Searched refs:setCutscene (Results 1 – 18 of 18) sorted by relevance
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/ |
H A D | map_sunvision.lua | 25 setCutscene(1,1) 177 setCutscene(0) 181 setCutscene(0)
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H A D | node_vision_veil.lua | 32 setCutscene(1,1) 44 setCutscene(0)
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H A D | node_see13firsttime.lua | 43 setCutscene(1, 1) 103 setCutscene(0)
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H A D | map_forestvision.lua | 24 setCutscene(1,1) 165 setCutscene(0)
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H A D | map_energytemplevision.lua | 33 setCutscene(1,1) 198 setCutscene(0)
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H A D | map_mithalasvision.lua | 45 setCutscene(1,1) 520 setCutscene(0) 524 setCutscene(0)
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H A D | node_songcavecrystal.lua | 34 setCutscene(1, 1) 172 setCutscene(0)
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H A D | map_naijacave.lua | 109 setCutscene(1, 1) 213 setCutscene(0)
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H A D | node_energygodencounter.lua | 94 setCutscene(1,1) 173 setCutscene(0)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | Credits.cpp | 82 dsq->setCutscene(1,0); in applyState() 189 dsq->setCutscene(0); in applyState()
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H A D | States.cpp | 75 dsq->setCutscene(1,1); in applyState() 220 dsq->setCutscene(0); in applyState()
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H A D | Intro.cpp | 127 dsq->setCutscene(0); in endIntro() 224 dsq->setCutscene(1, 1); in update()
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H A D | DSQ.h | 1562 void setCutscene(bool on, bool canSkip=false);
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H A D | ScriptInterface.cpp | 7803 luaFunc(setCutscene) in luaFunc() argument 7805 dsq->setCutscene(getBool(L, 1), getBool(L, 2)); in luaFunc() 10190 luaRegister(setCutscene),
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H A D | DSQ.cpp | 4982 void DSQ::setCutscene(bool on, bool canSkip) in setCutscene() function in DSQ
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | 13_progression.lua | 70 setCutscene(1,0) 204 setCutscene(0,0)
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H A D | creatorform1.lua | 190 setCutscene(0) 330 setCutscene(1,1)
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H A D | li.lua | 360 setCutscene(1,1) 613 setCutscene(0)
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