurrentState(ConversationStates.QUESTION_1); in createRecipe() 198 npc.setCurrentState(ConversationStates.IDLE); in createRecipe() 201 npc.setCurrentState(ConversationStates.IDLE); in createRecipe()
|
H A D | LookUpQuote.java | 118 npc.setCurrentState(ConversationStates.QUESTION_1); in createFishingRod() 134 npc.setCurrentState(ConversationStates.ATTENDING); in createFishingRod() 138 npc.setCurrentState(ConversationStates.QUESTION_1); in createFishingRod() 194 npc.setCurrentState(ConversationStates.IDLE); in createFishingRod() 197 npc.setCurrentState(ConversationStates.IDLE); in createFishingRod()
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/marriage/ |
H A D | Honeymoon.java | 66 npc.setCurrentState(ConversationStates.ATTENDING); in honeymoonStep() 70 npc.setCurrentState(ConversationStates.IDLE); in honeymoonStep() 75 npc.setCurrentState(ConversationStates.ATTENDING); in honeymoonStep() 100 npc.setCurrentState(ConversationStates.QUESTION_1); in honeymoonStep() 130 npc.setCurrentState(ConversationStates.IDLE); in honeymoonStep()
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/athor/ship/ |
H A D | CoastConveyerNPC.java | 94 npc.setCurrentState(ConversationStates.SERVICE_OFFERED); in buildNPC() 98 npc.setCurrentState(ConversationStates.SERVICE_OFFERED); in buildNPC() 120 npc.setCurrentState(ConversationStates.IDLE); in buildNPC() 124 npc.setCurrentState(ConversationStates.IDLE); in buildNPC()
|
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/deathmatch/ |
H A D | BailActionTest.java | 74 en.setCurrentState(ConversationStates.ATTENDING); in testBailNoDM() 92 en.setCurrentState(ConversationStates.ATTENDING); in testBailDoneDM() 112 en.setCurrentState(ConversationStates.ATTENDING); in testBailStartedDMNOhelmet() 131 en.setCurrentState(ConversationStates.ATTENDING); in testFire()
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/npc/interaction/ |
H A D | NPCChatting.java | 52 second.setCurrentState(ConversationStates.IDLE); in setupDialog() 54 second.setCurrentState(ConversationStates.ATTENDING); in setupDialog() 80 second.setCurrentState(ConversationStates.IDLE); in onTurnReached()
|
/dports/graphics/xournalpp/xournalpp-1.1.0/src/control/jobs/ |
H A D | ProgressListener.h | 17 virtual void setCurrentState(int state) = 0; 25 virtual void setCurrentState(int state){}; in setCurrentState() function
|
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/plugins/qmlprofiler/ |
H A D | qmlprofilerruncontrol.cpp | 105 d->m_profilerState->setCurrentState(QmlProfilerStateManager::AppStopRequested); in stop() 109 d->m_profilerState->setCurrentState(QmlProfilerStateManager::Idle); in stop() 131 d->m_profilerState->setCurrentState(QmlProfilerStateManager::AppDying); in notifyRemoteFinished() 151 d->m_profilerState->setCurrentState(QmlProfilerStateManager::AppDying); in cancelProcess()
|
/dports/textproc/libwpd010/libwpd-0.10.3/src/lib/ |
H A D | WP6ContentListener.cpp | 1024 m_parseState->m_styleStateSequence.setCurrentState(NORMAL); in paragraphNumberOff() 1044 m_parseState->m_styleStateSequence.setCurrentState(DISPLAY_REFERENCING); in displayNumberReferenceGroupOn() 1056 m_parseState->m_styleStateSequence.setCurrentState(DISPLAY_REFERENCING); in displayNumberReferenceGroupOn() 1060 m_parseState->m_styleStateSequence.setCurrentState(DISPLAY_REFERENCING); in displayNumberReferenceGroupOn() 1152 m_parseState->m_styleStateSequence.setCurrentState(STYLE_END); in styleGroupOn() 1172 m_parseState->m_styleStateSequence.setCurrentState(STYLE_BODY); in styleGroupOff() 1176 m_parseState->m_styleStateSequence.setCurrentState(NORMAL); in styleGroupOff() 1189 m_parseState->m_styleStateSequence.setCurrentState(DOCUMENT_NOTE_GLOBAL); in globalOn() 1198 m_parseState->m_styleStateSequence.setCurrentState(NORMAL); in globalOff() 1219 m_parseState->m_styleStateSequence.setCurrentState(DOCUMENT_NOTE); in noteOn() [all …]
|
/dports/misc/ompl/ompl-1.5.2/src/ompl/extensions/morse/ |
H A D | MorseSimpleSetup.h | 76 void setCurrentState(const base::ScopedState<> &state); 79 void setCurrentState(const base::State *state);
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/houses/ |
H A D | BuyHouseChatAction.java | 47 raiser.setCurrentState(ConversationStates.QUEST_OFFERED); in fire() 81 raiser.setCurrentState(ConversationStates.QUESTION_1); in fire() 93 raiser.setCurrentState(ConversationStates.QUEST_OFFERED); in fire()
|
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/plugins/qmlprofiler/tests/ |
H A D | qmlprofilerclientmanager_test.cpp | 265 stateManager.setCurrentState(QmlProfilerStateManager::AppRunning); in testResponsiveTcp() 269 stateManager.setCurrentState(QmlProfilerStateManager::AppStopRequested); in testResponsiveTcp() 280 stateManager.setCurrentState(QmlProfilerStateManager::Idle); in testResponsiveTcp() 319 stateManager.setCurrentState(QmlProfilerStateManager::AppRunning); in testResponsiveLocal() 323 stateManager.setCurrentState(QmlProfilerStateManager::AppStopRequested); in testResponsiveLocal() 332 stateManager.setCurrentState(QmlProfilerStateManager::Idle); in testResponsiveLocal()
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/npc/ |
H A D | EventRaiser.java | 87 public void setCurrentState(ConversationStates stateAfterCompletion) { in setCurrentState() method in EventRaiser 89 ((SpeakerNPC) entity).setCurrentState(stateAfterCompletion); in setCurrentState()
|
/dports/misc/ompl/ompl-1.5.2/src/ompl/extensions/ode/ |
H A D | OpenDESimpleSetup.h | 78 void setCurrentState(const base::ScopedState<> &state); 81 void setCurrentState(const base::State *state);
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/plains/ |
H A D | ExperiencedWarriorNPC.java | 223 speakerNPC.setCurrentState(ConversationStates.QUESTION_1); in buildNPC() 232 speakerNPC.setCurrentState(ConversationStates.BUY_PRICE_OFFERED); in buildNPC() 237 speakerNPC.setCurrentState(ConversationStates.QUESTION_1); in buildNPC() 260 speakerNPC.setCurrentState(ConversationStates.QUESTION_1); in buildNPC()
|