Searched refs:setFused (Results 1 – 16 of 16) sorted by relevance
50 void setFused(bool fused);
132 void Filesystem::setFused(bool fused) in setFused() function in love::filesystem::physfs::Filesystem
51 void setFused(bool fused) override;
129 void Filesystem::setFused(bool fused) in setFused() function in love::filesystem::physfs::Filesystem
72 virtual void setFused(bool fused) = 0;
62 instance()->setFused(luax_toboolean(L, 1)); in w_setFused()
92 virtual void setFused(bool fused) = 0;
66 instance()->setFused(luax_toboolean(L, 1)); in w_setFused()
430 const_cast<MCBoundaryAlignFragment *>(PF)->setFused(true); in alignBranchesBegin()446 F->setFused(false); in alignBranchesBegin()
547 void setFused(bool Value) { Fused = Value; } in setFused() function
285 love.filesystem.setFused(is_fused_game)
328 love.filesystem.setFused(is_fused_game)