/dports/games/dustrac/DustRacing2D-ae380b8/src/game/ |
H A D | tree.cpp | 44 branch->shape()->view()->setHasShadow(true); in Tree() 51 branch->shape()->view()->setHasShadow(false); in Tree()
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H A D | car.cpp | 100 numberPlate->shape()->view()->setHasShadow(false); in createChildObjects() 109 m_leftBrakeGlow->shape()->view()->setHasShadow(false); in createChildObjects() 115 m_rightBrakeGlow->shape()->view()->setHasShadow(false); in createChildObjects()
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H A D | pit.cpp | 32 shape()->view()->setHasShadow(false); in Pit()
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H A D | bridge.cpp | 114 bridgeMeshObject->shape()->view()->setHasShadow(false); in Bridge()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/ |
H A D | mcsurfaceparticle.hh | 67 void setHasShadow(bool hasShadow);
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H A D | mcparticlerendererbase.hh | 55 void setHasShadow(bool hasShadow);
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H A D | mcsurfaceparticle.cc | 49 void MCSurfaceParticle::setHasShadow(bool hasShadow) in setHasShadow() function in MCSurfaceParticle
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H A D | mcobjectrendererbase.cc | 55 void MCObjectRendererBase::setHasShadow(bool hasShadow) in setHasShadow() function in MCObjectRendererBase
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H A D | mcparticlerendererbase.cc | 55 void MCParticleRendererBase::setHasShadow(bool hasShadow) in setHasShadow() function in MCParticleRendererBase
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H A D | mcobjectrendererbase.hh | 52 void setHasShadow(bool hasShadow);
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H A D | mcshapeview.hh | 67 void setHasShadow(bool flag);
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H A D | mcshapeview.cc | 57 void MCShapeView::setHasShadow(bool flag) in setHasShadow() function in MCShapeView
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H A D | mcsurfaceobjectrendererlegacy.cc | 62 setHasShadow(view->hasShadow()); in setBatch()
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H A D | mcsurfaceparticlerendererlegacy.cc | 93 setHasShadow(particle->hasShadow()); in setBatch()
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H A D | mcsurfaceobjectrenderer.cc | 85 setHasShadow(view->hasShadow()); in setBatch()
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/dports/astro/celestia-gtk/celestia-1.6.1/macosx/ |
H A D | SplashScreen.m | 37 [self setHasShadow: NO]; // image already has drop shadow
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/dports/astro/celestia/celestia-1.6.1/macosx/ |
H A D | SplashScreen.m | 37 [self setHasShadow: NO]; // image already has drop shadow
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/dports/x11/xpra/xpra-4.3/xpra/platform/darwin/ |
H A D | gdk3_bindings.pyx | 33 void setHasShadow(NSWindow *window, BOOL hasShadow)
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/dports/multimedia/vlc/vlc-3.0.16/modules/gui/minimal_macosx/ |
H A D | VLCMinimalVoutWindow.m | 44 [self setHasShadow:YES];
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/stc/ |
H A D | PlatWXcocoa.mm | 108 [w setHasShadow:YES];
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/dports/www/chromium-legacy/chromium-88.0.4324.182/content/app_shim_remote_cocoa/ |
H A D | popup_window_mac.mm | 97 [popup_window_ setHasShadow:has_shadow];
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/app_shim_remote_cocoa/ |
H A D | popup_window_mac.mm | 97 [popup_window_ setHasShadow:has_shadow];
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/dports/graphics/pikopixel/PikoPixel.Sources.1.0-b10/PikoPixel/ |
H A D | PPPopupPanel.m | 59 [self setHasShadow: NO];
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/dports/textproc/scim-openvanilla/openvanilla-0.7.2.20070514/Experiments/WebKitServer/ |
H A D | CandiWindow.m | 14 [result setHasShadow: YES];
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/dports/textproc/openvanilla-framework/openvanilla-0.7.2.20070514/Experiments/WebKitServer/ |
H A D | CandiWindow.m | 14 [result setHasShadow: YES];
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