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Searched refs:setGameSpeed (Results 1 – 25 of 41) sorted by relevance

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/dports/games/crrcsim/crrcsim-0.9.13/src/
H A DCTime.cpp42 setGameSpeed(speed); in CTime()
50 setGameSpeed(DEFAULT_GAME_SPEED); in CTime()
58 void CTime::setGameSpeed(Uint16 speed) in setGameSpeed() function in CTime
H A DCTime.h44 void setGameSpeed(Uint16 speed);
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/_unused/
H A Dnode_slowmotest.lua31 setGameSpeed(0.5, 0.2)
36 setGameSpeed(1, 0.2)
H A Dnode_eatompo.lua88 setGameSpeed(0.5)
92 setGameSpeed(1)
/dports/games/blobby/blobby-1.0/src/state/
H A DLocalGameState.cpp58 SpeedController::getMainInstance()->setGameSpeed( (float)config->getInteger("gamefps") ); in LocalGameState()
69 mRecorder->setGameSpeed((float)config->getInteger("gamefps")); in LocalGameState()
H A DReplayState.cpp74 SpeedController::getMainInstance()->setGameSpeed( in loadReplay()
222 SpeedController::getMainInstance()->setGameSpeed( in step_impl()
H A DState.cpp106 SpeedController::getMainInstance()->setGameSpeed(75); in MainMenuState()
H A DReplaySelectionState.cpp52 SpeedController::getMainInstance()->setGameSpeed(75); in ReplaySelectionState()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/
H A Dnode_endofdemo.lua35 setGameSpeed(0.5, 1)
/dports/games/blobby/blobby-1.0/src/
H A DSpeedController.h47 void setGameSpeed(float fps);
H A DSpeedController.cpp53 void SpeedController::setGameSpeed(float fps) in setGameSpeed() function in SpeedController
H A DReplayRecorder.h83 void setGameSpeed(int fps);
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/
H A Dengine.h56 void setGameSpeed(float speed);
H A Dengine.cpp237 void Engine::setGameSpeed(float speed) in setGameSpeed() function in Engine
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/
H A DgameGlobalInfo.cpp259 engine->setGameSpeed(0.0); in victory()
435 engine->setGameSpeed(0.0); in pauseGame()
444 engine->setGameSpeed(1.0); in unpauseGame()
H A DepsilonServer.cpp18 engine->setGameSpeed(0.0); in EpsilonServer()
H A DtutorialGame.cpp106 engine->setGameSpeed(1.0); in createScreens()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/
H A DwindowScreen.cpp70 engine->setGameSpeed(0.0); in onKey()
H A DspectatorScreen.cpp69 engine->setGameSpeed(0.0); in onKey()
H A DtopDownScreen.cpp172 engine->setGameSpeed(0.0); in onKey()
H A DmainScreen.cpp226 engine->setGameSpeed(0.0); in onKey()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/gm/
H A DgameMasterScreen.cpp40 engine->setGameSpeed(1.0f); in GameMasterScreen()
42 engine->setGameSpeed(0.0f); in GameMasterScreen()
572 engine->setGameSpeed(0.0); in onKey()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/
H A DindicatorOverlays.cpp27 engine->setGameSpeed(1.0); in GuiIndicatorOverlays()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/
H A DGameInitSettings.h179 inline void setGameSpeed(int gameSpeed) { gameOptions.gameSpeed = gameSpeed; }; in setGameSpeed() function
/dports/games/blockattack/blockattack-game-2.7.0/source/code/
H A DBlockGame.hpp280 void setGameSpeed(int globalSpeedLevel);

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