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Searched refs:setHasShadow (Results 1 – 25 of 163) sorted by relevance

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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/
H A Dtree.cpp44 branch->shape()->view()->setHasShadow(true); in Tree()
51 branch->shape()->view()->setHasShadow(false); in Tree()
H A Dcar.cpp100 numberPlate->shape()->view()->setHasShadow(false); in createChildObjects()
109 m_leftBrakeGlow->shape()->view()->setHasShadow(false); in createChildObjects()
115 m_rightBrakeGlow->shape()->view()->setHasShadow(false); in createChildObjects()
H A Dpit.cpp32 shape()->view()->setHasShadow(false); in Pit()
H A Dbridge.cpp114 bridgeMeshObject->shape()->view()->setHasShadow(false); in Bridge()
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/
H A Dmcsurfaceparticle.hh67 void setHasShadow(bool hasShadow);
H A Dmcparticlerendererbase.hh55 void setHasShadow(bool hasShadow);
H A Dmcsurfaceparticle.cc49 void MCSurfaceParticle::setHasShadow(bool hasShadow) in setHasShadow() function in MCSurfaceParticle
H A Dmcobjectrendererbase.cc55 void MCObjectRendererBase::setHasShadow(bool hasShadow) in setHasShadow() function in MCObjectRendererBase
H A Dmcparticlerendererbase.cc55 void MCParticleRendererBase::setHasShadow(bool hasShadow) in setHasShadow() function in MCParticleRendererBase
H A Dmcobjectrendererbase.hh52 void setHasShadow(bool hasShadow);
H A Dmcshapeview.hh67 void setHasShadow(bool flag);
H A Dmcshapeview.cc57 void MCShapeView::setHasShadow(bool flag) in setHasShadow() function in MCShapeView
H A Dmcsurfaceobjectrendererlegacy.cc62 setHasShadow(view->hasShadow()); in setBatch()
H A Dmcsurfaceparticlerendererlegacy.cc93 setHasShadow(particle->hasShadow()); in setBatch()
H A Dmcsurfaceobjectrenderer.cc85 setHasShadow(view->hasShadow()); in setBatch()
/dports/astro/celestia-gtk/celestia-1.6.1/macosx/
H A DSplashScreen.m37 [self setHasShadow: NO]; // image already has drop shadow
/dports/astro/celestia/celestia-1.6.1/macosx/
H A DSplashScreen.m37 [self setHasShadow: NO]; // image already has drop shadow
/dports/x11/xpra/xpra-4.3/xpra/platform/darwin/
H A Dgdk3_bindings.pyx33 void setHasShadow(NSWindow *window, BOOL hasShadow)
/dports/multimedia/vlc/vlc-3.0.16/modules/gui/minimal_macosx/
H A DVLCMinimalVoutWindow.m44 [self setHasShadow:YES];
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/stc/
H A DPlatWXcocoa.mm108 [w setHasShadow:YES];
/dports/www/chromium-legacy/chromium-88.0.4324.182/content/app_shim_remote_cocoa/
H A Dpopup_window_mac.mm97 [popup_window_ setHasShadow:has_shadow];
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/app_shim_remote_cocoa/
H A Dpopup_window_mac.mm97 [popup_window_ setHasShadow:has_shadow];
/dports/graphics/pikopixel/PikoPixel.Sources.1.0-b10/PikoPixel/
H A DPPPopupPanel.m59 [self setHasShadow: NO];
/dports/textproc/scim-openvanilla/openvanilla-0.7.2.20070514/Experiments/WebKitServer/
H A DCandiWindow.m14 [result setHasShadow: YES];
/dports/textproc/openvanilla-framework/openvanilla-0.7.2.20070514/Experiments/WebKitServer/
H A DCandiWindow.m14 [result setHasShadow: YES];

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