/dports/games/crrcsim/crrcsim-0.9.13/src/ |
H A D | CTime.cpp | 42 setGameSpeed(speed); in CTime() 50 setGameSpeed(DEFAULT_GAME_SPEED); in CTime() 58 void CTime::setGameSpeed(Uint16 speed) in setGameSpeed() function in CTime
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H A D | CTime.h | 44 void setGameSpeed(Uint16 speed);
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/_unused/ |
H A D | node_slowmotest.lua | 31 setGameSpeed(0.5, 0.2) 36 setGameSpeed(1, 0.2)
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H A D | node_eatompo.lua | 88 setGameSpeed(0.5) 92 setGameSpeed(1)
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/dports/games/blobby/blobby-1.0/src/state/ |
H A D | LocalGameState.cpp | 58 SpeedController::getMainInstance()->setGameSpeed( (float)config->getInteger("gamefps") ); in LocalGameState() 69 mRecorder->setGameSpeed((float)config->getInteger("gamefps")); in LocalGameState()
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H A D | ReplayState.cpp | 74 SpeedController::getMainInstance()->setGameSpeed( in loadReplay() 222 SpeedController::getMainInstance()->setGameSpeed( in step_impl()
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H A D | State.cpp | 106 SpeedController::getMainInstance()->setGameSpeed(75); in MainMenuState()
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H A D | ReplaySelectionState.cpp | 52 SpeedController::getMainInstance()->setGameSpeed(75); in ReplaySelectionState()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/ |
H A D | node_endofdemo.lua | 35 setGameSpeed(0.5, 1)
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/dports/games/blobby/blobby-1.0/src/ |
H A D | SpeedController.h | 47 void setGameSpeed(float fps);
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H A D | SpeedController.cpp | 53 void SpeedController::setGameSpeed(float fps) in setGameSpeed() function in SpeedController
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H A D | ReplayRecorder.h | 83 void setGameSpeed(int fps);
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/ |
H A D | engine.h | 56 void setGameSpeed(float speed);
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H A D | engine.cpp | 237 void Engine::setGameSpeed(float speed) in setGameSpeed() function in Engine
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/ |
H A D | gameGlobalInfo.cpp | 259 engine->setGameSpeed(0.0); in victory() 435 engine->setGameSpeed(0.0); in pauseGame() 444 engine->setGameSpeed(1.0); in unpauseGame()
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H A D | epsilonServer.cpp | 18 engine->setGameSpeed(0.0); in EpsilonServer()
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H A D | tutorialGame.cpp | 106 engine->setGameSpeed(1.0); in createScreens()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/ |
H A D | windowScreen.cpp | 70 engine->setGameSpeed(0.0); in onKey()
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H A D | spectatorScreen.cpp | 69 engine->setGameSpeed(0.0); in onKey()
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H A D | topDownScreen.cpp | 172 engine->setGameSpeed(0.0); in onKey()
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H A D | mainScreen.cpp | 226 engine->setGameSpeed(0.0); in onKey()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/gm/ |
H A D | gameMasterScreen.cpp | 40 engine->setGameSpeed(1.0f); in GameMasterScreen() 42 engine->setGameSpeed(0.0f); in GameMasterScreen() 572 engine->setGameSpeed(0.0); in onKey()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/ |
H A D | indicatorOverlays.cpp | 27 engine->setGameSpeed(1.0); in GuiIndicatorOverlays()
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/ |
H A D | GameInitSettings.h | 179 inline void setGameSpeed(int gameSpeed) { gameOptions.gameSpeed = gameSpeed; }; in setGameSpeed() function
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/dports/games/blockattack/blockattack-game-2.7.0/source/code/ |
H A D | BlockGame.hpp | 280 void setGameSpeed(int globalSpeedLevel);
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