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Searched refs:setInShadowPass (Results 1 – 2 of 2) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/sp/
H A Dsp_mesh_node.hpp122 void setInShadowPass(const bool is_in_shadowpass) in setInShadowPass() function in SP::SPMeshNode
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/tracks/
H A Dtrack_object.cpp359 spmn->setInShadowPass(is_in_shadowpass); in init()